Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (console) character file. Game seed: 9029224448939846932, levelgen mode: deterministic 0 minmay the Charmwright (level 1, 11/11 HPs) Began as a Vine Stalker Wanderer on Sept 5, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (10 turns). minmay the Charmwright (Vine Stalker Wanderer) Turns: 10, Time: 00:00:07 Health: 11/11 AC: 6 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 ring mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.03/turn d - +1 ring of protection MPRegen 0.08/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Jewellery d - a +1 ring of protection (left hand) (You found it on level 1 of the Dungeon) Potions b - a potion of degeneration {unknown} Comestibles f - a ration Skills: + Level 1.7 Fighting + Level 1.0 Armour Level 3.0 Charms Level 2.0 Poison Magic Level 1.7 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sting Conj/Pois #... 38% 1 ##..... Magic Dart Conj #... 52% 1 ##..... Poisonous Vapours Pois/Air #..... 52% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 82% 3 ####... Conjure Flame Conj/Fire #....... 88% 3 ####... Olgreb's Toxic Radiance Pois #....... 95% 4 #####.. Venom Bolt Conj/Pois #......... 100% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History Welcome, minmay the Vine Stalker Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a murky grey potion and an emerald ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 ring mail, a ration; and the following spells available to memorise: Sting, Magic Dart, Poisonous Vapours, Mephitic Cloud, Conjure Flame, Olgreb's Toxic Radiance, Venom Bolt. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Found a hunting sling and 5 stones. b - a murky grey potion d - an emerald ring Put on which piece of jewellery? (? for menu, Esc to quit) d - a +1 ring of protection (left hand) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ##.#### \#####. .#\#... ......#\#....... ...............7. #...(............. #.7............... #................. #.....7...@.}..... 7................# 7..............7## #..............# #~.............# ###.<......7).7# ##...........# ##..7....7.## ########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | minmay set off with the following items: a +0 club, a +0 | ring mail, a ration; and the following spells available to | memorise: Sting, Magic Dart, Poisonous Vapours, Mephitic | Cloud, Conjure Flame, Olgreb's Toxic Radiance, Venom Bolt 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 10 | D:1 | Quit the game Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, glass_columns_a, minivault_26, minmay_misc_feat_x, minmay_misc_feat_plants Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------