Dungeon Crawl Stone Soup version 0.25-a0-265-g7af84ae (webtiles) character file. Game seed: 14517563430946625694, levelgen mode: deterministic 29 mobdeep the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Dec 9, 2019. Succumbed to a worker ant's poison ... on level 2 of the Dungeon. The game lasted 00:03:23 (1349 turns). mobdeep the Grave Robber (Deep Elf Necromancer) Turns: 1349, Time: 00:03:23 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 1% Magic: 2/9 EV: 13 Int: 20 God: Gold: 96 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -10) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} g - a scroll of random uselessness {unknown} Potions b - a potion of flight {unknown} e - 2 potions of lignification {unknown} Comestibles c - 3 rations Skills: + Level 2.4 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting * Level 5.7 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ####...... 3% 3 ###.... Regeneration Chrm/Necr ###....... 12% 3 ###.... Animate Dead Necr N/A 13% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 93%) The jackal writhes in agony! You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (chance to defeat MR: 89%) The worker ant writhes in agony! The worker ant bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The worker ant poisons you! You die... #.........# .........# ........ #.#.... # #.#..# #.#.####.#..# ...........# #.####b...# #..@.ah...# #######...# # #.#.#.# #######.#...# ............### ############........ .......<............ #################### You could see a worker ant, a jackal and a bat. Vanquished Creatures An ooze (D:1) 2 dart slugs (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 jackals (D:2) 2 bats (D:1) 2 frilled lizards 3 kobolds (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mobdeep the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 32 | D:1 | Reached skill level 5 in Necromancy 472 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 1347 | D:2 | Reached XP level 3. HP: 11/19 MP: 2/9 1349 | D:2 | Succumbed to a worker ant's poison Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring, minivault_26 D:2: layout_basic, chequers_serial_rivers_room_b Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.5 Spellcasting | | 3.4 Action || total -------------------------++------- Melee: Dagger || 1 Cast: Pain || 45 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 1 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 20 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 37 | 0 | 0.0 | 17 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------