Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971 (console) character file. Game seed: 16206991439976840514, levelgen mode: deterministic 101 minmay the Magician (level 4, 2/29 HPs) Began as an Octopode Gladiator on Sept 3, 2019. Quit the game on level 5 of the Dungeon. The game lasted 00:00:31 (283 turns). minmay the Magician (Octopode Gladiator) Turns: 283, Time: 00:00:32 Health: 2/29 AC: 1 Str: 13 XL: 4 Next: 75% Magic: 7/9 EV: 14 Int: 11 God: Gold: 33 SH: 0 Dex: 13 Spells: 10/10 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: lethally poisoned (2 -> -11) A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles c - 3 throwing nets (quivered) j - 12 stones Armour b - a +0 hat (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of magic mapping {unknown} h - a scroll of fear {unknown} Comestibles d - a ration f - 10 chunks of flesh Skills: - Level 2.0 Fighting - Level 3.0 Long Blades - Level 2.0 Throwing - Level 3.0 Dodging + Level 3.8 Spellcasting You had 10 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The hound skeleton closely misses you. You riposte. You hit the hound skeleton. Your grab misses the hound skeleton. You squeeze the hound skeleton! The hound skeleton is heavily damaged. You hit the hound skeleton but do no damage. You grab the hound skeleton. You squeeze the hound skeleton! The hound skeleton is almost destroyed. You constrict the hound skeleton. The hound skeleton barely misses you. You slash the hound skeleton! You destroy the hound skeleton! Your Spellcasting skill increases to level 3! No target in view! Unknown command. Found a stone staircase leading up. You see here a worker ant corpse. You butcher the worker ant corpse. f - 16 chunks of flesh (gained 3) Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading down. Found a stone staircase leading down. A scorpion comes into view. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. You slash the scorpion! Your grab misses the scorpion. You squeeze the scorpion. The scorpion is severely wounded. The scorpion barely misses you. You barely miss the scorpion. You grab the scorpion. The scorpion is severely wounded. You constrict the scorpion. The scorpion barely misses you. You barely miss the scorpion. The scorpion is severely wounded. You constrict the scorpion. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is almost dead. You constrict the scorpion. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You hit the scorpion. You kill the scorpion! You have reached level 4! You feel sick. It was a potion of cancellation. You feel magically purged. You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You see here a scorpion corpse. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. * * * LOW HITPOINT WARNING * * * You feel sick. You climb downwards. A hound comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. Found a ration. There is a stone staircase leading up here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#.# ###...### #.......# #%......# #.......# #.......# #..h....# #...@...# #.......# #.......# #.......# ######### You could see a hound (sleeping). Vanquished Creatures A scorpion (D:4) A worker ant (D:4) A hound skeleton (D:4) 2 worms (D:3) 2 giant cockroaches A goblin (D:2) A hobgoblin (D:2) A ball python skeleton (D:4) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 83 | D:3 | Reached skill level 1 in Spellcasting 112 | D:3 | Reached XP level 2. HP: 19/19 MP: 2/4 257 | D:4 | Reached skill level 2 in Spellcasting 257 | D:4 | Reached XP level 3. HP: 23/24 MP: 5/7 259 | D:4 | Reached skill level 3 in Spellcasting 268 | D:4 | Noticed a scorpion 276 | D:4 | Killed a scorpion 276 | D:4 | Reached XP level 4. HP: 12/29 MP: 7/9 282 | D:5 | Entered Level 5 of the Dungeon 283 | D:5 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: layout_basic, first_ration D:3: layout_basic, uniq_robin D:4: layout_rooms D:5: layout_rooms, serial_shops, shop_fountains, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 2 3 | 3.8 Fighting | | 2.0 Long Blades | | 3.0 Throwing | | 2.0 Dodging | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 23 | || 23 Constrict | 7 | || 7 Tentacles | 10 | || 10 Use: Potion | | 1 || 1 Armor: Skin | 1 | || 1 Dodge: Dodged | 23 | || 23 Rpst.: Long sword | 8 | || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 145 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 12 | 0 | 0.0 | 3 | 0 | 0.0 D:4 | 129 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------