ASSERT(level >= 0) in 'mutation.cc' at line 441 failed. Version: Dungeon Crawl Stone Soup 5.1-80-g04056d8 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-hellcrawl-cbro -name murphy -rc /dgldir/rcfiles/crawl-git/murphy.rc -macro /dgldir/rcfiles/crawl-git/murphy.macro -morgue /dgldir/morgue/murphy/ -webtiles-socket /crawl-master/webserver/sockets/murphy:2017-10-30.15:47:25.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-hellcrawl-cbro(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cb7c3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-hellcrawl-cbro(_Z13do_crash_dumpv+0x2f2) [0x5d2b42]: do_crash_dump() /usr/games/crawl-hellcrawl-cbro(_Z20crash_signal_handleri+0x9c) [0x5cba5c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fb72fbb14c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fb72ff47b7b]: /usr/games/crawl-hellcrawl-cbro() [0x5d22f9] /usr/games/crawl-hellcrawl-cbro() [0x5d25c1] /usr/games/crawl-hellcrawl-cbro() [0x92a57f] /usr/games/crawl-hellcrawl-cbro(_Z13mutation_desc13mutation_typeibb+0xd2f) [0x92e26f]: mutation_desc(mutation_type, int, bool, bool) /usr/games/crawl-hellcrawl-cbro(_Z18describe_mutationsb+0x5a4) [0x930ec4]: describe_mutations(bool) /usr/games/crawl-hellcrawl-cbro() [0x5a289c] /usr/games/crawl-hellcrawl-cbro() [0x59e744] /usr/games/crawl-hellcrawl-cbro(_Z9dump_charRKSsbbPK15scorefile_entry+0x23) [0x59f183]: dump_char(std::string const&, bool, bool, scorefile_entry const*) /usr/games/crawl-hellcrawl-cbro(_Z9save_gamebPKc+0x173) [0x68c153]: save_game(bool, char const*) /usr/games/crawl-hellcrawl-cbro(_Z15process_command12command_type+0x13cb) [0xb9fc2b]: process_command(command_type) /usr/games/crawl-hellcrawl-cbro() [0xba1b09] /usr/games/crawl-hellcrawl-cbro() [0xba275d] /usr/games/crawl-hellcrawl-cbro(main+0x2eb) [0xba622b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fb72fb9c76d]: /usr/games/crawl-hellcrawl-cbro() [0x533ce9] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fb72ff4784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fb72ff4784e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cbecb in call_gdb (file=0x7fb72ff32180) at crash.cc:420 gdb = attach_cmd = "attach 11466\000\000\000\000\000\000\000" #2 0x00000000005d2b62 in do_crash_dump () at dbg-asrt.cc:670 t = 1509380117 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x317be08 "/dgldir/morgue/murphy/"}} name = "/dgldir/morgue/murphy/crash-murphy-20171030-161517.txt", '\000' file = 0x7fb72ff32180 #3 0x00000000005cba5c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fb72ff47b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d22f9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffd85d8f590 "ASSERT(level >= 0) in 'mutation.cc' at line 441 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d25c1 in AssertFailed (expr=0xbcf8c1 "level >= 0", file=0xbcf898 "mutation.cc", line=441, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(level >= 0) in 'mutation.cc' at line 441 failed.\000.\000\000\000\000\000\000\000\220\367\330\205\375\177\000\000z\022_\000\000\000\000\000\335U\273", '\000' , "\004", '\000' "\377, \377\377\377\000\000\000\000\000\000\000\000 ", '\000' , "\b\216F\003", '\000' "\377, \377\377\377\000\000\000\000\000\000\000\000\375\177\000\000\000\000\000\000\004\000\000\000\030mE\003\000\000\000\000\377\377\377\377\377\377\377\377", '\001' "\202, \b\303\000\000\000\000\000\070\246\302\000\000\000\000\000\005\000\000\000\000\000\000\000\310w\274/\267\177\000\000\bV\273\000\000\000\000\000\b"... args = {{gp_offset = 12781648, fp_offset = 0, overflow_arg_area = 0xc30883, reg_save_area = 0x7fb72fbc2bac}} fileName = #8 0x000000000092a57f in player::get_base_mutation_level (this=, mut=mut@entry=MUT_TENGU_FLIGHT, innate=innate@entry=false, temp=temp@entry=true, normal=normal@entry=true) at mutation.cc:441 level = #9 0x000000000092e26f in mutation_desc (mut=mut@entry=MUT_TENGU_FLIGHT, level=, level@entry=-1, colour=colour@entry=true, is_sacrifice=) at mutation.cc:2173 demonspawn = false extra = colourname = 0xbb2bda "lightgrey" permanent = ostr = active = fully_inactive = false temporary = false mdef = @0xc746c0: {mutation = MUT_TENGU_FLIGHT, weight = 0, levels = 1, uses = {<_enum_bitfield_exponent_base<4, true>> = {static last_exponent = }, flags = 1}, form_based = false, short_desc = 0xbd03c2 "able to fly", have = {0xbd03ce "You can fly continuously.", 0xbad743 "", 0xbad743 ""}, gain = {0xc79860 "You have gained the ability to fly continuously.", 0xbad743 "", 0xbad743 ""}, lose = {0xbad743 "", 0xbad743 "", 0xbad743 ""}} ignore_player = false partially_active = false result = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32287f8 "You can fly continuously."}} #10 0x0000000000930ec4 in describe_mutations (center_title=) at mutation.cc:681 mut_type = MUT_TENGU_FLIGHT result = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35cc218 "Innate Abilities, Weirdness & Mutations\n\nYou have a beak for a mouth.\nYou have claws for feet.\n"}} mut_title = 0xc77b08 "Innate Abilities, Weirdness & Mutations" old_result = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35c8858 "Innate Abilities, Weirdness & Mutations\n\n"}} #11 0x00000000005a289c in _sdump_mutations (par=...) at chardump.cc:1328 text = @0x7ffd85d903c0: {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x36e7528 " Dungeon Crawl Stone Soup version 5.1-80-g04056d8 (webtiles) character file.\n\nmurphy the Scorcher (Tengu Air Elementalist) Turns: 24399, Time: 03:28:13\n\nHealth: 74/100 AC: 9 (0%)Str: 10 X"...}} #12 0x000000000059e744 in dump_section (par=...) at chardump.cc:162 i = #13 _get_dump (full_id=, se=) at chardump.cc:176 par = {text = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x36e7528 " Dungeon Crawl Stone Soup version 5.1-80-g04056d8 (webtiles) character file.\n\nmurphy the Scorcher (Tengu Air Elementalist) Turns: 24399, Time: 03:28:13\n\nHealth: 74/100 AC: 9 (0%)Str: 10 X"...}}, section = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2c581b8 "mutations"}}, full_id = false, se = 0x0} #14 0x000000000059f183 in dump_char (fname=..., quiet=, full_id=, se=) at chardump.cc:186 No locals. #15 0x000000000068c153 in save_game (leave_game=, farewellmsg=0x0) at files.cc:1638 No locals. #16 0x0000000000b9fc2b in process_command (cmd=cmd@entry=CMD_SAVE_GAME_NOW) at main.cc:2327 No locals. #17 0x0000000000ba1b09 in _input () at main.cc:1506 cmd = CMD_SAVE_GAME_NOW player_disabled = {was_disabled = false} #18 0x0000000000ba275d in _launch_game () at main.cc:499 game_start = false ccon = {cstate = false, smartcstate = false} #19 0x0000000000ba622b in _launch_game_loop () at main.cc:382 game_ended = false #20 main (argc=, argv=0x7ffd85d90d68) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 29 2017 at 23:27:00 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="hellcrawl-cbro" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/saves" -DDATA_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/" -DWEB_DIR_PATH="/crawl-master/crawl-hellcrawl-cbro/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = [depth 2], level layout type = shoals, absdepth0 = 16 Level vaults: layout_shoals serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (39, 49): Terrain change marker (33->32, 31) Marker 1 at (40, 49): Terrain change marker (33->32, 32) Marker 2 at (40, 50): Terrain change marker (33->32, 20) Marker 3 at (41, 47): Terrain change marker (33->32, 50) Marker 4 at (41, 49): Terrain change marker (33->32, 26) Marker 5 at (41, 50): Terrain change marker (33->32, 3) Marker 6 at (42, 46): Terrain change marker (33->32, 43) Marker 7 at (42, 47): Terrain change marker (33->32, 39) Marker 8 at (42, 48): Terrain change marker (33->32, 44) Marker 9 at (42, 49): Terrain change marker (33->32, 35) Marker 10 at (43, 45): Terrain change marker (33->32, 50) Marker 11 at (43, 46): Terrain change marker (33->32, 60) Marker 12 at (44, 45): Terrain change marker (33->32, 58) Marker 13 at (44, 46): Terrain change marker (33->32, 58) Marker 14 at (45, 46): Terrain change marker (33->32, 50) Marker 15 at (46, 46): Terrain change marker (33->32, 79) Marker 16 at (70, 17): Terrain change marker (33->32, 71) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel your power returning. A merfolk comes into view. It is wielding a +0 trident. You now have 38/46 mp. Aim: a merfolk, wielding a +0 trident (hasn't noticed you) You feel a surge of power! The bolt of fire hits the merfolk (45). The merfolk shouts! The merfolk throws a tomahawk. The tomahawk completely misses you (0). You now have 32/46 mp. Aim: a merfolk, wielding a +0 trident (almost dead) You feel a surge of power! The bolt of fire hits the merfolk (53). You kill the merfolk! Vehumet accepts your kill. You now have 26/46 mp. Found 19 gold pieces. Things that are here: a +0 trident; 6 tomahawks; MP restored: 46 You now have 472 gold pieces (gained 19). i - 1120 bolts (gained 83) A water elemental comes into view. Aim: a water elemental (water, hasn't noticed you) You feel a surge of power! The bolt of fire hits the water elemental (57). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You now have 40/46 mp. You're standing in a cloud of steam! You're standing in a cloud of steam! 2 water elementals come into view. MP restored: 46 There are monsters nearby! A water elemental comes into view. You feel a surge of power! The fireball explodes! The fireball engulfs the water elemental (37). The water elemental is burned terribly! The fireball engulfs the plant (21). The fireball engulfs the water elemental (60). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. The water elemental is engulfed in a cloud of scalding steam (8). You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. You now have 45/46 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Unknown command. You feel a surge of power! The fireball explodes! You now have 40/46 mp. The water elemental is engulfed in a cloud of scalding steam (8). A water elemental comes into view. Aim: a water elemental (steam, hasn't noticed you) You feel a surge of power! The fireball explodes! The fireball engulfs the water elemental (22). The water elemental is burned terribly! The fireball engulfs the water elemental (12). The water elemental is burned terribly! The water elemental is engulfed in a cloud of scalding steam (1). The water elemental is engulfed in a cloud of scalding steam (11). You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. You now have 38/46 mp. Aim: a water elemental (steam, moderately damaged) You feel a surge of power! The bolt of fire hits the water elemental (42). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. A water elemental comes into view. You now have 33/46 mp. Aim: a water elemental You feel a surge of power! The fireball explodes! The fireball engulfs the water elemental (43). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. Your Fire Magic skill increases to level 16! You now have 32/46 mp. A water elemental comes into view. You regained 4 mp, and now have 36/46 mp. A water elemental is nearby! Aim: a water elemental (lightly damaged) You feel a surge of power! The fireball explodes! The fireball engulfs the water elemental (48). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the plant (0). The plant appears unharmed. You now have 32/46 mp. Unknown command. The plant is engulfed in a cloud of scalding steam (8). A water elemental comes into view. Aim: a water elemental (lightly damaged, hasn't noticed you) You feel a surge of power! The fireball explodes! The fireball engulfs the water elemental (45). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. The plant is engulfed in a cloud of scalding steam (4). You now have 31/46 mp. The plant is engulfed in a cloud of scalding steam (3). Key pressed, stopping explore. Found 110 stones. MP restored: 46 Unknown command. A - 3 potions of resistance (gained 1) A merfolk comes into view. It is wielding a +0 trident. Found a +0 robe. A merfolk is nearby! Aim: a merfolk, wielding a +0 trident (resting) You feel a surge of power! You hear a shout! You now have 40/46 mp. Aim: a merfolk, wielding a +0 trident (heavily wounded) You feel a surge of power! Vehumet accepts your kill. You feel your power returning. You hear a splash. You feel a bit more experienced. A merfolk impaler comes into view. It is wielding a +0 vampiric trident. You now have 36/46 mp. Aim: a merfolk impaler, wielding a +0 vampiric trident (hasn't noticed you) You feel a surge of power! You hear a shout! You now have 31/46 mp. Aim: a merfolk impaler, wielding a +0 vampiric trident (steam, heavily wounded, hasn't noticed you) You feel a surge of power! Vehumet accepts your kill. You feel your power returning. You hear a splash. You feel a bit more experienced. You now have 30/46 mp. A merfolk comes into view. It is wielding a -2 trident. You regained 4 mp, and now have 34/46 mp. Aim: a merfolk, wielding a -2 trident (water, hasn't noticed you) You feel a surge of power! Vehumet accepts your kill. You feel your power returning. You hear a splash. You feel a bit more experienced. You now have 31/46 mp. A water elemental comes into view. You regained 10 mp, and now have 41/46 mp. A water elemental is nearby! Aim: a water elemental (hasn't noticed you) You feel a surge of power! Vehumet accepts your kill. You feel a bit more experienced. You now have 36/46 mp. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +4 arbalest of flaming stops flaming. w - the +0 long sword of Cataclysm (weapon) {slice, Int+4} Okay, then. Unknown command. A water elemental and a water nymph come into view. MP restored: 46 There are monsters nearby! Aim: a water nymph (resting) You feel a surge of power! The bolt of fire hits the water nymph (53). You kill the water nymph! Vehumet accepts your kill. You feel your power returning. You now have 42/46 mp. Aim: a water elemental (hasn't noticed you) You feel a surge of power! The bolt of fire misses the water elemental. The water elemental is engulfed in a cloud of scalding steam (12). You now have 36/46 mp. A water elemental is nearby! Aim: a water elemental (steam, moderately damaged) You feel a surge of power! The bolt of fire hits the water elemental (52). The water elemental is burned terribly! You destroy the water elemental! Vehumet accepts your kill. You feel your power returning. You now have 34/46 mp. A death yak, a manticore and Polyphemus come into view. Aim: a death yak (hasn't noticed you) Okay, then. You feel a surge of power! You create a snake! You now have 37 arrows. Polyphemus shouts, "Attack, my pets! Attack!" The death yak bellows! A death yak and a catoblepas come into view. You now have 33/46 mp. Casting: Sticks to Snakes You feel a surge of power! You create a snake! You now have 29 arrows. The catoblepas bellows! The death yak bellows! Polyphemus roars loudly for his pets to attack! You now have 32/46 mp. Casting: Sticks to Snakes You feel a surge of power! You create 2 snakes! You now have 13 arrows. Polyphemus throws a large rock. The large rock hits your water moccasin (20)!! The manticore flicks its tail. The volley of spikes hits your adder (18). Your adder dies! Your water moccasin barely misses the death yak. You now have 30/46 mp. Casting: Sticks to Snakes Aim: a death yak (chance to defeat MR: 48%) You feel a surge of power! Your water moccasin is filled with an inner flame. Your water moccasin bites the death yak (6). The death yak is poisoned. Your water moccasin poisons the death yak! The manticore flicks its tail. The volley of spikes misses you. The death yak gores your water moccasin (19)!! The fiery explosion engulfs your adder (45). You kill your adder! The fiery explosion engulfs the death yak (35). You hear a bellow! You now have 27/46 mp. Aim: a death yak (flame, heavily wounded, poisoned, chance to defeat MR: 48%) You feel a surge of power! The death yak is filled with an inner flame. The death yak is engulfed in blazing flames (1). The manticore flicks its tail. The volley of spikes misses you. You now have 25/46 mp. Here: a death yak (flame, heavily wounded, poisoned, inner flame) Some shallow water. The death yak is engulfed in blazing flames (12). The catoblepas is engulfed in blazing flames (10). The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits the death yak (5). The blast of calcifying dust hits you! Polyphemus is engulfed in blazing flames (7). Your adder bites the death yak (4). Your adder bites the death yak but does no damage. Aim: a death yak (almost dead, poisoned, inner flame) Okay, then. Aim: an adder (friendly, not susceptible) You feel a surge of power! Your adder is filled with an inner flame. The death yak gores your adder (25)!! The fiery explosion engulfs the death yak (8). The death yak explodes! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3; You hear a screech! Unknown command. Aim: Polyphemus (flame, moderately wounded) Okay, then. Aim: a catoblepas (flame, lightly wounded) You feel a surge of power! The bolt of fire hits Polyphemus (40). The bolt of fire hits the catoblepas (56). The catoblepas is engulfed in blazing flames (3). The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits Polyphemus (3). The blast of calcifying dust hits you! That hurt (8)! Polyphemus is engulfed in blazing flames (3). Polyphemus throws a large rock. The large rock misses you (0). You take 8 damage, and have 92/100 hp. You now have 19/46 mp. A death yak comes into view. The catoblepas is engulfed in blazing flames (1). The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits the death yak (8). The blast of calcifying dust hits you! That hurt (5)! You take 5 damage, and have 87/100 hp. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see that place. [the floor.] Okay, then. Aim: a catoblepas (almost dead) You feel a surge of power! The fireball explodes! The fireball engulfs the catoblepas (43). You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. You now have 16/46 mp. Unknown command. Polyphemus is engulfed in calcifying dust (0). Polyphemus stops moving altogether! Aim: a death yak (calcifying dust, lightly wounded, slowly petrifying) You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (28). The fireball engulfs Polyphemus (26). Polyphemus is engulfed in calcifying dust (0). The death yak is engulfed in calcifying dust (0). The death yak stops moving altogether! A death yak comes into view. You now have 12/46 mp. Unknown command. Unknown command. Aim: a death yak (moderately wounded, petrified, chance to defeat MR: 48%) You feel a surge of power! The death yak resists with some effort. The death yak bellows! x2 Polyphemus is engulfed in calcifying dust (0). The manticore is engulfed in calcifying dust (0). You now have 10/46 mp. Aim: a death yak (steam, moderately wounded, petrified) You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (13). The fireball engulfs Polyphemus (2). You now have 5/46 mp. Unknown command. Aim: a death yak (steam, moderately wounded, petrified) You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (10). The fireball engulfs Polyphemus (27). You now have 0/46 mp. Unknown command. Polyphemus is no longer petrified. The death yak is engulfed in a cloud of scalding steam (11). The death yak is engulfed in a cloud of scalding steam (9). Polyphemus throws a large rock. The large rock misses you (0). The death yak is engulfed in a cloud of scalding steam (6). Polyphemus is engulfed in a cloud of scalding steam (2). Polyphemus throws a large rock. The large rock completely misses you (0). Unknown command. Okay, then. Unknown command. The death yak is engulfed in a cloud of scalding steam (6). Aim: Polyphemus (almost dead) The puff of flame hits Polyphemus (1). This wand has 21 charges left. Aim: Polyphemus (almost dead) You throw a curare dart. The curare dart hits the death yak (0). The death yak is poisoned. The death yak convulses. The death yak seems to slow down. The death yak is engulfed in a cloud of scalding steam (13). Polyphemus throws the death yak at you! The death yak completely misses you. You take 7 damage, and have 83/100 hp. The death yak closely misses you. You see here a +0 vampiric trident. The death yak is no longer moving slowly. Aim: a death yak (almost dead, poisoned, chance to defeat MR: 48%) You feel a surge of power! The death yak is filled with an inner flame. You now have 2/46 mp. You see here a -2 trident. The death yak looks more healthy. Aim: Polyphemus (severely wounded) You feel a surge of power! You hear an explosion! Vehumet accepts your kill. You feel your power returning. You hear a splash. You feel a bit more experienced. Vehumet accepts your kill. You feel your power returning. You hear a splash. x5 You feel a bit more experienced. You now have 3/46 mp. Unknown command. Unknown command. The death yak gores the plant (2). The death yak gores the plant (17)! The death yak gores the plant (8)! The death yak gores the plant (9)! The death yak gores the plant (24)!! The plant is destroyed! You regained 6 hp, and now have 95/100 hp. You regained 8 mp, and now have 12/46 mp. Unknown command. Aim: a manticore (hasn't noticed you) You feel a surge of power! You now have 7/46 mp. Aim: a manticore (almost dead, hasn't noticed you) You feel a surge of power! Vehumet accepts your kill. You feel a bit more experienced. You now have 2/46 mp. Partly explored, can't reach some items and places. Health restored: 100; MP restored: 46 Unknown command. Aim: a death yak You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (35). The fireball engulfs the death yak (24). The death yak is engulfed in a cloud of scalding steam (3). You now have 41/46 mp. Unknown command. Aim: a death yak (steam, heavily wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (21). The fireball engulfs the death yak (28). The death yak is engulfed in a cloud of scalding steam (3). You now have 36/46 mp. Unknown command. Partly explored, can't reach some items and places. MP restored: 46 Aim: a death yak (heavily wounded) You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (23). The fireball engulfs the death yak (14). The death yak is engulfed in a cloud of scalding steam (5). The death yak is engulfed in a cloud of scalding steam (3). You now have 41/46 mp. The death yak bellows! Partly explored, can't reach some items and places. MP restored: 46 Aim: a death yak (almost dead) You feel a surge of power! The fireball explodes! The fireball engulfs the death yak (21). You kill the death yak! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the death yak (54). You kill the death yak! Vehumet accepts your kill. You feel your power returning. Unknown command. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. You see here a chunk of flesh. You pick up a book of Fire and begin reading... You add the spell Ignite Poison to your library. You add the spell Ring of Flames to your library. You add the spell Ignition to your library. A - 5 potions of resistance (gained 2) A harpy comes into view. A harpy is nearby! A harpy comes into view. The harpy screeches! Okay, then. Aim: a harpy (water) You feel a surge of power! The bolt of fire hits the harpy (42). You kill the harpy! Vehumet accepts your kill. You now have 40/46 mp. Aim: a harpy You feel a surge of power! The bolt of fire hits the harpy (43). You kill the harpy! Vehumet accepts your kill. You feel your power returning. You now have 37/46 mp. Okay, then. Unknown command. Okay, then. Unknown command. Unknown command. A harpy comes into view. A harpy is nearby! Aim: a harpy (water) You feel a surge of power! The bolt of fire hits the harpy (13). The harpy screeches! The harpy is engulfed in a cloud of scalding steam (2). The harpy is engulfed in a cloud of scalding steam (1). You now have 32/46 mp. Aim: a harpy (moderately wounded) You feel a surge of power! The bolt of fire hits the harpy (32). You kill the harpy! Vehumet accepts your kill. You feel your power returning. You now have 28/46 mp. Found a scroll of noise. MP restored: 46 There is a stone staircase leading down here. Found a +0 glaive. Found a stone staircase leading down. You see here a +0 glaive. d - a potion of mutation Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You see here a +2 trident of venom. Really fly into a travel-excluded area? You turn into a tree. Your +2 cloak melds into your body. Your +2 hat of magical power melds into your body. Your +2 robe of the Archmagi melds into your body. You feel your magic capacity decrease. You feel strangely numb. Your roots penetrate the ground. You now have 150/150 hp. Aim: Roxanne (hasn't noticed you) The bolt of fire hits Roxanne (6). Roxanne resists. You now have 31/37 mp. Aim: Roxanne (steam, lightly damaged) You now have 26/37 mp. Aim: Roxanne (lightly damaged) You now have 20/37 mp. Aim: Roxanne (lightly damaged) You now have 15/37 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You're in a travel-excluded area, stopping explore. Unknown command. You're in a travel-excluded area, stopping explore. You're in a travel-excluded area, stopping explore. You feel protected! a - a +2 trident of protection (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You feel less protected. Your +4 arbalest of flaming bursts into flame! b - a +4 arbalest of flaming (weapon) You are engulfed in a cloud of scalding steam (4). You take 4 damage, and have 146/150 hp. Aim: Roxanne (lightly damaged) You shoot a bolt. The bolt hits Roxanne (19)!! The bolt burns Roxanne (2). Aim: Roxanne (moderately damaged) You shoot a bolt. The bolt hits Roxanne (7)! Aim: Roxanne (moderately damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. Aim: Roxanne (moderately damaged) You shoot a bolt. The bolt hits Roxanne (22)!! The bolt burns Roxanne (1). Roxanne asks, "Could you be a darling and pick up those spellbooks for me?" Aim: Roxanne (moderately damaged) You shoot a bolt. The bolt hits Roxanne (1). Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Roxanne mumbles some strange words. You feel a strange sense of stasis. Health restored: 150 Unknown command. Aim: Roxanne (moderately damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. Aim: Roxanne (moderately damaged) You shoot a bolt. The bolt hits Roxanne (15)! The bolt burns Roxanne (1). Your transformation is almost over. Aim: Roxanne (heavily damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. Aim: Roxanne (heavily damaged) You shoot a bolt. The bolt hits Roxanne (11)! Aim: Roxanne (heavily damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. Aim: Roxanne (heavily damaged) You shoot a bolt. The bolt hits Roxanne (14)! Aim: Roxanne (heavily damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. Aim: Roxanne (heavily damaged) You shoot a bolt. The bolt hits Roxanne (1). You feel less woody. Your +2 cloak unmelds from your body. Your +2 hat of magical power unmelds from your body. Your +2 robe of the Archmagi unmelds from your body. You feel your magic capacity increase. You feel powerful. You now have 100/100 hp. Unknown command. Okay, then. Aim: Roxanne (heavily damaged) You feel a surge of power! You now have 19/46 mp. Aim: Roxanne (steam, severely damaged) You feel a surge of power! You now have 14/46 mp. Aim: Roxanne (severely damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. You are engulfed in a cloud of scalding steam (4). You take 4 damage, and have 96/100 hp. Aim: Roxanne (severely damaged) You shoot a bolt. The bolt hits Roxanne (20)!! The bolt burns Roxanne (1). You are engulfed in a cloud of scalding steam (2). You take 1 damage, and have 95/100 hp. Aim: Roxanne (severely damaged) You shoot a bolt. The bolt hits Roxanne but does no damage. Aim: Roxanne (severely damaged) You feel a surge of power! You now have 10/46 mp. Aim: Roxanne (steam, severely damaged) You feel a surge of power! You now have 6/46 mp. Aim: Roxanne (steam, almost destroyed) You feel a surge of power! You now have 1/46 mp. Aim: Roxanne (almost destroyed) You shoot a bolt. The bolt hits Roxanne but does no damage. Roxanne mumbles some strange words. You blink. Roxanne casts a spell. You blink. Unknown command. A satyr comes into view. You see here a lamp of fire. Roxanne mumbles some strange words. You blink. Unknown command. Roxanne mumbles some strange words. You blink. Health restored: 100 The satyr shouts! Roxanne casts a spell. You blink. The satyr plays a lulling melody on his pipes! You fall asleep. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow is repelled. Roxanne mumbles some strange words. The orb of energy hits you! That hurt (25)! You wake up. The satyr shoots an arrow. The arrow hits you (33)!! You take 58 damage, and have 42/100 hp. MASSIVE DAMAGE!! The satyr shoots an arrow. The arrow closely misses you (0). Okay, then. Aim: a satyr, wielding a +0 longbow You feel a surge of power! You now have 1/46 mp. Partly explored, can't reach some items and places. Health restored: 100; MP restored: 46 Really fly into a travel-excluded area? Aim: Roxanne (almost destroyed, hasn't noticed you) You feel a surge of power! The bolt of fire hits Roxanne (8). Roxanne resists. You now have 40/46 mp. Aim: Roxanne (almost destroyed) You feel a surge of power! You now have 34/46 mp. Aim: Roxanne (almost destroyed) You feel a surge of power! You now have 29/46 mp. Unknown command. Really fly into a travel-excluded area? Aim: Roxanne (almost destroyed) You feel a surge of power! You now have 24/46 mp. Unknown command. Really fly into a travel-excluded area? Aim: Roxanne (almost destroyed) You feel a surge of power! You now have 20/46 mp. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The fireball explodes! You now have 16/46 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The fireball explodes! Vehumet accepts your kill. You feel your power returning. You hear a splash. Your Fire Magic skill increases to level 17! You feel a bit more experienced. You now have 12/46 mp. Unknown command. You pick up a book of the Earth and begin reading... You add the spell Leda's Liquefaction to your library. You add the spell Statue Form to your library. You add the spell Iron Shot to your library. You add the spell Shatter to your library. You see here 11 gold pieces. The satyr shouts! The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow completely misses you (0). Aim: a satyr, wielding a +0 longbow You feel a surge of power! You now have 11/46 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The fireball explodes! You now have 6/46 mp. Unknown command. Aim: a satyr, wielding a +0 longbow (heavily wounded) You feel a surge of power! The bolt of fire misses the satyr. You now have 1/46 mp. The satyr shoots an arrow. The arrow is repelled. You see here a lamp of fire. The satyr shoots an arrow. The arrow hits you (11)! You take 11 damage, and have 89/100 hp. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +4 arbalest of flaming stops flaming. You feel protected! a - a +2 trident of protection (weapon) You barely miss the satyr. Your kick misses the satyr. The satyr shoots an arrow. The arrow completely misses you (0). You puncture the satyr (8)! You claw the satyr (3). Your peck misses the satyr. The satyr plays a lulling melody on his pipes! You easily resist. The satyr shoots an arrow. The arrow misses you (0). You puncture the satyr (8)! You peck the satyr (1). The satyr shoots an arrow. The arrow is repelled. You barely miss the satyr. You claw the satyr (2). Your peck misses the satyr. The satyr shoots an arrow. The arrow hits you (13)! You take 12 damage, and have 78/100 hp. You closely miss the satyr. You claw the satyr (2). The satyr shoots an arrow. The arrow completely misses you (0). You hit the satyr (2). Your peck misses the satyr. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! You hit the satyr (3). You claw the satyr (7)! You are no longer terrified. You kill the satyr! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You regained 3 mp, and now have 8/46 mp. Unknown command. c - 96 arrows (gained 83) You see here a +0 longbow. You see here a lamp of fire. p - a lamp of fire You now have 483 gold pieces (gained 11). Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) Okay, then. You feel less protected. Your +4 arbalest of flaming bursts into flame! b - a +4 arbalest of flaming (weapon) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +4 arbalest of flaming stops flaming. w - the +0 long sword of Cataclysm (weapon) {slice, Int+4} Partly explored, can't reach some items and places. Health restored: 100; MP restored: 46 Partly explored, can't reach some items and places. Okay, then. Unknown command. Okay, then. Unknown command. Partly explored, can't reach some items and places. There is a stone staircase leading down here. Okay, then. You fly downwards. A wind drake comes into view. Found a potion of lignification and a book of the Dragon. Aim: a wind drake (deflecting missiles, resting) Okay, then. Aim: a wind drake (deflecting missiles, resting) You feel a surge of power! The bolt of fire hits the wind drake (46). The wind drake hisses angrily. The wind drake is engulfed in a cloud of scalding steam (5). You now have 40/46 mp. Aim: a wind drake (steam, almost dead, deflecting missiles) You feel a surge of power! The wind drake deflects the bolt of fire! The wind drake is engulfed in a cloud of scalding steam (4). The wind drake flaps its wings at you. The air twists around and strikes you (2)! You take 2 damage, and have 98/100 hp. You now have 34/46 mp. Aim: a wind drake (almost dead, deflecting missiles) You feel a surge of power! The bolt of fire hits the wind drake (37). You kill the wind drake! Vehumet accepts your kill. You now have 29/46 mp. Unknown command. K - a potion of lignification Unknown command. You pick up a book of the Dragon and begin reading... You add the spell Cause Fear to your library. You add the spell Dragon Form to your library. You add the spell Dragon's Call to your library. Health restored: 100 Unknown command. Found a stone staircase leading down. MP restored: 46 A merfolk javelineer comes into view. Unknown command. Aim: a merfolk javelineer (resting) You feel a surge of power! You now have 40/46 mp. A merfolk comes into view. It is wielding a +0 trident. Aim: a merfolk, wielding a +0 trident (hasn't noticed you) Okay, then. You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk (33). The merfolk is engulfed in a cloud of scalding steam (9). The merfolk throws a tomahawk. The tomahawk completely misses you (0). A merfolk comes into view. It is wielding a +0 trident. You now have 36/46 mp. Unknown command. Aim: a merfolk, wielding a +0 trident (steam, severely wounded) Okay, then. You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk javelineer (33). The fireball engulfs the merfolk (32). You kill the merfolk! Vehumet accepts your kill. You hear a splash. x2 The fireball engulfs the merfolk (30). The merfolk shouts! The merfolk javelineer is engulfed in a cloud of scalding steam (7). The merfolk javelineer throws a javelin of penetration. The javelin of penetration completely misses you (0). The merfolk is engulfed in a cloud of scalding steam (5). The merfolk throws a tomahawk. The tomahawk misses you (0). You now have 31/46 mp. You feel a surge of power! The fireball explodes! Vehumet accepts your kill. You feel your power returning. You hear a splash. You feel a bit more experienced. The fireball engulfs the merfolk (36). You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The merfolk is engulfed in a cloud of scalding steam (5). A merfolk comes into view. It is wielding a -2 trident. Unknown command. The merfolk is engulfed in a cloud of scalding steam (8). You feel a surge of power! The bolt of fire hits the merfolk (43). You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You now have 29/46 mp. A merfolk javelineer comes into view. You regained 2 mp, and now have 31/46 mp. Aim: a merfolk javelineer (hasn't noticed you) You feel a surge of power! The bolt of fire misses the merfolk javelineer. The merfolk javelineer shouts! The merfolk javelineer is engulfed in a cloud of scalding steam (6). The merfolk javelineer throws a poisoned javelin. The poisoned javelin closely misses you (0). You now have 25/46 mp. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You feel a surge of power! The fireball explodes! You now have 21/46 mp. Aim: a merfolk javelineer (steam, heavily wounded) You feel a surge of power! The bolt of fire misses the merfolk javelineer. The merfolk javelineer is engulfed in a cloud of scalding steam (7). The merfolk javelineer throws a poisoned javelin. The poisoned javelin hits you (13)! You are poisoned. You take 13 damage, and have 87/100 hp. You now have 15/46 mp. Unknown command. Aim: a merfolk javelineer (steam, severely wounded) You feel a surge of power! The bolt of fire hits the merfolk javelineer (34). You kill the merfolk javelineer! Vehumet accepts your kill. You feel your power returning. You hear a splash. Your Spellcasting skill increases to level 10! You feel sick. The merfolk is engulfed in a cloud of scalding steam (7). 2 merfolk come into view. You take 1 damage, and have 86/100 hp. You now have 10/47 mp. Unknown command. Aim: a merfolk, wielding a +0 trident (steam, hasn't noticed you) Okay, then. Aim: a merfolk, wielding a +0 trident (steam, hasn't noticed you, chance to defeat MR: 91%) You feel a surge of power! The merfolk shouts! The merfolk is filled with an inner flame. The merfolk shouts! You feel sick. The merfolk is engulfed in a cloud of scalding steam (5). The merfolk throws a tomahawk. The tomahawk completely misses you (0). The merfolk throws a tomahawk. The tomahawk hits you but does no damage. A merfolk comes into view. It is wielding a +0 trident. You take 1 damage, and have 85/100 hp. You now have 8/47 mp. Aim: a merfolk, wielding a +0 trident (steam, lightly wounded, inner flame) You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk (15). The fireball engulfs the merfolk (19). The fireball engulfs the merfolk (18). The merfolk shouts! You feel sick. The merfolk is engulfed in a cloud of scalding steam (12). The merfolk is engulfed in a cloud of scalding steam (6). The merfolk is engulfed in a cloud of scalding steam (10). The merfolk throws a tomahawk. The tomahawk misses you (0). An alligator snapping turtle and a siren come into view. You take 1 damage, and have 84/100 hp. You now have 3/47 mp. Unknown command. Unknown command. You feel sick. The merfolk is engulfed in a cloud of scalding steam (1). The merfolk throws a tomahawk of dispersal. The tomahawk of dispersal completely misses you (0). You take 1 damage, and have 83/100 hp. You feel sick. The merfolk throws a tomahawk. The tomahawk completely misses you (0). The merfolk is engulfed in a cloud of scalding steam (5). The merfolk throws a tomahawk of dispersal. The tomahawk of dispersal completely misses you (0). You feel sick. You take 1 damage, and have 82/100 hp. You feel sick. You take 1 damage, and have 81/100 hp. You feel sick. The merfolk throws a tomahawk of dispersal. The tomahawk of dispersal barely misses you (0). You take 1 damage, and have 80/100 hp. You feel a surge of power! The fireball explodes! The fireball engulfs the merfolk (13). Vehumet accepts your kill. You feel your power returning. You feel a bit more experienced. The merfolk throws a tomahawk. The tomahawk hits you (12)! You take 11 damage, and have 69/100 hp. You now have 3/47 mp. Unknown command. You feel sick. You take 1 damage, and have 68/100 hp. You feel sick. You take 1 damage, and have 67/100 hp. You feel sick. The merfolk throws a tomahawk. The tomahawk completely misses you (0). You don't have enough magic to cast that spell. You feel sick. You take 1 damage, and have 66/100 hp. The merfolk throws a tomahawk. The tomahawk completely misses you (0). Aim: a merfolk, wielding a +0 trident (severely wounded, inner flame) You feel a surge of power! The bolt of fire hits the merfolk (34). The merfolk explodes! The fiery explosion engulfs the plant (35). Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You feel sick. The plant is engulfed in blazing flames (4). You now have 4/47 mp. The plant is engulfed in blazing flames (17). You destroy the plant! You feel sick. You take 1 damage, and have 65/100 hp. You feel sick. You take 1 damage, and have 65/100 hp. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. You regained 2 hp, and now have 67/100 hp. You regained 8 mp, and now have 14/47 mp. A siren is nearby! Aim: a siren, wielding a +0 spear (hasn't noticed you) You feel a surge of power! Vehumet accepts your kill. You feel your power returning. You hear a splash. You feel a bit more experienced. You now have 10/47 mp. You regained 4 hp, and now have 73/100 hp. You regained 6 mp, and now have 18/47 mp. An alligator snapping turtle is nearby! Aim: an alligator snapping turtle (hasn't noticed you) You feel a surge of power! You now have 12/47 mp. The merfolk shouts! The merfolk throws a tomahawk. The tomahawk is repelled. Aim: a merfolk, wielding a +0 trident (moderately wounded) You feel a surge of power! You now have 8/47 mp. The merfolk throws a tomahawk. The tomahawk completely misses you (0). You are engulfed in a cloud of scalding steam (0). The merfolk throws a tomahawk. The tomahawk hits you (15)! You take 15 damage, and have 60/100 hp. The merfolk is engulfed in a cloud of scalding steam (6). The merfolk throws a tomahawk. The tomahawk completely misses you (0). Aim: a merfolk, wielding a +0 trident (moderately wounded) You feel a surge of power! The bolt of fire hits the merfolk (31). The merfolk is engulfed in a cloud of scalding steam (9). You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 You now have 5/47 mp. You see here a +0 spear. A cyclops comes into view. You regained 4 hp, and now have 68/100 hp. You regained 6 mp, and now have 17/47 mp. A cyclops is nearby! Aim: a cyclops (water, hasn't noticed you) You feel a surge of power! You hear a shout! You now have 11/47 mp. Aim: an alligator snapping turtle (moderately wounded) You throw a curare dart. The curare dart hits the alligator snapping turtle (0). The alligator snapping turtle is poisoned. The alligator snapping turtle convulses. The alligator snapping turtle seems to slow down. Aim: an alligator snapping turtle (moderately wounded, slow, poisoned) You feel a surge of power! The bolt of fire hits the alligator snapping turtle (52). You now have 7/47 mp. Aim: an alligator snapping turtle (severely wounded, slow, poisoned) You feel a surge of power! The bolt of fire hits the alligator snapping turtle (14). The alligator snapping turtle is no longer moving slowly. You now have 3/47 mp. The plant is engulfed in a cloud of scalding steam (7). The alligator snapping turtle looks more healthy. Aim: an alligator snapping turtle (severely wounded) You feel a surge of power! The bolt of fire hits the alligator snapping turtle (38). You now have 0/47 mp. Unknown command. There are no items here. Aim: an alligator snapping turtle (almost dead) You throw a curare dart. The curare dart hits the alligator snapping turtle (0). The alligator snapping turtle is poisoned. The alligator snapping turtle convulses. You kill the alligator snapping turtle! Vehumet accepts your kill. Unknown command. Saving game... please wait. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SAVE_GAME_NOW repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [murphy] Species: Tengu Job: Air Elementalist HP: 74/100; mods: 0/0 MP: 1/47; mod: 0 Stats: 10 (10) 25 (25) 21 (21) Position: (7, 54), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 11 | 3600 | 150/750 Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Staves | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 13 | 4281 | 35/799 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 100 | 10 | 3509 | 180/773 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Charms | X | 0 | 0 | 0 | 0 | 0/70 Summonings | X | 0 | 0 | 7 | 1010 | 21/283 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 2 | 330 | 118/212 Fire Magic | X | 0 | 0 | 17 | 6850 | 168/954 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 15 | 4741 | 550/684 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 8 | 2140 | 340/450 Spell bugs: Durations: Attributes: #12: 4093 #13: 3610 #22: 1 #23: 16880 #24: -371089540 #27: 163219 #43: 1 #49: 2267 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) able to fly: 1 (2 innate) Inventory bugs: Equipment: eq slot #0, inv slot #22: +0 long sword of Cataclysm {slice, Int+4} eq slot #1, inv slot #30: +2 cloak eq slot #2, inv slot #29: +2 hat of magical power eq slot #6, inv slot #38: +2 robe of the Archmagi eq slot #7, inv slot #21: ring "Fuelie" {rN+ MR+} eq slot #8, inv slot #28: ring of Vanity {MP+9 Dex+6 Stlth+} eq slot #9, inv slot #4: +3 amulet of reflection }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ≈≈≈≈≈≈≈≈≈≈....≈≈≈≈PP... #≈≈≈≈≈≈≈≈≈≈....≈...PP..≈ #≈≈≈≈≈≈≈≈≈>.###.P...PP.. #≈≈≈≈≈≈≈≈...###....P.... #≈≈≈≈≈≈≈≈...##..≈≈≈..... #≈≈≈≈≈≈≈≈≈.........P###. #≈≈≈≈≈≈≈≈§≈§........###. #≈≈≈≈≈≈≈.§≈≈≈..≈≈≈P.##t. #≈≈≈≈≈≈@.§≈≈≈≈...≈≈..... #≈≈≈≈≈≈≈................ #≈≈≈≈≈≈........≈......). #≈≈≈≈≈≈....≈≈≈..).##..≈≈ #≈≈≈≈≈≈....≈≈≈≈.......≈≈ #≈≈≈≈≈≈...≈≈≈≈≈≈≈...≈≈≈≈ #≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>