Dungeon Crawl Stone Soup version 0.25-a0-566-g062765b (webtiles) character file. Game seed: 16416193861543365337, levelgen mode: deterministic 47 mojowtm the Shooter (level 3, 0/31 HPs) Began as a Centaur Hunter on Feb 28, 2020. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1946 turns). mojowtm the Shooter (Centaur Hunter) Turns: 1946, Time: 00:02:55 Health: 0/31 AC: 4 Str: 14 XL: 3 Next: 48% Magic: 3/3 EV: 9 Int: 10 God: Gold: 27 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . h - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: brilliant, repel missiles, very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 shortbow b - a +0 short sword (weapon) Missiles d - 48 arrows Armour c - a +0 leather armour (worn) h - a scarf of repulsion (worn) Jewellery g - an uncursed ring of flight {unknown} Scrolls e - 2 scrolls of remove curse Comestibles f - 2 rations Skills: * Level 3.4 Fighting + Level 5.9 Bows - Level 1.3 Dodging - Level 0.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History You feel blessed for a moment. It was a scroll of remove curse. The jackal closely misses you. Terence hits you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You hit the jackal. The jackal is severely wounded. The jackal misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Terence hits you but does no damage. You hit the jackal but do no damage. Your kick misses the jackal. The jackal is severely wounded. The jackal bites you. You die... ##.!#........ .!.........### ..# ##.(#..###%..##((# #..#......#...... #..#.####...###.# #..............h. #.........## #h# ##.#K####.# #h# #.#.# #.# #@# #.#.# #.# #@# #.#.####<#####.# ..#.....[֠....# #######.######## #.# #.# #.# #.# You could see Terence and 3 jackals. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A jackal (D:2) 4 bats (D:1) 2 frilled lizards (D:1) 5 kobolds A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mojowtm the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 212 | D:1 | Reached XP level 2. HP: 11/25 MP: 2/2 1565 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/3 1574 | D:2 | Noticed Terence 1946 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, serial_bayou_pond_b D:2: layout_loops_ring, nicolae_overflow_hidden_temple, gammafunk_temple_overflow_statue, lemuel_altar_in_water, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 | 3.4 Bows | | 5.9 Dodging | | 1.3 Stealth | | 0.4 Action || total -------------------------++------- Melee: Short sword || 91 Kick || 14 Fire: Shortbow || 8 Use: Scroll || 1 Potion || 1 Eat: Chunk || 2 Armor: Leather armour || 47 Dodge: Dodged || 46 Deflected || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 60 | 8 | 11.8 | 18 | 5 | 21.7 +---------+---------+-------+---------+---------+------- D:1 | 25 | 8 | 24.2 | 13 | 5 | 27.8 D:2 | 35 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------