Dungeon Crawl Stone Soup version 0.25-a0-299-gced51cc (console) character file. Game seed: 11371466236757337435, levelgen mode: deterministic 11 minmay the Shield-Bearer (level 2, 7/21 HPs) Began as an Octopode Fighter on Dec 20, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:13 (130 turns). minmay the Shield-Bearer (Octopode Fighter) Turns: 130, Time: 00:00:14 Health: 7/21 AC: 1 Str: 15 XL: 2 Next: 29% Magic: 2/4 EV: 11 Int: 10 God: Gold: 7 SH: 8 Dex: 11 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: lethally poisoned (7 -> 0), very slightly contaminated, invisible A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) h - a +0 falchion (You found it on level 2 of the Dungeon) Missiles i - 25 stones (quivered) Armour b - a +0 shield (worn) Scrolls e - a scroll of fear {unknown} g - a scroll of teleportation {unknown} Potions c - 2 potions of might Comestibles d - a ration f - 5 chunks of flesh Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 3.0 Dodging - Level 3.0 Shields + Level 1.7 Spellcasting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History A bat comes into view. You see here a potion of might. You see here 25 stones. i - 25 stones You see here a potion of might. c - 2 potions of might (gained 1) There is a stone staircase leading down here. The bat closely misses you. You riposte. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. You riposte. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat barely misses you. You hit the bat. Your grab misses the bat. The bat is moderately wounded. The bat misses you. You riposte. You hit the bat. Your grab misses the bat. The bat is severely wounded. You barely miss the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! No target in view! You butcher the bat corpse. f - 3 chunks of flesh (gained 1) You see here a bat skeleton. x2 Key pressed, stopping explore. No target in view! You now have 7 gold pieces. Magic restored. j - a silvery potion An adder comes into view. The adder hisses angrily. An adder is nearby! The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You grab the adder. You squeeze the adder. The adder is severely wounded. You constrict the adder. You feel sick. The adder bites you. x2 You are lethally poisoned! The adder poisons you! You slash the adder! You kill the adder! Your Spellcasting skill increases to level 1! You have reached level 2! You feel sick. No target in view! No target in view! Unknown command. No target in view! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Okay, then. You feel sick. You see here an adder corpse. You butcher the adder corpse. You feel sick. Things that are here: 2 chunks of flesh; an adder skeleton f - 5 chunks of flesh (gained 2) You feel sick. It was a potion of invisibility. You fade into invisibility! You feel sick. You are very lightly contaminated with residual magic. There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.. #.# ####. #.. #.# #. #..#######.########. #...............#... #.#.##.####.###.#.## #......# #.# #..... ###.#### #.###.#.## #%# #.....#... #@# ########## #.# # #.# # #.# .### #.. ..... ### #..## #. There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:2) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 124 | D:2 | Reached skill level 1 in Spellcasting 124 | D:2 | Reached XP level 2. HP: 12/21 MP: 2/4 130 | D:2 | Quit the game Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_cross, overflow_temple_1_default, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 1 | 1.7 Fighting | | 3.0 Long Blades | | 2.0 Dodging | | 3.0 Shields | | 3.0 Action || total -------------------------++------- Melee: Long sword || 5 Tentacles || 3 Constrict || 2 Use: Potion || 1 Dodge: Dodged || 4 Rpst.: Long sword || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 17 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 15 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------