Dungeon Crawl Stone Soup version 0.24-a0-616-ge2a249a (console) character file. Game seed: 6532350215008495110, levelgen mode: deterministic 30 minmay the Sneak (level 3, -5/21 HPs) Began as an Octopode Enchanter on Sept 15, 2019. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:45 (655 turns). minmay the Sneak (Octopode Enchanter) Turns: 655, Time: 00:00:46 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 20% Magic: 7/7 EV: 13 Int: 18 God: Gold: 88 SH: 0 Dex: 12 Spells: 7/8 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) g - a +0 hunting sling (You found it on level 2 of the Dungeon) Missiles i - 19 stones (quivered) Scrolls e - a scroll of remove curse {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of agility {unknown} h - 2 potions of haste {unknown} Comestibles b - 4 chunks of flesh c - 3 rations Skills: - Level 1.0 Short Blades - Level 2.0 Dodging - Level 4.0 Stealth + Level 3.3 Spellcasting - Level 3.0 Hexes You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 13% 2 ##..... Confuse Hex ##...... 14% 3 ###.... Tukima's Dance Hex ##...... 14% 3 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You see here a frilled lizard skeleton. x2 Key pressed, stopping explore. No target in view! You see here a frilled lizard skeleton. Some of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A bat comes into view. A bat is nearby! The bat hits you but does no damage. Some of the chunks of flesh in your inventory have rotted away. Found 19 stones. The bat misses you. The bat closely misses you. x2 You hit the bat but do no damage. Your grab misses the bat. The bat hits you. x3 You barely miss the bat. Your grab misses the bat. The bat hits you. A bat is nearby! You hit the bat. You kill the bat! Found a dagger. Some of the chunks of flesh in your inventory have rotted away. You see here 19 stones. Key pressed, stopping explore. No target in view! No target in view! No target in view! You see here 19 stones. i - 19 stones 2 gnolls and an orc come into view. A gnoll is wielding a +2 flail of protection. The orc shouts! The gnoll shouts! You hear a shout! An orc comes into view. It is wielding a +0 war axe. The orc moves out of view. The gnoll shouts! You see here a dagger. A gnoll comes into view. It is wielding a +0 club. Throwing (i - inventory) i - 19 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club Okay, then. You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. You constrict the gnoll. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 halberd The floor, spattered with blood. You completely miss the gnoll. The gnoll is severely wounded. You constrict the gnoll. You release your grip on the gnoll. The gnoll hits you with a +0 club! You die... #.# #.# #.# #.# #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.# #.# # #g###### #.# # #.g@...# #.# # ######.# #.# # #.# ##.### #.########.).## #.........###.. #########.# #.. #.###.# ##...## ###### You could see 2 gnolls. Vanquished Creatures An adder (D:2) 2 dart slugs 2 giant cockroaches (D:2) 3 goblins 2 hobgoblins (D:2) 3 bats 2 frilled lizards (D:3) A kobold (D:2) A rat (D:3) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Octopode Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 111 | D:2 | Reached XP level 2. HP: 15/17 MP: 3/5 395 | D:2 | Reached skill level 3 in Spellcasting 395 | D:2 | Reached XP level 3. HP: 21/21 MP: 5/7 655 | D:3 | Slain by a gnoll Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic D:2: minmay_evil_eye, layout_loops_ring, first_ration D:3: minmay_octagon_keep, layout_loops_ring, grunt_temple_overflow_lords_of_destruction Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Short Blades | | 1.0 Dodging | | 2.0 Stealth | | 4.0 Hexes | | 3.0 Action || total -------------------------++------- Melee: Dagger || 35 Tentacles || 8 Constrict || 8 Stab: Sleeping || 8 Armor: Skin || 2 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 2 | 4.5 | 15 | 2 | 11.8 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 29 | 2 | 6.5 | 8 | 2 | 20.0 D:3 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------