Dungeon Crawl Stone Soup version 0.24-a0-422-g9eff389 (console) character file. Game seed: 7709394505794336215 0 minmay the Charmwright (level 1, 15/15 HPs) Began as a Vampire Wanderer on June 13, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). minmay the Charmwright (Vampire Wanderer) Turns: 0, Time: 00:00:10 Health: 15/15 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) d - 11 poisoned darts Armour e - a +0 leather armour (worn) Skills: + Level 1.0 Fighting + Level 1.1 Short Blades + Level 1.0 Throwing + Level 1.1 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Butterflies Summ #....... 30% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ #....... 67% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Welcome, minmay the Vampire Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 4 throwing nets, 11 poisoned darts, a +0 leather armour; and the following spell memorised: Summon Butterflies; and the following spells available to memorise: Call Canine Familiar. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ###...### ##.......##.. #..........# #....@....# #.........# ##.......## ###...### ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | minmay the Vampire Wanderer began the quest for the Orb. 0 | D:1 | minmay set off with the following items: a +0 dagger, 4 | throwing nets, 11 poisoned darts, a +0 leather armour; and | the following spell memorised: Summon Butterflies; and the | following spells available to memorise: Call Canine | Familiar 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, chequers_mini_garden Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------