Dungeon Crawl Stone Soup version 0.25-a0-464-g3004169 (webtiles) character file. Game seed: 5578071959419912131, levelgen mode: deterministic 124 mortress the Cudgeler (level 4, -4/38 HPs) Began as a Draconian Gladiator on Feb 3, 2020. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:48 (2238 turns). mortress the Cudgeler (Draconian Gladiator) Turns: 2238, Time: 00:05:49 Health: -4/38 AC: 8 Str: 18 XL: 4 Next: 81% Magic: 0/4 EV: 13 Int: 8 God: Gold: 80 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit + b - +0 hat rElec . Reflect . f - scarf {Spirit} rCorr . Harm . h - +2 pair of gloves MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-4 -> -13) A: unfitting armour, cold-blooded, AC +5 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles c - 3 throwing nets {=f, !d} Armour b - a +0 hat (worn) f - a scarf of spirit shield (worn) (You found it on level 1 of the Dungeon) h - a +2 pair of gloves (worn) (You found it on level 1 of the Dungeon) Jewellery j - an uncursed ring of resist corrosion (You took it off a kobold on level 1 of the Dungeon) Scrolls e - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} k - 3 scrolls of amnesia {unknown} m - a scroll of blinking {unknown} Potions g - a potion of cancellation {unknown} l - 2 potions of berserk rage {unknown} Comestibles d - 5 rations Skills: + Level 3.1 Fighting * Level 4.2 Maces & Flails + Level 2.5 Throwing + Level 3.3 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The bat hits you but does no damage. The bat misses you. The bat misses you. The bat hits you. You take 1 damage, and have 37/38 hp. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. x2 You miss the bat. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat barely misses you. You hit the bat. You kill the bat! Health restored: 38 No target in view! No target in view! You see here a +0 whip. You see here 7 boomerangs. You open the door. There is an open door here. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) There is a stone staircase leading down here. You climb downwards. Found 18 sling bullets, a club and a leather armour. Found an escape hatch in the ceiling. There is a stone staircase leading up here. 3 orcs and an orc priest come into view. The orc priest shouts! The orc shouts! The orc unwields a +0 hand axe. The orc drops a +0 hand axe. The orc picks up a runed dagger. The orc wields a runed dagger. It begins to drip with poison! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 club. You see here a stone. There is an escape hatch in the floor here. There is a large open door here. There is a large open door here. Things that are here: a +0 whip; a kobold skeleton There is a stone staircase leading down here. You climb downwards. An orc comes into view. It is wielding a +0 whip. The orc shouts! There is a stone staircase leading up here. You see here a scroll labeled LOSSUDW MORETU. m - a scroll labeled LOSSUDW MORETU You sock the orc! You kill the orc! The orc hits you but does no damage. You are poisoned. Things that are here: a +0 whip; an orc corpse You completely miss the orc. You feel sick. The orc barely misses you. You take 1 damage, and have 37/38 hp. You hit the orc. You feel sick. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you with a +1 dagger of venom. You take 3 damage, and have 34/38 hp. You hit the orc but do no damage. The orc hits you but does no damage. You are more poisoned. You barely miss the orc. You tail-slap the orc. You feel sick. The orc hits you but does no damage. You closely miss the orc. You feel sick. The orc hits you but does no damage. You are more poisoned. The orc completely misses you. You take 1 damage, and have 33/38 hp. You hit the orc. You feel sick. The orc closely misses you. You take 2 damage, and have 31/38 hp. You barely miss the orc. You feel sick. The orc priest calls upon Beogh to heal the orc. The orc is healed somewhat. The orc barely misses you. You take 1 damage, and have 30/38 hp. You sock the orc! You kill the orc! You feel sick. The orc priest misses you. You take 2 damage, and have 28/38 hp. You closely miss the orc priest. You tail-slap the orc priest. You feel sick. The orc priest misses you. The orc priest closely misses you. You take 1 damage, and have 27/38 hp. You completely miss the orc priest. You feel sick. The orc priest hits you but does no damage. You take 1 damage, and have 26/38 hp. You hit the orc priest but do no damage. You feel sick. The orc hits you with a +0 mace! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 18 damage, and have 8/38 hp. MASSIVE DAMAGE!! You now have 1/4 mp. * * * LOW HITPOINT WARNING * * * You feel sick. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.#.# #.#.# #.#.# #### #####...### ... #.........# .. ..........# .## ## #........)# .. ..###.....oo@<# ####... #......)..# .....#.)......o...# o..o......###.#.#... ...o..... .......... .###### .##........# ## # ......#### ##.....# You could see an orc priest and 2 orcs. Vanquished Creatures A hound skeleton (D:2) An adder (D:2) 4 gnolls 2 worms (D:2) 3 dart slugs 3 leopard geckos 2 orcs (D:3) 3 bats 2 giant cockroaches 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 frilled lizards (D:1) 4 goblins 10 kobolds 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mortress the Draconian Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 48 | D:1 | Reached XP level 2. HP: 24/25 MP: 2/2 131 | D:1 | Reached skill level 2 in Throwing 482 | D:2 | Reached skill level 3 in Dodging 482 | D:2 | Reached XP level 3. HP: 20/30 MP: 1/3 696 | D:2 | Found a shattered altar of Ashenzari. 761 | D:1 | HP: 6/30 [gnoll/+0 halberd (10)] 762 | D:1 | HP: 1/30 [gnoll/+0 halberd (5)] 765 | D:1 | Reached XP level 4. HP: 2/37 MP: 0/4 1514 | D:2 | Reached skill level 3 in Fighting 1514 | D:2 | Reached skill level 4 in Maces & Flails 2237 | D:3 | HP: 8/38 [orc priest/divine providence (12)] 2238 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, chequers_serial_rivers_micro_a, minmay_close_crescents D:2: layout_basic, lemuel_crystal_altar, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_b, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_d, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_a D:3: layout_rooms, first_ration Skill XL: | 1 2 3 4 | ---------------+-------------+----- Throwing | 2 | 2.5 Dodging | 3 | 3.3 Fighting | 3 | 3.1 Maces & Flails | 4 | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 78 | 75 || 153 Tailslap | 7 | 12 || 19 Stab: Sleeping | 1 | || 1 Eat: Chunk | | 4 || 4 Armor: Skin | 22 | 35 || 57 Dodge: Dodged | 75 | 52 || 127 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 176 | 2 | 1.1 | 49 | 2 | 3.9 +---------+---------+-------+---------+---------+------- D:1 | 65 | 2 | 3.0 | 22 | 2 | 8.3 D:2 | 105 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 6 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, chequers_serial_rivers_micro_a, minmay_close_crescents D:2: layout_basic, lemuel_crystal_altar, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_b, co_window_corner_b, co_window_corner_b, co_window_unsneaky_path_d, co_window_sun, glass_columns_a, glass_columns_a, glass_columns_a D:3: layout_rooms, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.8 | 25.2 | 54.0 | 718.0 Dungeon | 100.0 | 100.0 | 3.8 | 25.2 | 54.0 | 718.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 59.3 +-------+-------+-------+-------+-------+----------------------