Dungeon Crawl Stone Soup version 0.24-a0-429-g4608c8f (console) character file. Game seed: 4864603020091859266 0 minmay the Magician (level 1, 13/13 HPs) Began as a Vampire Wanderer on June 14, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:00 (0 turns). minmay the Magician (Vampire Wanderer) Turns: 0, Time: 00:00:01 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/8 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of lignification Skills: + Level 1.0 Throwing Level 1.0 Shields + Level 4.0 Spellcasting Level 3.0 Hexes Level 1.1 Charms Level 1.0 Translocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex ##..... 6% 1 N/A Ensorcelled Hibernation Hex/Ice #..... 17% 2 N/A Confuse Hex ##...... 19% 3 N/A Tukima's Dance Hex ##...... 19% 3 N/A Summon Butterflies Summ #....... 21% 1 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Summon Guardian Golem Hex/Summ #....... 32% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, minmay the Vampire Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe; and the following spells available to memorise: Corona, Ensorcelled Hibernation, Confuse, Tukima's Dance, Summon Butterflies, Dazzling Spray, Summon Guardian Golem. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # #. . #. # .####.####.#### ............... .......@....... ............... .####.####.#### #. # . #. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Vampire Wanderer began the quest for the Orb. 0 | D:1 | minmay set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe; and the following | spells available to memorise: Corona, Ensorcelled | Hibernation, Confuse, Tukima's Dance, Summon Butterflies, | Dazzling Spray, Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, kennysheep_decorative_pillar, dk_noncrumbling_2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------