Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 4 murtidash the Grave Robber (level 1, 0/15 HPs) Began as a Centaur Necromancer on May 13, 2016. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (142 turns). murtidash the Grave Robber (Centaur Necromancer) Turns: 142, Time: 00:00:47 Health: 0/15 AC: 4 Str: 10 XL: 1 Next: 58% Magic: 3/3 EV: 9 Int: 14 God: Gold: 19 SH: 0 Dex: 9 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no barding) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: very quick, not resistant to hostile enchantments, very unstealthy A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} Potions f - a potion of flight {unknown} Books b - a book of Necromancy Comestibles c - a bread ration {@e1} Skills: + Level 0.8 Fighting + Level 1.5 Dodging - Level 1.2 Stealth - Level 1.5 Spellcasting - Level 3.6 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin (AC +3). Message History Welcome, murtidash the Centaur Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Found 13 stones. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You open the door. There is an open door here. You now have 9 gold pieces. Found a stone staircase leading down. A bat and a goblin come into view. The goblin shouts! You see here a brown potion. Aim: a bat (chance to defeat MR: 90%) The bat convulses in agony! You take 1 damage, and have 13/14 hp. You now have 2/3 mp. Aim: a bat (moderately wounded, chance to defeat MR: 90%) The bat convulses in agony! You kill the bat! You take 1 damage, and have 12/14 hp. You now have 1/3 mp. Aim: a goblin, wielding a dagger (chance to defeat MR: 90%) The goblin convulses in agony! You take 1 damage, and have 11/14 hp. You now have 0/3 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You see here a scroll labeled SUTE KOTSYSAET. You barely miss the goblin. You kick the goblin. You kill the goblin! No target in view! d - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +0 dagger (weapon) You start resting. Health restored: 15; MP restored: 3 e - a scroll labeled SUTE KOTSYSAET f - a brown potion You now have 19 gold pieces (gained 10). A jackal comes into view. The jackal barks! A jackal comes into view. A jackal comes into view. The jackal barks! The jackal barely misses you. You closely miss the jackal. You kick the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 14/15 hp. You barely miss the jackal. You kick the jackal. The jackal pauses to sniff the ground. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you. The jackal barely misses you. The jackal bites you. The jackal closely misses you. You take 4 damage, and have 10/15 hp. MASSIVE DAMAGE!! You hit the jackal. Your kick misses the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 9/15 hp. You barely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You take 1 damage, and have 8/15 hp. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You take 2 damage, and have 6/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the jackal. The jackal closely misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 3 damage, and have 3/15 hp. You hit the jackal. Your kick misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/15 hp. You barely miss the jackal. The jackal bites you. You die... ### ..# ...# ...# #...### ########....... .......†h...# #@# .#. ##.# .... ..#######..#....# ...[.............. ..........###...## ...###........... # ##.##.###### #.####......... ...#.##.####. You could see a jackal. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | murtidash the Centaur Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 140 | D:1 | HP: 3/15 [jackal (3)] 141 | D:1 | HP: 1/15 [jackal (2)] 142 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 11 Kick || 3 Unarmed || 1 Cast: Pain || 3 Armor: Robe || 4 Dodge: Dodged || 8 Vault maps used: D:1: evilmike_arrival_run_for_it Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.4 | 11.1 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.4 | 11.1 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------