Dungeon Crawl Stone Soup version 0.25-a0-185-g6cfeca7 (console) character file. Game seed: 4247111657619209594, levelgen mode: deterministic 77 minmay the Magician (level 4, 2/31 HPs) Began as an Octopode Fighter on Nov 29, 2019. Quit the game on level 3 of the Dungeon. The game lasted 00:00:32 (276 turns). minmay the Magician (Octopode Fighter) Turns: 276, Time: 00:00:32 Health: 2/31 AC: 1 Str: 15 XL: 4 Next: 33% Magic: 9/9 EV: 11 Int: 11 God: Gold: 5 SH: 8 Dex: 11 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 shield (worn) Scrolls e - a scroll of immolation {unknown} g - a scroll of identify {unknown} h - 3 scrolls of fog {unknown} Potions c - a potion of might Comestibles d - 2 rations f - 9 chunks of flesh Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 3.0 Dodging - Level 3.0 Shields + Level 3.4 Spellcasting You had 9 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The shaft crumbles and collapses. Found 4 gold pieces. A jackal, a giant cockroach and a kobold come into view. A sky beast comes into view. The kobold moves out of view. A jackal and an orc come into view. You hit the sky beast. The sky beast is lightly wounded. You block the sky beast's attack. You barely miss the sky beast. The sky beast is lightly wounded. You block the sky beast's attack. Unknown command. The giant cockroach misses you. You riposte. You hit the giant cockroach. You grab the giant cockroach. The giant cockroach is heavily wounded. You release your grip on the giant cockroach. The jackal barks! You hear a bark! x2; You hear a shout! You block the giant cockroach's attack. A jackal comes into view. x2 The orc shouts! The giant cockroach barely misses you. You riposte. You closely miss the giant cockroach. You grab the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You release your grip on the giant cockroach. The sky beast closely misses you. Found a ration. You open the door. The sky beast hits you. The sky beast shocks you. There is an open door here. A quokka comes into view. The jackal barely misses you. Found a murky amethyst potion. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. The sky beast misses you. A giant cockroach comes into view. You block the giant cockroach's attack. The giant cockroach closely misses you. You riposte. You slash the giant cockroach! You kill the giant cockroach! You see here a giant cockroach corpse. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A hobgoblin comes into view. It is wielding a +0 club. The helpless hobgoblin fails to defend itself. You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin barely misses you. Something hits you. Something shocks you. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Things that are here: a +0 club; a hobgoblin corpse Some of the chunks of flesh in your inventory have rotted away. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#!# #.# #.# #.# #.# #.# #s# #.# #+# #.# #@# #.# #.# #s# #.# #.# #h# #h# #h# #h# #.# #h# #h# #.# #s# #.######.# You could see 3 jackals and a giant cockroach. Vanquished Creatures A bullfrog (D:2) A worm (D:2) 2 giant cockroaches A hobgoblin (D:3) A quokka (D:2) 2 bats (D:1) A frilled lizard (D:2) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 89 | D:2 | Noticed a bullfrog 92 | D:2 | Killed a bullfrog 92 | D:2 | Reached skill level 3 in Spellcasting 92 | D:2 | Reached XP level 2. HP: 21/21 MP: 1/6 92 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 92 | D:2 | Reached XP level 4. HP: 31/31 MP: 1/9 216 | D:2 | You fall into a shaft and drop 1 floor! 217 | D:3 | Noticed a sky beast 276 | D:3 | Quit the game Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_corners D:2: layout_rooms, nicolae_overflow_hidden_temple, kennysheep_small_spiral D:3: layout_basic, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.4 Fighting | | 3.0 Long Blades | | 2.0 Dodging | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 6 | 10 || 16 Constrict | 4 | 5 || 9 Tentacles | 3 | 3 || 6 Stab: Sleeping | | 1 || 1 Armor: Skin | 2 | || 2 Dodge: Dodged | 2 | 8 || 10 Block: Shield | 4 | 6 || 10 Rpst.: Long sword | 1 | 3 || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 110 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 103 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------