Dungeon Crawl Stone Soup version 0.24-a0-504-gcfb02b9 (webtiles) character file. Game seed: 6962778506782143966 226 miscthings the Chopper (level 6, -3/32 HPs) Began as a Vine Stalker Abyssal Knight on July 18, 2019. Was a Priest of Lugonu. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 4 of the Dungeon. The game lasted 00:05:01 (2234 turns). miscthings the Chopper (VSAK) Turns: 2234, Time: 00:05:02 Health: -3/32 AC: 5 Str: 16 XL: 6 Next: 1% Magic: 0/8 EV: 11 Int: 12 God: Lugonu [***...] Gold: 154 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis + y - +2 trident (flame) rCold . . . Gourm . (no shield) rNeg . . . Faith . w - +1 leather armour {rPois} rPois + Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . l - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.50/turn h - ring of see invisible MPRegen 0.11/turn s - ring of stealth @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Depart the Abyss, Bend Space, Banish, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the Abyss 1 time. You collected 154 gold pieces. Inventory: Hand Weapons a - a +1 hand axe y - a +2 trident of flaming (weapon) Missiles q - 10 poisoned darts (quivered) Armour l - a +0 pair of gloves (worn) w - a +1 leather armour of poison resistance (worn) Jewellery h - a ring of see invisible (left hand) s - a ring of stealth (right hand) Scrolls e - a scroll of immolation f - 3 scrolls of remove curse k - a scroll of amnesia {unknown} n - a scroll of enchant weapon {unknown} p - a scroll of teleportation {unknown} r - a scroll of enchant armour {unknown} u - a scroll of fear {unknown} Potions d - 4 potions of curing i - a potion of lignification j - a potion of heal wounds {unknown} m - a potion of flight {unknown} o - 2 potions of agility {unknown} t - a potion of haste {unknown} v - a potion of degeneration {unknown} Comestibles c - 3 rations Skills: - Level 2.6 Fighting - Level 5.1(5.3) Axes + Level 1.5(3.6) Polearms - Level 1.5 Armour - Level 0.7 Dodging - Level 1.7 Invocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Nemelex Xobeh Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The gnoll misses you. Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead) The quokka is in the way. You hit the quokka. You burn the quokka. Your bite misses the quokka. The quokka is heavily wounded. The quokka closely misses you. The gnoll hits you from afar with a +0 halberd! The quokka bites you. * * * LOW HITPOINT WARNING * * * Attack whom? Press: ? - help, Dir - move target cursor, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (almost dead) You reach to attack! You barely miss the gnoll. The gnoll is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #.#.......# #.........# ##........## ##........## ###.......# ##........# #.....g...## #.....r....### #.....@......# #.....<...##.### #............... ##.............. #............... #.........###### #.....†...# #.........# #.........# You could see a gnoll and a quokka. Vanquished Creatures Ijyb (D:3) 3 gnolls (D:3) 6 adders 2 oozes 3 worms 2 dart slugs 3 leopard geckos (D:1) 9 orcs 7 giant cockroaches 7 goblins 6 hobgoblins 7 jackals 7 kobolds 2 ball pythons (D:2) 9 bats 6 frilled lizards 7 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | miscthings the Vine Stalker Abyssal Knight began the quest | for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 67 | Abyss:1 | Found a corrupted altar of Lugonu. 132 | Abyss:1 | Noticed a thrashing horror 170 | Abyss:1 | Noticed a sixfirhy 175 | D:1 | Escaped the Abyss 236 | D:1 | Reached skill level 2 in Axes 261 | D:1 | Reached * piety under Lugonu 374 | D:1 | Reached XP level 2. HP: 9/16 MP: 4/4 598 | D:1 | Reached skill level 3 in Axes 626 | D:1 | Reached XP level 3. HP: 16/19 MP: 5/5 964 | D:2 | Reached ** piety under Lugonu 989 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 989 | D:2 | Reached XP level 4. HP: 13/23 MP: 4/6 1154 | D:2 | Reached skill level 4 in Axes 1455 | D:2 | Found a sparkling altar of Nemelex Xobeh. 1644 | D:3 | Reached XP level 5. HP: 27/27 MP: 7/7 1892 | D:3 | Noticed Ijyb 1898 | D:3 | Paralysed by Ijyb for 7 turns 1906 | D:3 | Paralysed by Ijyb for 5 turns 1932 | D:3 | Killed Ijyb 1932 | D:3 | Reached skill level 5 in Axes 2158 | D:3 | Reached skill level 1 in Polearms 2181 | D:3 | Reached *** piety under Lugonu 2181 | D:3 | Reached XP level 6. HP: 10/32 MP: 1/8 2234 | D:4 | Slain by a gnoll Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_loops_ring D:2: layout_rooms, nemelex_dance_club_becter D:3: layout_rooms, uniq_ijyb D:4: layout_rooms, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 2 3 4 5 | 5.1 Polearms | 1 | 1.5 Fighting | | 2.6 Armour | | 1.5 Dodging | | 0.7 Invocations | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 95 | 130 || 225 Bite | 17 | 35 || 52 Trident | | 39 || 39 Invok: Depart the Abyss | 1 | || 1 Use: Scroll | 4 | || 4 Stab: Sleeping | | 2 || 2 Eat: Chunk | | 5 || 5 Armor: Ring mail | 54 | 85 || 139 Leather armour | 6 | 14 || 20 Dodge: Dodged | 79 | 115 || 194 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 277 | 46 | 14.2 | 84 | 3 | 3.4 +---------+---------+-------+---------+---------+------- D:1 | 45 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 79 | 10 | 11.2 | 19 | 2 | 9.5 D:3 | 138 | 36 | 20.7 | 35 | 1 | 2.8 D:4 | 15 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------