Dungeon Sprint DCSS version 0.18-a0-1036-g7ac1859 (webtiles) character file. 25 mumblz the Sneak (level 3, -16/21 HPs) Began as a Halfling Enchanter on Jan 9, 2016. Demolished by an ogre ... wielding a +0 giant spiked club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:49 (69 turns). mumblz the Sneak (Halfling Enchanter) Turns: 69, Time: 00:00:49 Health: -16/21 AC: 3 Str: 8 XL: 3 Next: 17% Magic: 1/6 EV: 15 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3 memorised, 0 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . b - +1 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: mutation resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 0.1 Fighting + Level 1.7 Short Blades + Level 2.7 Dodging * Level 5.7 Stealth + Level 2.1 Spellcasting + Level 3.9 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... b - Ensorcelled Hibernat Hex/Ice #..... 17% 2 ###.... c - Confuse Hex ##...... 17% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (severely wounded, chance to defeat MR: 44%) The ogre resists with some effort. The ogre misses you. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant spiked club (severely wounded, chance to defeat MR: 44%) The ogre resists with some effort. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Okay, then. There is an open door here. There is an open door here. The ogre barely misses you. There is a fountain of clear blue water here. The ogre closely misses you. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)'..# #..'..#..+ #..#####+# #..# #.@# #O.# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mumblz the Halfling Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 1 | D | Noticed Ijyb 10 | D | Killed Ijyb 10 | D | Reached skill level 5 in Stealth 10 | D | Reached XP level 2. HP: 17/17 MP: 5/5 10 | D | Reached XP level 3. HP: 21/21 MP: 6/6 17 | D | Learned a level 2 spell: Ensorcelled Hibernation 21 | D | Learned a level 3 spell: Confuse 52 | D | Noticed an ogre 69 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Confuse || 2 Use: Potion || 1 Stab: Sleeping || 2