Dungeon Sprint DCSS version 0.19.0-2-gae57169 (webtiles) character file. 9 monkey2 the Shield-Bearer (level 2, 11/25 HPs) Began as a Formicid Fighter on Nov 5, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:49 (125 turns). monkey2 the Shield-Bearer (Formicid Fighter) Turns: 125, Time: 00:00:50 Health: 11/25 AC: 6 Str: 20 XL: 2 Next: 25% Magic: 2/2 EV: 8 Int: 7 God: Gold: 0 SH: 9 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + a - +0 long sword rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: lethally poisoned (11 -> 0) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration Skills: + Level 4.2 Fighting * Level 3.2 Long Blades - Level 3.2 Armour + Level 4.4 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are lethally poisoned! The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is almost dead. You feel sick. You block the water moccasin's attack. The crimson imp hits you but does no damage. The water moccasin barely misses you. You riposte. You barely miss the water moccasin. The water moccasin is severely wounded. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel sick. You block the crimson imp's attack. You block the water moccasin's attack. The crimson imp hits you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You block the water moccasin's attack. The crimson imp hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....JS@5...)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin, a jelly and a crimson imp. Vanquished Creatures A dart slug (D) A bat skeleton (D) A bat zombie (D) A hobgoblin (D) 2 kobolds (D) A goblin (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | monkey2 the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 14 | D | Reached XP level 2. HP: 22/25 MP: 2/2 88 | D | Noticed a water moccasin 88 | D | Noticed a crimson imp 115 | D | HP: 1/25 [water moccasin (1)] 125 | D | Quit the game Skill XL: | 1 2 | ---------------+-------+----- Shields | 4 | 4.4 Fighting | 4 | 4.2 Long Blades | 3 | 3.2 Armour | | 3.2 Action || total -------------------------++------- Melee: Long sword || 48 Use: Potion || 2 Armor: Scale mail || 28 Dodge: Dodged || 22 Block: Shield || 33 Rpst.: Long sword || 8