Version: Dungeon Crawl Stone Soup 0.18.1-50-g88ac8fd Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.18 -name morlute -rc /dgldir/rcfiles/crawl-0.18/morlute.rc -macro /dgldir/rcfiles/crawl-0.18/morlute.macro -morgue /dgldir/morgue/morlute/ -webtiles-socket /crawl-master/webserver/sockets/morlute:2017-05-21.05:20:03.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.18(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5bf333]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.18(_Z13do_crash_dumpv+0x2f2) [0x5c6612]: do_crash_dump() /usr/games/crawl-0.18(_Z20crash_signal_handleri+0x9c) [0x5bf5cc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f8d7ec0e4c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f8d7ecbd100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f8d7ec51313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f8d7ec511da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f8d7ec51c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f8d7ec25016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f8d7ec1fc1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f8d7ecdf8cb]: /usr/games/crawl-0.18(_Z3endibPKcz+0x219) [0x65beb9]: end(int, bool, char const*, ...) /usr/games/crawl-0.18(_Z9save_gamebPKc+0x162) [0x67e832]: save_game(bool, char const*) /usr/games/crawl-0.18() [0xb74613] /usr/games/crawl-0.18() [0xb75425] /usr/games/crawl-0.18(main+0x2eb) [0xb785fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f8d7ebf976d]: /usr/games/crawl-0.18() [0x51b719] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Sep 13 2016 at 03:27:54 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.18/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.18/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.18/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 1 Level id: Shoals:1 Level build method = [depth 1], level layout type = shoals, absdepth0 = 15 Level vaults: layout_shoals serial_shops shop_fountains nicolae_shop_stone nicolae_shop_stone Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (18, 11): position (61,53) Marker 1 at (58, 13): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the faun. The faun is moderately wounded. The faun unwields an uncursed spear. The faun wields a hunting sling. The faun shoots a stone. The stone misses you. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the faun. The faun is severely wounded. You are feeling hungry. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the faun. You kill the faun! Vehumet accepts your kill. You feel your power returning. Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. Magic restored. Items here: ( )) † a greatsling; an uncursed spear; 17 sling bullets; a satyr corpse You butcher the satyr corpse. a - 7 chunks of flesh (gained 2) Items here: ( )) ÷ a greatsling; an uncursed spear; 17 sling bullets; a satyr skeleton Items here: ( )) † a hunting sling; an uncursed spear; 19 stones; a faun corpse You butcher the faun corpse. a - 8 chunks of flesh (gained 1) Items here: ( )) ÷ a hunting sling; an uncursed spear; 19 stones; a faun skeleton Items here: ( )) ÷ a greatsling; an uncursed spear; 17 sling bullets; a satyr skeleton You see here a trident. You see here a sling bullet. Items here: ( )) ÷ 13 sling bullets; an uncursed quarterstaff; a hunting sling; a faun skeleton Some of the chunks of flesh in your inventory have rotted away. You now have 600 gold pieces (gained 22). There is a stone staircase leading up here. Things that are here: 17 stones; a spear; a hunting sling A griffon comes into view. The griffon screeches! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - griffon Aim: a griffon The fireball explodes! The fireball engulfs the griffon. The griffon is heavily wounded. You are feeling hungry. The griffon is engulfed in a cloud of scalding steam. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - griffon Aim: a griffon (steam, severely wounded) The fireball explodes! The fireball engulfs the griffon. The griffon is almost dead. The griffon is engulfed in a cloud of scalding steam. You kill the griffon! Vehumet accepts your kill. Eat one of 7 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 A snapping turtle comes into view. You see here a griffon corpse. You butcher the griffon corpse. Things that are here: 6 chunks of flesh; a griffon skeleton Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - snapping turtle Aim: a snapping turtle (hasn't noticed you) The fireball explodes! The fireball engulfs the snapping turtle. The snapping turtle is moderately wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (moderately wounded) The fireball explodes! The fireball engulfs the snapping turtle. The snapping turtle is heavily wounded. Some of the chunks of flesh in your inventory have rotted away. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (heavily wounded) The fireball explodes! The fireball engulfs the snapping turtle. The snapping turtle is almost dead. The snapping turtle withdraws into its shell! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - snapping turtle Aim: a snapping turtle (almost dead, regenerating health quickly, protected by its shell) The fireball explodes! The fireball engulfs the snapping turtle. You kill the snapping turtle! Vehumet accepts your kill. You feel your power returning. You are feeling hungry. Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Press: ? - help, v - describe, . - travel, g - get item 6 chunks of flesh. There is something else lying underneath. The floor. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the merfolk. The merfolk is heavily wounded. The merfolk shouts! The merfolk throws a throwing net. The throwing net completely misses you. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the merfolk. The merfolk is severely wounded. The merfolk throws a throwing net. You block the throwing net. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the merfolk. You kill the merfolk! Vehumet accepts your kill. a - 8 chunks of flesh (gained 6) You see here a griffon skeleton. You see here 2 throwing nets. B - 2 throwing nets You see here a griffon skeleton. B - 3 throwing nets (gained 1) You see here a trident. A sea snake comes into view. Some of the chunks of flesh in your inventory have rotted away. You start resting. Magic restored. You see here a trident. The faun is too close now for your liking. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a hunting sling (hasn't noticed you) The fireball explodes! The fireball engulfs the faun. The faun is heavily wounded. The faun shouts! You are feeling hungry. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a hunting sling (steam, heavily wounded) The fireball explodes! The fireball engulfs the faun. The faun is almost dead. The faun is engulfed in a cloud of scalding steam. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - faun Aim: a faun, wielding a hunting sling (steam, almost dead) The air twists around and strikes the faun! You kill the faun! Vehumet accepts your kill. You feel your power returning. You hear a splash. x3 Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the sea snake. The sea snake is lightly wounded. The sea snake hisses angrily. A sea snake comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the sea snake. The sea snake is heavily wounded. The sea snake is engulfed in a cloud of scalding steam. x2 Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (water, severely wounded) The fireball explodes! The fireball engulfs the sea snake. You kill the sea snake! Vehumet accepts your kill. You hear a shout! You hear an angry hiss. A merfolk comes into view. It is wielding a trident. The merfolk throws a poisoned tomahawk. The poisoned tomahawk closely misses you. You see here a poisoned tomahawk. You see here a trident. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the merfolk. The merfolk is severely wounded. You are feeling hungry. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident (steam, severely wounded) The fireball explodes! The fireball engulfs the merfolk. The merfolk is almost dead. The merfolk is engulfed in a cloud of scalding steam. You kill the merfolk! Vehumet accepts your kill. You hear a splash. x2 Your Spellcasting skill increases to level 7! Eat one of 5 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. All of the chunks of flesh in your inventory have rotted away. Magic restored. Things that are here: a trident; 5 poisoned tomahawks a - 5 poisoned tomahawks You see here a trident. a - 6 poisoned tomahawks (gained 1) Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the sea snake. The sea snake is moderately wounded. The sea snake hisses angrily. The sea snake is engulfed in a cloud of scalding steam. x2 Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the sea snake. You kill the sea snake! Vehumet accepts your kill. You start resting. You are feeling hungry. Eat which item? (? for menu, Esc to quit) Okay, then. You start resting. Magic restored. Found 17 gold pieces. Things that are here: a hunting sling; an uncursed quarterstaff; 22 stones Found a stone staircase leading down. You now have 617 gold pieces (gained 17). Found 15 gold pieces. Found a scroll of identify. Found 27 sling bullets. You now have 632 gold pieces (gained 15). Found 24 stones. Found a scale mail. y - 2 scrolls of identify (gained 1) Found a scroll of identify. A merfolk comes into view. It is wielding a trident. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The merfolk is engulfed in a cloud of scalding steam. The sea snake hisses angrily. The sea snake is engulfed in a cloud of scalding steam. A cyclops comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (lightly wounded) The fireball explodes! The fireball engulfs the sea snake. The sea snake is severely wounded. You hear a shout! x2 Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (heavily wounded) The fireball explodes! The fireball engulfs the sea snake. The sea snake is almost dead. You are feeling very hungry. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, p - sea snake The fireball explodes! The fireball engulfs the sea snake. You kill the sea snake! Vehumet accepts your kill. You feel your power returning. Eat which item? (? for menu, Esc to quit) Okay, then. You are engulfed in a cloud of scalding steam. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the cyclops. The cyclops is severely wounded. You are engulfed in a cloud of scalding steam. The cyclops is engulfed in a cloud of scalding steam. The cyclops throws a large rock. You block the large rock. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the cyclops. You kill the cyclops! Vehumet accepts your kill. You feel your power returning. You hear a splash. You are near starving! You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. Isentil's ghost (journeyman Spriggan Enchanter) comes into view. It is wielding a weapon of flaming. Isentil's ghost casts a spell at you. You easily resist. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: p - a wand of teleportation (2/9) Press: ? - help, Shift-Dir - straight line, f - you You feel strangely unstable. This wand has 1 charge left. Isentil's ghost completely misses you. Your surroundings suddenly seem different. A snapping turtle comes into view. The snapping turtle hisses angrily. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: p - a wand of teleportation (1/9) Press: ? - help, Shift-Dir - straight line, f - you You feel strangely unstable. This wand has 0 charges left. The snapping turtle barely misses you. The snapping turtle barely misses you. Your surroundings suddenly seem different. A sheep comes into view. A sheep comes into view. The sheep bellows! 2 sheep come into view. The sheep barely misses you. There is a stone staircase leading up here. You block the sheep's attack. You fly upwards. There is a stone staircase leading down here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. A sea snake comes into view. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sheep Aim: a sheep The fireball explodes! The fireball engulfs the sheep. You kill the sheep! Vehumet accepts your kill. You feel your power returning. You hear a screech! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake The fireball explodes! The fireball engulfs the sea snake. The sea snake is heavily wounded. You are starving! You hear a screech! You don't have the energy to cast that spell. Eat which item? (? for menu, Esc to quit) You are feeling very hungry. The sea snake bites you. Mmm - a full handful of almonds! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. A hippogriff comes into view. You are engulfed in a cloud of scalding steam. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (heavily wounded) The fireball explodes! The fireball engulfs the sea snake. The sea snake is severely wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (severely wounded) Okay, then. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, p - sea snake The fireball explodes! The fireball engulfs the sea snake. You kill the sea snake! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the hippogriff. The hippogriff is almost dead. You are near starving! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - hippogriff Aim: a hippogriff (almost dead) The fireball explodes! The fireball engulfs the hippogriff. You kill the hippogriff! Vehumet accepts your kill. You are engulfed in a cloud of scalding steam. You see here a sheep corpse. You butcher the sheep corpse. H - 3 chunks of flesh Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling hungry. You continue eating. x2 Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You fly downwards. Level annotation: isentil's ghost, journeyman SpEn The sheep bellows! x3 There is a stone staircase leading up here. You block the sheep's attack. You fly upwards. There is a stone staircase leading down here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. The sheep bites you. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sheep Aim: a sheep The fireball explodes! The fireball engulfs the sheep. You kill the sheep! Vehumet accepts your kill. You feel your power returning. The fireball engulfs the sheep. You kill the sheep! Vehumet accepts your kill. You feel your power returning. You see here a sheep corpse. You butcher the sheep corpse. H - 4 chunks of flesh (gained 3) There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You fly downwards. Level annotation: isentil's ghost, journeyman SpEn You block the sheep's attack. There is a stone staircase leading up here. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sheep Aim: a sheep The fireball explodes! The fireball engulfs the sheep. You kill the sheep! Vehumet accepts your kill. You feel your power returning. You are feeling hungry. Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You see here a sheep corpse. You butcher the sheep corpse. H - 4 chunks of flesh (gained 1) The merfolk is too close now for your liking. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident (hasn't noticed you) The fireball explodes! The fireball engulfs the merfolk. The merfolk is heavily wounded. The merfolk shouts! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (steam, heavily wounded) The fireball explodes! The fireball engulfs the merfolk. The merfolk is almost dead. The merfolk is engulfed in a cloud of scalding steam. You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a splash. You start resting. A griffon comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the griffon. The griffon is heavily wounded. The griffon screeches! Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - griffon Aim: a griffon (water, heavily wounded) The fireball explodes! The fireball engulfs the griffon. The griffon is almost dead. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - griffon Aim: a griffon (steam, almost dead) The air twists around and violently strikes the griffon! You kill the griffon! Vehumet accepts your kill. You feel your power returning. You start resting. A manticore comes into view. Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the manticore. The manticore is moderately wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs the manticore. You kill the manticore! Vehumet accepts your kill. You feel your power returning. You are feeling hungry. Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Things that are here: a trident; a merfolk corpse You butcher the merfolk corpse. You hear a splash. H - 5 chunks of flesh (gained 2) Things that are here: a trident; a merfolk skeleton You see here a griffon corpse. You butcher the griffon corpse. You hear a splash. H - 11 chunks of flesh (gained 6) You see here a griffon skeleton. You see here a manticore corpse. You butcher the manticore corpse. You hear a splash. H - 12 chunks of flesh (gained 1) You see here a manticore skeleton. Things that are here: a large rock; a cyclops skeleton There isn't anything to butcher here. y - 3 scrolls of identify (gained 1) Magic restored. You now have 655 gold pieces (gained 23). You now have 674 gold pieces (gained 19). You see here 27 sling bullets. Found a stone staircase leading down. I - 4 potions of heal wounds (gained 1) Found an escape hatch in the ceiling. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. Found a potion of cancellation. Found an escape hatch in the floor. Press: ? - help, v - describe, . - travel, g - get item A potion of cancellation. The floor. e - 4 potions of cancellation (gained 1) Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line Okay, then. Press: ? - help, v - describe, . - travel Here: isentil's ghost, wielding a weapon of flaming (water, hasn't noticed you) Some deep water. Press: ? - help, v - describe, . - travel Here: isentil's ghost, wielding a weapon of flaming (water, hasn't noticed you) Some deep water. Press: ? - help, v - describe, . - travel Here: isentil's ghost, wielding a weapon of flaming (water, hasn't noticed you) Some deep water. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line The fireball explodes! The fireball engulfs isentil's ghost. Isentil's ghost resists. Isentil's ghost is lightly damaged. Isentil's ghost turns its malevolent gaze towards you. Isentil's ghost whispers something so quietly that you cannot hear it. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - isentil's ghost Aim: isentil's ghost, wielding a weapon of flaming (steam, lightly damaged) The fireball explodes! The fireball engulfs isentil's ghost. Isentil's ghost resists. Isentil's ghost is lightly damaged. Isentil's ghost points at you and mumbles some strange words. You easily resist. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - isentil's ghost Aim: isentil's ghost, wielding a weapon of flaming (steam, lightly damaged) The air twists around and violently strikes isentil's ghost! Isentil's ghost is moderately damaged. Isentil's ghost gestures at you while chanting. You easily resist. Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - isentil's ghost Aim: isentil's ghost, wielding a weapon of flaming (steam, moderately damaged) The air twists around and violently strikes isentil's ghost! Isentil's ghost is heavily damaged. Isentil's ghost gestures at you while chanting. The spray of energy hits you! Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - isentil's ghost Aim: isentil's ghost, wielding a weapon of flaming (steam, heavily damaged) The air twists around and violently strikes isentil's ghost! Isentil's ghost is severely damaged. Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - isentil's ghost Aim: isentil's ghost, wielding a weapon of flaming (severely damaged) The air twists around and violently strikes isentil's ghost! Isentil's ghost is almost destroyed. Isentil's ghost casts a spell. Isentil's ghost's wounds begin to heal before your eyes! Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - isentil's ghost Aim: isentil's ghost, wielding a weapon of flaming (almost destroyed, regenerating) The air twists around and violently strikes isentil's ghost! You destroy isentil's ghost! Vehumet accepts your kill. There is an escape hatch in the ceiling here. You start resting. Some of the chunks of flesh in your inventory have rotted away. HP restored. There is an escape hatch in the floor here. Magic restored. Eating one of 10 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 All of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. A merfolk impaler comes into view. It is wielding a trident of protection. Things that are here: 17 stones; a spear; a hunting sling Search for what [Enter for "shoals", or ? for help]? shoals:2 Unknown command. There is a stone staircase leading down here. You fly downwards. 2 manticores come into view. Found a dented crystal amulet. Found a stone staircase leading up. There is a stone staircase leading up here. Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - manticore Aim: a manticore (resting) The fireball explodes! The fireball engulfs the manticore. The manticore is heavily wounded. The manticore moves out of view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (heavily wounded) The fireball explodes! The fireball engulfs the manticore. You kill the manticore! Vehumet accepts your kill. You feel your power returning. A sea snake comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake (hasn't noticed you) The fireball explodes! The fireball engulfs the sea snake. The sea snake is severely wounded. The sea snake hisses angrily. The sea snake is engulfed in a cloud of scalding steam. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (severely wounded) The fireball explodes! The fireball engulfs the sea snake. You kill the sea snake! Vehumet accepts your kill. You feel your power returning. Your Spellcasting skill increases to level 8! You are feeling hungry. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f - manticore Aim: a manticore The air twists around and violently strikes the manticore! The manticore is moderately wounded. Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - manticore Aim: a manticore (moderately wounded) The air twists around and violently strikes the manticore! The manticore is severely wounded. A sea snake comes into view. Casting: Airstrike Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - manticore Aim: a manticore (severely wounded) The fireball explodes! The fireball engulfs the manticore. You kill the manticore! Vehumet accepts your kill. You feel your power returning. Your Air Magic skill increases to level 8! The sea snake hisses angrily. You hear a shout! You hear an angry hiss. You hear a shout! You hear an angry hiss. You hear a screech! You hear a shout! A siren comes into view. It is wielding a trident. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - sea snake Aim: a sea snake The fireball explodes! The fireball engulfs the sea snake. The sea snake is moderately wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (moderately wounded) The fireball explodes! The fireball engulfs the sea snake. The sea snake is severely wounded. You hear a screech! You hear an angry hiss. The sea snake barely misses you. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. A merfolk comes into view. It is wielding a trident. You are feeling very hungry. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - sea snake Aim: a sea snake (severely wounded) The fireball explodes! The fireball engulfs the sea snake. You kill the sea snake! Vehumet accepts your kill. You feel your power returning. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a trident The fireball explodes! The fireball engulfs the merfolk. The merfolk is severely wounded. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a trident (severely wounded) The fireball explodes! The fireball engulfs the merfolk. You kill the merfolk! Vehumet accepts your kill. You feel your power returning. You hear a shout! x3 A merfolk comes into view. It is wielding a halberd. The merfolk throws a tomahawk. You block the tomahawk. You hear a splash. You see here a tomahawk. A snapping turtle comes into view. You see here a manticore corpse. You butcher the manticore corpse. The merfolk throws a tomahawk. The tomahawk is repelled. The tomahawk hits the siren! A manticore and a merfolk come into view. You see here 4 chunks of flesh. H - 4 chunks of flesh The merfolk throws a throwing net. The throwing net is repelled. The merfolk throws a tomahawk. The tomahawk hits you! You block the siren's attack. The snapping turtle hisses angrily. The merfolk throws a throwing net. The throwing net completely misses you. The merfolk throws a tomahawk. The tomahawk barely misses you. You see here a tomahawk. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. You blink. A merfolk and a merfolk impaler come into view. The siren chants a haunting song. You resist with almost no effort. The merfolk throws a throwing net. The throwing net closely misses you. You block the merfolk's attack. Found 27 stones, a dagger and 11 arrows. A merfolk comes into view. It is wielding a halberd. Found a chain mail. A griffon and a snapping turtle come into view. The griffon moves out of view. The merfolk throws a tomahawk. The tomahawk barely misses you. You hear a splash. Found 17 arrows. The siren chants a haunting song. You are mesmerised by the siren! You are no longer entranced. The griffon screeches! The merfolk throws a tomahawk. The tomahawk is repelled. The snapping turtle barely misses you. There is a stone staircase leading up here. The snapping turtle bites you from afar! Your amulet of dismissal vibrates suddenly! The snapping turtle disappears! The merfolk hits you from afar with a spear! You fly upwards. There is a stone staircase leading down here. Eat one of 4 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling hungry. You continue eating. x2 Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. The alligator snapping turtle hisses angrily. Found a chain mail. You start resting. HP restored. A water nymph comes into view. The water nymph moves out of view. Casting: Blink Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph (hasn't noticed you) The fireball explodes! The fireball engulfs the water nymph. The water nymph is moderately wounded. The water nymph shouts! The water nymph is engulfed in a cloud of scalding steam. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f/p - water nymph Aim: a water nymph (steam, severely wounded) The fireball explodes! The fireball engulfs the water nymph. You kill the water nymph! Vehumet accepts your kill. You feel your power returning. Press: ? - help, v - describe, . - travel, g - get item A wand of digging. There is something else lying underneath. Homigh's Magic Scroll Boutique. o - 2 scrolls of enchant armour (gained 1) There is an entrance to Homigh's Magic Scroll Boutique here. Things that are here: a wand of digging; a wand of paralysis {zapped: 3} an uncursed ring of protection from magic K - an uncursed ring of protection from magic V - a wand of digging; L - a wand of paralysis {zapped: 3} Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. C - 5 scrolls of blinking (gained 1); T - a scroll of teleportation T - 2 scrolls of teleportation (gained 1) E - 4 scrolls of fear (gained 1) Thank you for shopping at Homigh's Magic Scroll Boutique! Press: ? - help, v - describe, . - travel, g - get item A wand of flame. The floor. There is an entrance to Lagg's Food Boutique here. Magic restored. A water nymph comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph The fireball explodes! The fireball engulfs the water nymph. The water nymph is almost dead. The water nymph is engulfed in a cloud of scalding steam. You kill the water nymph! Vehumet accepts your kill. Vehumet offers you knowledge of Orb of Destruction. You see here a water nymph corpse. You butcher the water nymph corpse. You hear a splash. H - 6 chunks of flesh (gained 4) You see here a water nymph skeleton. Memorise Orb of Destruction, consuming 7 spell levels and leaving 0? Vehumet grants you knowledge of Orb of Destruction. You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'k'. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Eating one of 6 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Some of the chunks of flesh in your inventory have rotted away. A water nymph comes into view. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The water nymph shouts! The water nymph points at you and mumbles some strange words. The water rises up and strikes you! All of the chunks of flesh in your inventory have rotted away. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball Press: ? - help, Shift-Dir - straight line, f - water nymph Aim: a water nymph The fireball explodes! The fireball engulfs the water nymph. The water nymph is severely wounded. The water nymph is engulfed in a cloud of scalding steam. Casting: Fireball Confirm with . or Enter, or press ? or * to list all spells. Aiming: Airstrike Press: ? - help, Dir - move target cursor, f/p - water nymph Aim: a water nymph (steam, almost dead) The air twists around and strikes the water nymph! You kill the water nymph! Vehumet accepts your kill. You see here a water nymph corpse. You butcher the water nymph corpse. You hear a splash. H - 4 chunks of flesh You see here a water nymph skeleton. You start resting. Magic restored. You start resting. HP restored. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Done exploring. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. G - a scroll of acquirement >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_READ repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [morlute] Species: Tengu Job: Wizard HP: 87/87; mods: 0/0 MP: 53/53; mod: 0 Stats: 12 (12) 32 (32) 18 (18) Position: (2, 62), god: Vehumet (6), turn_is_over: 0, banished: 0 Standing on/in/over feature: some deep water Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 5 | 750 | 0/300 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 6 | 910 | 28/295 Staves | X | 0 | 0 | 5 | 630 | 0/252 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 7 | 1240 | 63/336 Throwing | X | 0 | 0 | 5 | 750 | 0/300 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 6 | 911 | 29/295 Stealth | X | 1 | 100 | 5 | 707 | 77/252 Shields | X | 0 | 0 | 6 | 1160 | 110/350 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 8 | 2157 | 17/535 Conjurations | X | 0 | 0 | 20 | 8441 | 147/1071 Hexes | | 0 | 0 | 0 | 0 | 0/84 Charms | X | 0 | 0 | 2 | 230 | 18/212 Summonings | X | 0 | 0 | 4 | 371 | 18/177 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 4 | 841 | 134/353 Transmutations | | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 14 | 5170 | 125/883 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 8 | 1180 | 110/267 Earth Magic | | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 3 | 350 | 50/200 Invocations | | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 5 | 810 | 60/300 Spell bugs: Durations: Attributes: #12: 2336 #13: 1848 #22: 1 #23: 50537 #24: -1912934609 #27: 162989 #43: 1 #49: 2815 #59: 1 Mutations: beak: 1 (innate) talons: 3 (innate) able to fly: 2 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #39: staff of power eq slot #1, inv slot #38: +2 cloak eq slot #2, inv slot #1: +2 hat eq slot #3, inv slot #25: +1 pair of gloves eq slot #5, inv slot #22: +1 buckler eq slot #6, inv slot #17: +2 robe of magic resistance eq slot #7, inv slot #20: ring "Anecez" {rC- MP+9 Str+2 Int+2 Dex+6} eq slot #8, inv slot #44: +6 ring of intelligence eq slot #9, inv slot #50: amulet of dismissal }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈... #≈≈≈≈≈≈≈≈≈≈≈≈≈≈.... #≈≈≈≈≈≈≈≈≈≈≈.....P. #≈≈≈≈≈≈≈≈≈≈≈≈.≈≈..≈ #≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.. #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈. #≈@≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ################### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>