Dungeon Crawl Stone Soup version 0.25-a0-109-ge9c0e85 (console) character file. Game seed: 6601566882468825507, levelgen mode: deterministic 58 minmay the Magician (level 4, -5/31 HPs) Began as an Octopode Fighter on Nov 18, 2019. Slain by an ice beast (14 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (660 turns). minmay the Magician (Octopode Fighter) Turns: 660, Time: 00:00:43 Health: -5/31 AC: 1 Str: 15 XL: 4 Next: 2% Magic: 8/8 EV: 11 Int: 11 God: Gold: 66 SH: 8 Dex: 11 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . b - +0 shield rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles g - 32 arrows i - 18 stones (quivered) Armour b - a +0 shield (worn) Scrolls e - a scroll of blinking {unknown} j - a scroll of identify {unknown} Potions c - a potion of might f - a potion of mutation {unknown} Comestibles d - 2 rations h - 10 chunks of flesh Skills: - Level 3.0 Fighting - Level 2.0 Long Blades - Level 3.0 Dodging - Level 3.0 Shields + Level 3.1 Spellcasting You had 9 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You now have 66 gold pieces (gained 17). Items here: %%% ))) [ Butcher a goblin corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the goblin corpse. You butcher the human corpse of Terence. You butcher the hobgoblin corpse. h - 3 chunks of flesh; h - 5 chunks of flesh (gained 2) h - 6 chunks of flesh (gained 1) Items here: %%% ))) [ Okay, then. You see here a worm corpse. You start resting. Magic restored. You butcher the worm corpse. h - 9 chunks of flesh (gained 3) i - 18 stones (gained 1) Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! The rat bites you. Your shield prevents you from hitting the rat. Your grab misses the rat. You block the rat's attack. You closely miss the rat. You grab the rat. You constrict the rat. You kill the rat! You butcher the rat corpse. h - 10 chunks of flesh (gained 1) You see here a rat skeleton. x2 Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. A bat comes into view. There is a stone staircase leading up here. A bat is nearby! You block the bat's attack. You closely miss the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! You have reached level 4! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a stone staircase leading down here. You climb downwards. A giant cockroach comes into view. There is a stone staircase leading up here. A giant cockroach is nearby! A giant cockroach is nearby! The helpless giant cockroach fails to defend itself. You hit the giant cockroach. You kill the giant cockroach! No target in view! HP restored. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! There is a stone staircase leading up here. You aren't carrying any items that you can evoke. Unknown command. The ice beast hits you. The ice beast freezes you! You climb upwards. There is a stone staircase leading down here. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... #. . .##.# ..#.# #.#.# #.#.# #.#.###J# #. #. #>#.#.# . . .. ##@Y.#.# .#. .# #......# ...##. #......###.##.. #.......#...#.# #....<..##.##.##### #........#)#....... #.....#.##.#..##### #.....#..#.#.###... #...####.........## You could see an ice beast. Vanquished Creatures Terence (D:2) An adder (D:2) 2 worms (D:2) A dart slug (D:2) 4 bats A giant cockroach (D:3) 3 hobgoblins (D:2) 2 goblins 2 kobolds (D:2) 5 rats (D:2) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Octopode Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 55 | D:2 | Noticed Terence 99 | D:2 | Reached skill level 1 in Spellcasting 110 | D:2 | Reached XP level 2. HP: 14/21 MP: 4/4 335 | D:2 | Reached skill level 2 in Spellcasting 335 | D:2 | Reached XP level 3. HP: 5/26 MP: 4/6 581 | D:2 | Killed Terence 581 | D:2 | Reached skill level 3 in Spellcasting 635 | D:2 | Reached XP level 4. HP: 29/31 MP: 8/8 649 | D:3 | Noticed an ice beast 660 | D:2 | Slain by an ice beast Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, kennysheep_flooded_box, kennysheep_boxes D:2: minmay_spotlight, layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage D:3: wander_river, layout_basic, bloody_trog, marbit_many_paths, kennysheep_slug_shrine, chequers_ecumenical_altar_simple, first_ration, uniq_natasha, uniq_jessica, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 2 3 | 3.1 Fighting | | 3.0 Long Blades | | 2.0 Dodging | | 3.0 Shields | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 46 | 1 || 47 Constrict | 14 | || 14 Tentacles | 11 | || 11 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 5 | || 5 Dodge: Dodged | 13 | || 13 Block: Shield | 21 | || 21 Rpst.: Long sword | 3 | || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 49 | 35 | 41.7 | 19 | 3 | 13.6 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 44 | 35 | 44.3 | 16 | 3 | 15.8 D:3 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------