Dungeon Sprint DCSS version 0.20-a0-33-g996f6e0 (webtiles) character file. 21 monkey2 the Conjurer (level 2, 3/15 HPs) Began as a Tengu Air Elementalist on Nov 10, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:36 (222 turns). monkey2 the Conjurer (Tengu Air Elementalist) Turns: 222, Time: 00:02:37 Health: 3/15 AC: 2 Str: 8 XL: 2 Next: 83% Magic: 6/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . j - +0 club rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: exhausted, slowed, very slow A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons j - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 5.6 Conjurations * Level 5.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You feel yourself moving faster! You feel mighty! You feel a strong urge to attack something. Things that are here: a falchion; a leather armour; an orc corpse The crimson imp misses you. You closely miss the crimson imp. You claw the crimson imp. You peck the crimson imp, but do no damage. The crimson imp is lightly wounded. The crimson imp completely misses you. You hit the crimson imp. Your kick misses the crimson imp. The crimson imp is heavily wounded. The crimson imp blinks! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. The crimson imp blinks! Unknown command. Welcome back, monkey2 the Tengu Air Elementalist. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...÷÷÷5÷.'§@...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures An adder (D) A leopard gecko (D) An orc (D) 2 giant cockroaches (D) 2 hobgoblins (D) A jackal (D) A frilled lizard (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | monkey2 the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 7 | D | Reached skill level 5 in Conjurations 7 | D | Reached XP level 2. HP: 7/15 MP: 0/6 158 | D | Noticed a crimson imp 163 | D | Reached skill level 5 in Air Magic 222 | D | Quit the game Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Air Magic | 5 | 5.3 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Club || 40 Kick || 9 Peck || 6 Cast: Shock || 9 Use: Potion || 2 Armor: Robe || 4 Dodge: Dodged || 38