Dungeon Crawl Stone Soup version 0.16.1-17-g773cdaf (webtiles) character file. 510066 murphyslaw the Sorcerer (level 23, -3/135 HPs) Began as a Deep Elf Wizard on Apr 22, 2015. Was the Champion of Vehumet. Slain by a deep elf death mage ... wielding a +0 rapier (6 damage) ... on level 5 of the Vaults on Apr 23, 2015. The game lasted 06:14:17 (63143 turns). murphyslaw the Sorcerer (Deep Elf Wizard) Turns: 63143, Time: 06:14:17 Health: -3/135 AC: 16 Str: 9 XL: 23 Next: 91% Magic: 35/49 EV: 16 Int: 42 God: Vehumet [******] Gold: 3079 SH: 6 Dex: 13 Spells: 10 memorised, 20 levels left rFire + + . SeeInvis + a - staff of conjuration rCold + . . Clarity . E - +2 robe {Archmagi} rNeg + + . SustAb . C - +1 buckler {AC+3} rPois + Gourm . y - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} rElec + Spirit . W - +2 cloak {+Inv} rCorr + Warding + K - +2 pair of gloves rMut + Stasis . z - +2 pair of boots {run} MR +++.. B - macabre finger necklace {Ward rN+} Stlth +......... j - ring of fire P - +4 ring of intelligence o - ring of Thryrphela {rElec rC+ Str+5 Int+4 SInv Stlth-} @: about to teleport, delayed fireball, constricted, deflect missiles, quick, extremely resistant to hostile enchantments, very unstealthy A: rugged brown scales 1, mutation resistance 1, sense surroundings 1, poison resistance, shaggy fur 1 a: Renounce Religion, Release Delayed Fireball, Evoke Invisibility }: 3/15 runes: serpentine, barnacled, slimy You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You were full. You visited 11 branches of the dungeon, and saw 56 of its levels. You also visited: Trove, Sewer, Ice Cave, Volcano and Wizlab. You collected 7430 gold pieces. You spent 4351 gold pieces at shops. Inventory: Armour y - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} (You found it on level 3 of the Elven Halls) It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. z - a +2 pair of boots of running (worn) C - a +1 buckler of protection (worn) E - a +2 robe of the Archmagi (worn) K - a +2 pair of gloves (worn) W - a +2 cloak of invisibility (worn) Magical staves a - an uncursed staff of conjuration (weapon) M - an uncursed staff of energy Rods b - a +0 lightning rod (12/12) (You took it off a centaur on level 7 of the Dungeon) Jewellery g - an uncursed ring of protection from cold j - a ring of fire (right hand) l - an uncursed ring of sustain abilities o - the ring of Thryrphela (on amulet) {rElec rC+ Str+5 Int+4 SInv Stlth-} (You found it on level 6 of the Pits of Slime) [ring of strength] It affects your strength (+5). It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It enhances your eyesight. It makes you less stealthy. s - an uncursed ring of protection from magic v - an uncursed ring of magical power B - the macabre finger necklace (around neck) {Ward rN+} (You bought it in a shop on level 2 of the Depths) [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. G - an uncursed amulet of clarity N - a cursed ring of see invisible P - a +4 ring of intelligence (left hand) X - an uncursed ring of flight Magical devices m - a wand of digging (16) q - a wand of hasting (3) D - a wand of heal wounds (8) L - a wand of teleportation (2) S - a wand of disintegration (17) Scrolls t - a scroll of fear I - 2 scrolls of silence R - 3 scrolls of teleportation V - 6 scrolls of remove curse Potions c - 3 potions of might d - a potion of magic e - 4 potions of heal wounds i - a potion of restore abilities n - 3 potions of brilliance p - a potion of cure mutation r - 16 potions of curing J - 8 potions of haste O - 2 potions of cancellation Y - a potion of agility Miscellaneous A - a crystal ball of energy Comestibles f - 25 meat rations Skills: - Level 10.3 Fighting - Level 7.8 Dodging - Level 2.5 Stealth - Level 5.6 Shields + Level 25.4 Spellcasting - Level 21.9 Conjurations - Level 8.0 Charms Level 9.0 Summonings - Level 4.4 Translocations - Level 22.0 Fire Magic - Level 14.0 Air Magic - Level 10.0 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Bolt of Fire Conj/Fire ########## 0% 6 None b - Blink Tloc N/A 1% 2 None c - Deflect Missiles Chrm/Air ########.. 1% 6 None e - Sublimation of Blood Necr ######.... 1% 2 None f - Orb of Destruction Conj #########. 1% 7 None g - Throw Flame Conj/Fire ###### 0% 2 None h - Inner Flame Hex/Fire ######## 0% 3 None j - Chain Lightning Conj/Air #########. 1% 8 None k - Delayed Fireball Conj/Fire N/A 1% 7 None S - Fire Storm Conj/Fire ########## 1% 9 None Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:7 Lair (8/8) D:10 Shoals (5/5) Lair:6 Snake (5/5) Lair:6 Slime (6/6) Lair:8 Orc (4/4) D:9 Elf (3/3) Orc:3 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (3/5) D:15 Hell (1/1) Dis: Hell:1 Geh: Hell:1 Coc: Hell:1 Tar: Hell:1 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Shops: D:4 %((( D:15 }**= Orc:2 ? Orc:4 *:}([( Elf:2 % Elf:3 [ Snake:1 } Snake:2 ( Vaults:1 % Vaults:4 ( Depths:2 **(= Portals: Hell: Depths:1 Depths:2 Pandemonium: Depths:2 Ziggurat: Depths:2 Annotations: D:15 exclusion: orange crystal statue Hell Murray Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales (AC +1, +3% HP). You are somewhat resistant to further mutation. You passively map a small area around you. Your system is resistant to poisons. You are covered in fur (AC +1). Message History The yaktaur captain closely misses you. The harpy claws you. * * * LOW HITPOINT WARNING * * * The harpy claws you but does no damage. The tentacled monstrosity tentacle-slaps you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity tentacle-slaps you but does no damage. The tentacled monstrosity barely misses you. * * * LOW HITPOINT WARNING * * * The tentacled monstrosity constricts you! Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your attempt to break free from the tentacled monstrosity fails, but you feel that another attempt might succeed. The harpy changes into a queen bee! The war gargoyle misses you. The ogre barely misses you. The hand axe of freezing barely misses you. The war gargoyle hits you with a morningstar of protection! * * * LOW HITPOINT WARNING * * * The deep elf death mage hits you with a rapier. You die... ...§§§§)