Dungeon Crawl Stone Soup version 0.24-a0-170-gd8427f5 (webtiles) character file. Game seed: 9824613688446118665 15 moneyboys the Magician (level 2, 0/20 HPs) Began as a Demonspawn Wizard on Mar 10, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:37 (633 turns). moneyboys the Magician (Demonspawn Wizard) Turns: 633, Time: 00:01:37 Health: 0/20 AC: 3 Str: 7 XL: 2 Next: 34% Magic: 0/6 EV: 12 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant A: thin skeletal structure 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +1 hat (worn) f - a +0 buckler Comestibles d - a ration Skills: + Level 0.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth * Level 0.9 Shields + Level 3.1 Spellcasting + Level 1.3 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 1% 2 ##..... Call Imp Summ ###..... 1% 2 ##..... Slow Hex ###..... 1% 2 ##..... Conjure Flame Conj/Fire ###..... 3% 3 ###.... Mephitic Cloud Conj/Pois/Air ###..... 3% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! A kobold comes into view. It is wielding a +0 whip. The jackal bites you. * * * LOW HITPOINT WARNING * * * The goblin shouts! You hear a shout! The jackal closely misses you. The jackal bites you. You die... #...# #...##..........# #...# ##............#.. #..h####.###..K........ #...#......#.##...##### # ####...#.##.#.#..#...# ... ..............##.##K###..... ................h..g.....S.. ..............##h##.###..... ####...#......##@##.# ..b .....######.##.##.# # ###...# .##.##.# #...# .##.##.# ....# .....# ....# ..... .h..# #.# #.# You could see 2 jackals. Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | moneyboys the Demonspawn Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 73 | D:1 | Found a radiant altar of Vehumet. 451 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth) [demonic ancestry] 451 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/6 627 | D:1 | HP: 1/20 [jackal (2)] 633 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_cross, corexii_corridor_pit Action || total -------------------------++------- Melee: Short sword || 19 Cast: Magic Dart || 30 Use: Scroll || 1 Potion || 1 Armor: Robe || 15 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+-------