Version: Dungeon Crawl Stone Soup 0.18.1-50-g88ac8fd Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.18 -name moonlapse -rc /dgldir/rcfiles/crawl-0.18/moonlapse.rc -macro /dgldir/rcfiles/crawl-0.18/moonlapse.macro -morgue /dgldir/morgue/moonlapse/ -webtiles-socket /crawl-master/webserver/sockets/moonlapse:2016-10-02.20:53:35.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-0.18(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5bf333]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.18(_Z13do_crash_dumpv+0x2f2) [0x5c6612]: do_crash_dump() /usr/games/crawl-0.18(_Z20crash_signal_handleri+0x9c) [0x5bf5cc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f532a9c14c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f532aa70100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f532aa04313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7f532aa041da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7f532aa04c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7f532a9d8016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7f532a9d2c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7f532aa928cb]: /usr/games/crawl-0.18(_Z3endibPKcz+0x219) [0x65beb9]: end(int, bool, char const*, ...) /usr/games/crawl-0.18(_Z9save_gamebPKc+0x162) [0x67e832]: save_game(bool, char const*) /usr/games/crawl-0.18() [0xb74613] /usr/games/crawl-0.18() [0xb75425] /usr/games/crawl-0.18(main+0x2eb) [0xb785fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f532a9ac76d]: /usr/games/crawl-0.18() [0x51b719] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Sep 13 2016 at 03:27:54 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.18/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.18/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.18/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring nicolae_overflow_crystal_walls first_bread uniq_natasha Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, moonlapse the Draconian Monk. Will you prevail where others failed? Will you find the Orb of Zot? Found two stairs. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The dart slug barely misses you. You hit the dart slug. You tail-slap the dart slug. You hit the dart slug. You kill the dart slug! No target in view! b - a ruby potion You now have 9 gold pieces. A goblin comes into view. A goblin is nearby! The goblin shouts! You closely miss the goblin. You punch the goblin! You kill the goblin! No target in view! No target in view! You see here a glowing whip. c - a glowing whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You hear the crackle of electricity. c - a +1 whip of electrocution (weapon) A rat comes into view. A rat is nearby! A rat is nearby! The helpless rat fails to defend itself. You hit the rat. There is a sudden explosion of sparks! You kill the rat! No target in view! No target in view! A giant newt comes into view. A giant newt is nearby! The giant newt moves out of view. No target in view! No target in view! No target in view! No target in view! You hit the giant newt. You kill the giant newt! No target in view! No target in view! d - 15 stones A giant cockroach and a hobgoblin come into view. The giant cockroach moves out of view. A hobgoblin is nearby! Aim: a hobgoblin, wielding a club You throw a stone. The stone closely misses the hobgoblin. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! Aim: a hobgoblin, wielding a club You throw a stone. The stone closely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Maces & Flails skill increases to level 1! You have reached level 2! Health restored: 26; MP restored: 2 Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - a chunk of flesh {@w0} Things that are here: a club; a hobgoblin skeleton e - a sedimented grey potion d - 14 stones (gained 1) d - 15 stones (gained 1) g - 2 glowing coppery potions You now have 25 gold pieces (gained 16). d - 33 stones (gained 18) A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! A hobgoblin is nearby! Aim: a hobgoblin, wielding a club You throw a stone. The stone barely misses the hobgoblin. A giant newt comes into view. Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin but does no damage. Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin. Aim: a hobgoblin, wielding a club (lightly wounded) You throw a stone. The stone closely misses the hobgoblin. Aim: a hobgoblin, wielding a club (lightly wounded) You throw a stone. The stone hits the hobgoblin but does no damage. You hit the hobgoblin but do no damage. You tail-slap the hobgoblin. You kill the hobgoblin! Aim: a giant newt You throw a stone. The stone hits the giant newt. You barely miss the giant newt. The giant newt misses you. You whack the giant newt! You kill the giant newt! No target in view! Things that are here: a club; a giant newt corpse You butcher the giant newt corpse. f - 2 chunks of flesh {@w0} (gained 1) You see here a club. d - 29 stones (gained 2) d - 30 stones (gained 1) d - 31 stones (gained 1) d - 32 stones (gained 1) d - 33 stones (gained 1) h - a wooden ring e - 2 sedimented grey potions (gained 1) A kobold comes into view. It is wielding a whip. Aim: a kobold, wielding a whip (resting) You throw a stone. The stone hits the kobold but does no damage. Aim: a kobold, wielding a whip You throw a stone. The stone completely misses the kobold. Aim: a kobold, wielding a whip You throw a stone. The stone closely misses the kobold. Aim: a kobold, wielding a whip You throw a stone. The stone hits the kobold but does no damage. Aim: a kobold, wielding a whip You throw a stone. The stone hits the kobold. You closely miss the kobold. The kobold barely misses you. You hit the kobold but do no damage. The kobold hits you but does no damage. You closely miss the kobold. The kobold misses you. You closely miss the kobold. The kobold hits you with a whip. You take 5 damage, and have 21/26 hp. You closely miss the kobold. The kobold misses you. You closely miss the kobold. Your tail-slap misses the kobold. The kobold misses you. You closely miss the kobold. The kobold hits you with a whip. You take 5 damage, and have 16/26 hp. You hit the kobold. You kill the kobold! No target in view! No target in view! Put on which piece of jewellery? (? for menu, Esc to quit) h - a ring of positive energy (left hand) You start resting. A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! Aim: a giant newt (hasn't noticed you) You throw a stone. The stone misses the giant newt. Aim: a giant newt You throw a stone. The stone closely misses the giant newt. Aim: a giant newt You throw a stone. The stone misses the giant newt. Aim: a giant newt You throw a stone. The stone barely misses the giant newt. Aim: a giant newt You throw a stone. The stone hits the giant newt. Aim: a giant newt (heavily wounded) You throw a stone. The stone misses the giant newt. The giant newt bites you but does no damage. You closely miss the giant newt. The giant newt bites you but does no damage. You hit the giant newt. You kill the giant newt! No target in view! Things that are here: a whip; a kobold corpse You butcher the kobold corpse. Things that are here: a whip; 2 inedible chunks of flesh {@w0}; a kobold skeleton You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 26 d - 24 stones (gained 2) d - 26 stones (gained 2) d - 28 stones (gained 2) d - 30 stones (gained 2) d - 31 stones (gained 1) Found a stone staircase leading down. d - 32 stones (gained 1) A rat comes into view. You see here a stone. A rat is nearby! Aim: a rat You throw a stone. The stone hits the rat but does no damage. Aim: a rat You throw a stone. The stone hits the rat but does no damage. Aim: a rat You throw a stone. The stone barely misses the rat. Aim: a rat You throw a stone. The stone hits the rat but does no damage. You hit the rat. There is a sudden explosion of sparks! You kill the rat! No target in view! No target in view! d - 29 stones (gained 1) You see here a rat corpse. d - 30 stones (gained 1) d - 31 stones (gained 1) d - 32 stones (gained 1) All of the chunks of flesh in your inventory have rotted away. You see here 16 sling bullets. A bat and a kobold come into view. There are monsters nearby! There are monsters nearby! Aim: a kobold, wielding a dagger (hasn't noticed you) You throw a stone. The kobold shouts! The stone hits the kobold. Aim: a kobold, wielding a dagger (heavily wounded) You throw a stone. The stone barely misses the kobold. The bat moves out of view. Aim: a kobold, wielding a dagger (heavily wounded) You throw a stone. The stone hits the kobold but does no damage. Aim: a kobold, wielding a dagger (heavily wounded) You throw a stone. The stone hits the bat but does no damage. The bat closely misses you. Aim: a bat You throw a stone. The stone hits the kobold. The bat barely misses you. You barely miss the kobold. Your tail-slap misses the kobold. The bat barely misses you. The kobold barely misses you. You hit the kobold. There is a sudden explosion of sparks! You kill the kobold! The bat closely misses you. Aim: a bat You throw a stone. The stone closely misses the bat. The bat hits you but does no damage. Aim: a bat You throw a stone. The stone hits the bat. The bat completely misses you. The bat misses you. You closely miss the bat. The bat misses you. You hit the bat. You kill the bat! No target in view! d - 26 stones (gained 1) d - 27 stones (gained 1) d - 28 stones (gained 1) d - 29 stones (gained 1) d - 30 stones (gained 1) d - 31 stones (gained 1) You spend a moment contemplating the meaning of life. Things that are here: a dagger; a kobold corpse A ball python comes into view. You see here a scroll labeled MAARPHE VEOFOO. A ball python is nearby! Unknown command. f - a scroll labeled MAARPHE VEOFOO Read which item? (? for menu, Esc to quit) As you read the scroll labeled MAARPHE VEOFOO, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. A goblin comes into view. The goblin shouts! You hit the goblin but do no damage. The goblin misses you. You whack the goblin! You kill the goblin! You hit the ball python. You kill the ball python! No target in view! No target in view! You see here a goblin corpse. You butcher the goblin corpse. f - a chunk of flesh {@w0} i - 3 fizzy pink potions j - a pink potion k - a scroll labeled VOROF GOVUOB Read which item? (? for menu, Esc to quit) As you read the scroll labeled VOROF GOVUOB, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) i - 3 potions of degeneration A goblin comes into view. It is wielding a dagger of protection. A goblin is nearby! Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) You drop 3 potions of degeneration {!q}. The goblin shouts! Aim: a goblin, wielding a dagger of protection You throw a stone. The stone hits the goblin but does no damage. Aim: a goblin, wielding a dagger of protection You throw a stone. The stone closely misses the goblin. Aim: a goblin, wielding a dagger of protection You throw a stone. The stone hits the goblin but does no damage. Aim: a goblin, wielding a dagger of protection You throw a stone. The stone hits the goblin but does no damage. Aim: a goblin, wielding a dagger of protection You throw a stone. The stone closely misses the goblin. The goblin hits you with a dagger of protection. You take 3 damage, and have 23/26 hp. You hit the goblin but do no damage. There is a sudden explosion of sparks! You kill the goblin! No target in view! No target in view! i - a metallic black potion You see here a dagger of protection. There isn't anything to butcher here. d - 27 stones (gained 1) d - 28 stones (gained 1) d - 29 stones (gained 1) d - 30 stones (gained 1) k - a scroll of identify Found a stone staircase leading down. Health restored: 26 A kobold comes into view. It is wielding a short sword. The kobold shouts! You see here 18 gold pieces. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. g - 2 potions of experience Aim: a kobold, wielding a short sword You throw a stone. The stone hits the kobold but does no damage. Aim: a kobold, wielding a short sword You throw a stone. The stone barely misses the kobold. Aim: a kobold, wielding a short sword You throw a stone. The stone hits the kobold but does no damage. You hit the kobold. Your tail-slap misses the kobold. The kobold completely misses you. You hit the kobold. The kobold hits you with a short sword. You take 2 damage, and have 24/26 hp. You hit the kobold. There is a sudden explosion of sparks! You kill the kobold! Drink which item? (? for menu, Esc to quit) You feel more experienced! Your Unarmed Combat skill gained 6 levels and is now at level 10! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Your scales feel tougher. You regained 5 hp, and now have 29/31 hp. MP restored: 3 Drink which item? (? for menu, Esc to quit) You feel more experienced! Your Dodging skill gained 6 levels and is now at level 8! You have reached level 4! You feel clever. You regained 7 hp, and now have 36/38 hp. MP restored: 4 Drop what? 9/52 slots (_ for help) (? for menu, Esc to quit) Your +1 whip of electrocution stops crackling. You are now empty-handed. You drop a +1 whip of electrocution. Okay, then. You now have 43 gold pieces (gained 18). You see here a +1 whip of electrocution. You see here a short sword. d - 28 stones (gained 1) d - 29 stones (gained 1) d - 30 stones (gained 1) You see here a short sword. You see here a +1 whip of electrocution. A bat comes into view. A bat is nearby! Aim: a bat You throw a stone. The stone closely misses the bat. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. You hit the bat. The bat closely misses you. Health restored: 38 You closely miss the bat. Your tail-slap misses the bat. The bat completely misses you. Aim: a bat (heavily wounded) You throw a stone. The stone misses the bat. The bat closely misses you. You punch the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! d - 29 stones (gained 1) d - 30 stones (gained 1) c - a metallic amethyst potion You see here a +1 whip of electrocution. There is a stone staircase leading down here. All of the chunks of flesh in your inventory have rotted away. A goblin comes into view. A goblin is nearby! Aim: a goblin (hasn't noticed you) You throw a stone. The goblin shouts! The stone hits the goblin but does no damage. Aim: a goblin You throw a stone. The stone closely misses the goblin. Aim: a goblin You throw a stone. The stone closely misses the goblin. Aim: a goblin You throw a stone. The stone hits the goblin but does no damage. Aim: a goblin You throw a stone. The stone hits the goblin. Aim: a goblin (moderately wounded) You throw a stone. The stone hits the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! You see here 16 sling bullets. d - 25 stones (gained 1) You see here a goblin corpse. d - 26 stones (gained 1) d - 27 stones (gained 1) d - 28 stones (gained 1) d - 29 stones (gained 1) d - 30 stones (gained 1) Done exploring. Done exploring. Done exploring. Done exploring. No target in view! No target in view! No target in view! A rat comes into view. You can't go down here! Aim: a rat (hasn't noticed you) You throw a stone. The stone closely misses the rat. Aim: a rat You throw a stone. The stone completely misses the rat. Aim: a rat You throw a stone. The stone hits the rat but does no damage. Aim: a rat You throw a stone. The stone hits the rat. Aim: a rat (heavily wounded) You throw a stone. The stone hits the rat. You kill the rat! No target in view! No target in view! You aren't carrying any spellbooks or scrolls. Unknown command. d - 26 stones (gained 1) d - 27 stones (gained 1) d - 28 stones (gained 1) d - 29 stones (gained 1) You see here a club. d - 30 stones (gained 1) Done exploring. Done exploring. Done exploring. You see here a club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. a - 2 bread rations {@e1} (gained 1) An adder comes into view. An adder is nearby! Aim: an adder (resting) You throw a stone. The stone hits the adder. You miss the adder. Your tail-slap misses the adder. The adder barely misses you. You punch the adder! You kill the adder! No target in view! No target in view! No target in view! You see here an adder corpse. d - 30 stones (gained 1) You now have 54 gold pieces (gained 11). A giant newt comes into view. A giant newt is nearby! A giant newt is nearby! Aim: a giant newt (resting) You throw a stone. The stone hits the giant newt but does no damage. Aim: a giant newt You throw a stone. The stone misses the giant newt. Aim: a giant newt You throw a stone. The stone closely misses the giant newt. Aim: a giant newt You throw a stone. The stone hits the giant newt but does no damage. You punch the giant newt! You kill the giant newt! No target in view! You see here a giant newt corpse. d - 27 stones (gained 1) d - 28 stones (gained 1) Found a stone staircase leading down. d - 29 stones (gained 1) d - 30 stones (gained 1); f - a metallic yellow potion You now have 64 gold pieces (gained 10). You now have 70 gold pieces (gained 6). g - a meat ration {@e2} There is a stone staircase leading down here. There is a stone staircase leading down here. k - a scroll labeled JAITIJ JERUIMM A hobgoblin comes into view. It is wielding a club. Aim: a hobgoblin, wielding a club (resting) You throw a stone. The stone hits the hobgoblin but does no damage. The hobgoblin shouts! Aim: a hobgoblin, wielding a club You throw a stone. The stone barely misses the hobgoblin. Aim: a hobgoblin, wielding a club You throw a stone. The stone hits the hobgoblin but does no damage. You punch the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a hobgoblin corpse d - 28 stones (gained 1) d - 29 stones (gained 1) d - 30 stones (gained 1) Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. Found an ancient bone altar of Kikubaaqudgha. No target in view! No target in view! You now have 84 gold pieces (gained 14). An adder comes into view. An adder is nearby! An adder is nearby! Aim: an adder (resting) You throw a stone. The stone hits the adder but does no damage. Aim: an adder You throw a stone. The stone hits the adder but does no damage. Aim: an adder You throw a stone. The stone misses the adder. Aim: an adder You throw a stone. The stone hits the adder. You barely miss the adder. The adder bites you but does no damage. You closely miss the adder. You tail-slap the adder. The adder completely misses you. You hit the adder. Your tail-slap misses the adder. The adder misses you. You hit the adder. You kill the adder! No target in view! No target in view! You see here an adder corpse. You butcher the adder corpse. l - 2 chunks of flesh {@w0} d - 27 stones (gained 1) d - 28 stones (gained 1) d - 29 stones (gained 1) d - 30 stones (gained 1) Found a stone staircase leading up. m - a pair of gloves There is a stone staircase leading up here. Found a stone staircase leading down. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of gloves. x4 You finish putting on your +0 pair of gloves. You see here a long sword. A rat comes into view. A rat is nearby! A rat is nearby! Aim: a rat You throw a stone. The stone closely misses the rat. Aim: a rat You throw a stone. The stone completely misses the rat. Aim: a rat You throw a stone. The stone hits the rat. Aim: a rat (moderately wounded) You throw a stone. The stone hits the rat but does no damage. You closely miss the rat. The rat bites you. You take 1 damage, and have 37/38 hp. You hit the rat. You tail-slap the rat. You kill the rat! No target in view! d - 27 stones (gained 1) A worm comes into view. You see here a stone. A worm is nearby! A worm is nearby! A worm is nearby! A worm is nearby! Aim: a worm You throw a stone. The stone hits the worm but does no damage. Aim: a worm You throw a stone. The stone hits the worm but does no damage. Health restored: 38 Aim: a worm You throw a stone. The stone barely misses the worm. You hit the worm. You punch the worm! You tail-slap the worm. You hit the worm but do no damage. You tail-slap the worm. You kill the worm! No target in view! No target in view! d - 25 stones (gained 1) d - 26 stones (gained 1) d - 27 stones (gained 1) d - 28 stones (gained 1) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_UP repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [moonlapse] Species: Draconian Job: Monk HP: 38/38; mods: 0/0 MP: 4/4; mod: 0 Stats: 13 (13) 11 (11) 14 (14) Position: (28, 25), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 301 | 49/168 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 1 | 70 | 20/100 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 100 | 8 | 2391 | 251/535 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 10 | 2941 | 141/650 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/59 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 84 #27: 68 #49: 104 #59: 1 Mutations: cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #12: +0 pair of gloves eq slot #7, inv slot #7: ring of positive energy {rN+} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...<.....# #.#.# #)###.# #.####..## #.#.# ##.....# #.# #..# #.#.# #....... #<# #..# #.#.# #.#####. #.####..# #.#.# #. #. .....)..# #.#.# #. #. ..####..#######.#.### #. #. ### #...........((.# #.#####. ##..>#.####.@# #.#..... ...............# #.#.##.# #).##..##.#####.# ###.#.#.#. ##........# #.# .........# .#..##### #.# #....... .#...# #.# #......# .... #.# #....... #.# #......# ... ##...#.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>