Dungeon Crawl Stone Soup version 0.25-a0-700-g7f8a797 (webtiles) character file. Game seed: 15635115904125172954, levelgen mode: deterministic 301 mobdeep the Grave Robber (level 6, -1/32 HPs) Began as a Deep Elf Necromancer on Apr 3, 2020. Killed from afar by an orc wizard (7 damage) ... with a puff of frost ... on level 4 of the Dungeon. The game lasted 00:21:07 (3245 turns). mobdeep the Grave Robber (Deep Elf Necromancer) Turns: 3245, Time: 00:21:08 Health: -1/32 AC: 6 Str: 7 XL: 6 Next: 14% Magic: 2/17 EV: 12 Int: 20 God: Gold: 227 SH: 0 Dex: 15 Spells: 6/17 levels left rFire . . . SeeInvis . q - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . r - +0 leather armour (curse) rPois . Spirit . i - +1 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... Rnd*Tele + d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn b - ring of protection from magic MPRegen 0.15/turn x - ring of teleportation (curse) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 227 gold pieces. Inventory: Hand Weapons q - a +0 dagger (weapon) Missiles g - 84 arrows m - 138 stones (quivered) Armour d - a +0 pair of boots (worn) i - a +1 helmet (worn) o - a +0 robe r - a cursed +0 leather armour (worn) v - a cursed +0 robe Jewellery a - an uncursed ring of protection from cold b - a ring of protection from magic (left hand) x - a cursed ring of teleportation (right hand) Scrolls h - a scroll of teleportation n - 2 scrolls of blinking p - 2 scrolls of enchant weapon s - 2 scrolls of fear Potions e - a potion of flight {unknown} j - a potion of brilliance {unknown} k - a potion of berserk rage {unknown} l - 6 potions of stabbing {unknown} t - a potion of lignification {unknown} u - a potion of resistance {unknown} Comestibles c - 8 rations Skills: + Level 0.3 Armour + Level 3.1 Dodging + Level 2.5 Stealth + Level 6.2 Spellcasting * Level 6.9 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Vampiric Draining Necr ####...... 2% 3 ##..... c - Animate Skeleton Necr N/A 1% 1 None d - Sticks to Snakes Tmut #....... 22% 2 None e - Animate Dead Necr N/A 9% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut #..... 16% 1 None Agony Necr ####.... 24% 5 #####.. Spider Form Tmut/Pois #......... 41% 3 ##..... Ice Form Ice/Tmut #....... 83% 4 ####... Blade Hands Tmut #......... 99% 5 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:4 } Annotations: D:3 Grinder Message History You swap places. Casting: Sticks to Snakes (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You create a snake! You now have 84 arrows. Something barely misses your ball python. The bullfrog skeleton barely misses your ball python. Something hits your ball python. Your ball python dies! An orc wizard appears from thin air! Reactivating autopickup. The bullfrog skeleton closely misses your ball python. Your ball python barely misses the bullfrog skeleton. Your ball python grabs the bullfrog skeleton. Your ball python constricts the bullfrog skeleton. The bullfrog skeleton hits something. The orc wizard hits you but does no damage. The orc wizard barely misses you. The orc wizard gestures at you while chanting. The puff of frost hits you! You die... #......o##.# #.....o## .+ #......# ## #......# #.....Z# #......# #.....o# ######.## #.@## # ##..###..### ##.<....... ######.### You could see an orc wizard, an orc and a bullfrog skeleton. Vanquished Creatures An ogre (D:2) A hound (D:4) 2 iguanas A hound skeleton (D:4) 4 gnolls (D:3) 3 adders A dart slug (D:2) A leopard gecko (D:4) 3 orcs 4 giant cockroaches A goblin (D:3) 4 hobgoblins 12 jackals 2 quokkas A ball python (D:3) 8 bats 2 frilled lizards 7 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mobdeep the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Reached skill level 5 in Necromancy 545 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 852 | D:2 | Noticed an ogre 1079 | D:2 | Reached XP level 3. HP: 9/19 MP: 7/10 1107 | D:2 | Learned a level 3 spell: Vampiric Draining 1109 | D:2 | Learned a level 1 spell: Animate Skeleton 1412 | D:2 | Reached XP level 4. HP: 15/24 MP: 6/12 1510 | D:2 | Killed an ogre 1510 | D:2 | Reached skill level 5 in Spellcasting 1510 | D:2 | Reached XP level 5. HP: 10/28 MP: 0/14 1843 | D:3 | Learned a level 2 spell: Sticks to Snakes 1850 | D:3 | Learned a level 4 spell: Animate Dead 1943 | D:3 | Noticed Grinder 2378 | D:3 | Paralysed by Grinder for 2 turns 3091 | D:4 | Found a basalt altar of Yredelemnul. 3114 | D:4 | Reached XP level 6. HP: 27/32 MP: 11/17 3186 | D:4 | Found Ysap's Gadget Shoppe. 3245 | D:4 | Killed from afar by an orc wizard Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_cross D:2: layout_basic, first_ration, minmay_statues_item, nrook_loot_triangle D:3: layout_basic, uniq_grinder D:4: layout_rooms, yredelemnul_altar_generic, minmay_temple_entry_enclosed_plants, serial_shops, kennysheep_mini Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 6 | 6.9 Spellcasting | 4 5 6 | 6.2 Dodging | 3 | 3.1 Armour | | 0.3 Stealth | | 2.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | 35 || 37 Cast: Pain | 49 | 53 || 102 Animate Skeleton | 3 | || 3 Vampiric Draining | 1 | 8 || 9 Sticks to Snakes | | 8 || 8 Animate Dead | | 1 || 1 Use: Scroll | 1 | 6 || 7 Potion | | 2 || 2 Stab: Sleeping | 1 | 3 || 4 Eat: Chunk | 1 | 6 || 7 Armor: Robe | 4 | || 4 Leather armour | | 82 || 82 Dodge: Dodged | 5 | 156 || 161 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 431 | 0 | 0.0 | 64 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 196 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 134 | 0 | 0.0 | 22 | 0 | 0.0 D:4 | 85 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------