Dungeon Crawl Stone Soup version 0.24-a0-520-g8fd06ad (console) character file. Game seed: 16324639206946579541 1 minmay the Vexing (level 1, 0/13 HPs) Began as a Barachi Enchanter on July 27, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:31 (102 turns). minmay the Vexing (Barachi Enchanter) Turns: 102, Time: 00:00:32 Health: 0/13 AC: 3 Str: 9 XL: 1 Next: 20% Magic: 3/3 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . c - +0 helmet (curse) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn e - ring of see invisible MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -7), can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) c - a cursed +0 helmet (worn) (You found it on level 1 of the Dungeon) Jewellery e - a ring of see invisible (left hand) (You found it on level 1 of the Dungeon) Comestibles d - a ration Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting - Level 3.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Confuse Hex ##...... 17% 3 ###.... Tukima's Dance Hex ##...... 17% 3 ###.... Dazzling Spray Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 shatter xp Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Found an escape hatch in the floor. A rat comes into view. A rat is nearby! A rat is nearby! Found 5 gold pieces. There is an escape hatch in the floor here. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! Found 21 sling bullets. You now have 5 gold pieces. A frilled lizard and a hobgoblin come into view. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. 2 adders and a rat come into view. Found 6 gold pieces, a ration and a hand axe. Found a faded altar of an unknown god. You can't go up here! The adder bites you. The adder misses you. Found 2 bubbling brown potions. Hop to where? Press: ? - help, Dir - move target cursor Boing! You see here a ration. You aren't carrying any items that you can evoke. You aren't carrying any potions. Unknown command. You aren't carrying any scrolls. Put on which piece of jewellery? (? for menu, Esc to quit) e - a ring of see invisible (left hand) You hit the adder. The adder is moderately wounded. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder closely misses you. You hit the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is moderately wounded. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder. The adder is heavily wounded. You die... .# .. ##### .##.##)##rS@# ........#%### ....##.....# ##$........# .....#..r..# ..~.~.~~~..# ..~~..~~...# ~~~~~~~....# ~~~~~~~~~..# You could see an adder and a rat. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Barachi Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed a demigod 3 | D:1 | Noticed a felid 5 | D:1 | Noticed a demonspawn 5 | D:1 | Noticed a vine stalker 7 | D:1 | Noticed a spriggan 10 | D:1 | Noticed a centaur 10 | D:1 | Noticed a minotaur 12 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a ghoul 16 | D:1 | Noticed a vampire 16 | D:1 | Noticed a troll 18 | D:1 | Noticed an octopode 18 | D:1 | Noticed a tengu 20 | D:1 | Noticed a merfolk 22 | D:1 | Noticed an elf 22 | D:1 | Noticed a formicid 24 | D:1 | Noticed a human 24 | D:1 | Noticed a draconian 26 | D:1 | Noticed a halfling 26 | D:1 | Noticed a gargoyle 28 | D:1 | Noticed an ogre 28 | D:1 | Noticed a naga 81 | D:2 | Found a faded altar of an unknown god. 102 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: kb_arrival_jail, layout_basic, st_stairs_7 D:2: layout_basic, lemuel_doored_altar, chequers_ecumenical_altar_island, corexii_corridor_pit, minmay_misc_feat_tower, okawaru_altar_gauntlet_db, uniq_terence Action || total -------------------------++------- Melee: Dagger || 12 Abil: Hop || 1 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------