Dungeon Crawl Stone Soup version 0.25-a0-366-g516bc45 (webtiles) character file. Game seed: 7741742459492957794, levelgen mode: deterministic 1 mirelia the Ducker (level 1, 0/7 HPs) Began as a Felid Air Elementalist on Jan 6, 2020. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:28 (130 turns). mirelia the Ducker (Felid Air Elementalist) Turns: 130, Time: 00:02:29 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 16% Magic: 4/4 EV: 18 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Potions a - a potion of flight {unknown} Comestibles b - a ration Skills: + Level 2.9 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 0.8 Conjurations + Level 2.6 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 19% 2 ###.... Static Discharge Conj/Air #....... 30% 3 ###.... Airstrike Air ##........ 56% 4 #####.. Lightning Bolt Conj/Air #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The bat hits you. The bat hits you but does no damage. You completely miss the goblin. The goblin is heavily wounded. The bat barely misses you. The goblin hits you with a +0 club. You scratch the goblin but do no damage. The goblin is heavily wounded. The bat closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You scratch the goblin but do no damage. The goblin is heavily wounded. The bat barely misses you. The goblin barely misses you. The bat misses you. The bat hits you but does no damage. The bat misses you. The bat closely misses you. The bat barely misses you. The bat misses you. The bat closely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... ..........# .........## #.......# #....%..# #########.......## ### #.......#...%.#..# ..# #.......#######..# ..# #.......########.## ..####.......#..@b.g..># .............#.######### #######'######.# #.# #.# #.# #.# #.# #.# #.######.# #........# ########## You could see a goblin and a bat. Vanquished Creatures A frilled lizard (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mirelia the Felid Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 113 | D:1 | Upgraded the game from 0.25-a0-365-g7600c65 to | 0.25-a0-366-g516bc45 130 | D:1 | Slain by a bat Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 2 Armor: Skin || 3 Dodge: Dodged || 49 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------