Dungeon Crawl Stone Soup version 0.25-a0-734-g73332ae (webtiles) character file. Game seed: 6903056955135664389, levelgen mode: deterministic 3 mojowtm the Vexing (level 1, -2/10 HPs) Began as a Vampire Enchanter on Apr 10, 2020. Slain by an ooze (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (181 turns). mojowtm the Vexing (Vampire Enchanter) Turns: 181, Time: 00:00:42 Health: -2/10 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 1/3 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless A: no food, fangs 3, see invisible, unbreathing a: Revivify You were on level 1 of the Dungeon. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.7 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Flash Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: a goblin, wielding a +0 club (chance to defeat MR: 71%) The goblin barely resists. The goblin misses you. You hit the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (moderately wounded, chance to defeat MR: 53%) The ooze is outlined in light. You hit the ooze. You bite the ooze, but do no damage. The ooze is heavily wounded. The ooze barely misses you. You completely miss the ooze. You bite the ooze. The ooze is severely wounded. The ooze hits you. You die... #.###.##..####.....# .....#... #.###.##. #......≈≈. .....#.. #..##.# ###...≈≈.# .....#.# ##.##.# #..≈≈... .......########.##.# #.....## #..................# #.###.## ........#..#.........>. #.#..... ........#....###.####.. #.#.#.## ......#...#..# #@# #.#.#.# ......#......# #J# ....#.# .........#...# #g## ###.#.# .....#.......# #..# #.#.# ..##....#...## ##.## #.#.# .......#....#####..##..# #.#.# ##....#.#.....g.......... #.#.# ....#.....########.##..## #.#.## ..#...........# ..#..#####.#... You could see an ooze and a goblin. Vanquished Creatures 2 goblins (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojowtm the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Slain by an ooze Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, hangedman_decor_peaks_small, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_b, minmay_heptomino_h4 Action || total -------------------------++------- Melee: Dagger || 14 Bite || 2 Cast: Corona || 4 Abil: Exsanguinate || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------