Dungeon Crawl Stone Soup version 0.25-a0-668-gea548f1 (webtiles) character file. Game seed: 13891372488166785460, levelgen mode: deterministic 4 mobdeep the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on Mar 29, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (44 turns). mobdeep the Grave Robber (Deep Elf Necromancer) Turns: 44, Time: 00:00:29 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 58% Magic: 0/6 EV: 13 Int: 19 God: Gold: 4 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of curing {unknown} Comestibles c - a ration Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting * Level 5.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 5% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Agony Necr ###..... 45% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 91%) The jackal writhes in agony. The jackal misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. A jackal comes into view. The jackal bites you. You die... ###..........##### #..........# #..........# #..........# #..........# ##.#####.### #. #.# #.#####.####### #...!..@$.$.... #######h####### #$# #.# #.# #.# h.# ### You could see 2 jackals. Vanquished Creatures A bat (D:1) A goblin (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mobdeep the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 10 | D:1 | Reached skill level 5 in Necromancy 44 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: roderic_dead_forest, layout_basic Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 9 Dodge: Dodged || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------