Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (console) character file. Game seed: 8722879172252525248 7 minmay the Vexing (level 2, 0/19 HPs) Began as a Barachi Enchanter on July 27, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (330 turns). minmay the Vexing (Barachi Enchanter) Turns: 330, Time: 00:00:20 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 0% Magic: 2/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) f - a +0 club (You found it on level 1 of the Dungeon) Missiles c - 28 stones (quivered) Armour b - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} Comestibles d - a ration Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth + Level 2.8 Spellcasting - Level 3.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 16% 2 ##..... Confuse Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Dazzling Spray Conj/Hex #..... 30% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. A jackal comes into view. The goblin closely misses you. The hobgoblin hits you with a +0 club. The goblin closely misses you. The goblin misses you. There is an open door here. Cast which spell? (? or * to list) Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (chance to defeat MR: 64%) The goblin is outlined in light. The goblin closely misses you. You hit the goblin but do no damage. A jackal comes into view. You barely miss the goblin. The goblin barely misses you. The jackal barks! You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin completely misses you. You closely miss the goblin. The goblin is moderately wounded. A jackal comes into view. The goblin hits you with a +0 club. A frilled lizard comes into view. The jackal barks! x2 You hit the goblin. You kill the goblin! The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Cast which spell? (? or * to list) Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (moderately wounded, chance to defeat MR: 64%) The hobgoblin is outlined in light. The hobgoblin misses you. A kobold comes into view. It is wielding a +0 vampiric short sword. The kobold shouts! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! The jackal bites you. * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 66%) The jackal is outlined in light. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... #......... # #.######.# h........##.# #.# #.# #.........#.###.#### #.# #..................###.# #Kl.#####.####.#.# ##h## #.###<...# #h# #...##...# #h# ####.##### ##@## #.# ##...## #.# ##.....## #.# .######.......## ##.### .......).......####....#### ...............'........... ...###.........####....#### .# #........## #..#.# #.#.....## #.....# You could see 3 jackals, a kobold and a frilled lizard. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A bat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 7/19 MP: 2/5 330 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_corners Action || total -------------------------++------- Melee: Dagger || 34 Cast: Corona || 3 Armor: Robe || 8 Dodge: Dodged || 24 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------