Dungeon Crawl Stone Soup version 0.19.3-4-gbf9329e (webtiles) character file. 0 miculber the Skirmisher (level 1, 17/18 HPs) Began as a Demigod Wanderer on Jan 28, 2017. Got out of the dungeon alive. The game lasted 00:00:48 (18 turns). miculber the Skirmisher (Demigod Wanderer) Turns: 18, Time: 00:00:48 Health: 17/18 AC: 5 Str: 16 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . c - +0 shortbow rCold . . . Gourm . b - +0 ring mail rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: high mp 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 shortbow (weapon) Missiles d - 24 arrows (quivered) Armour b - a +0 ring mail (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - a bread ration Skills: + Level 2.6 Fighting - Level 1.0 Bows - Level 1.0 Armour - Level 1.0 Stealth + Level 2.6 Spellcasting Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 34% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You shoot an arrow. The arrow barely misses the bat. The bat hits you but does no damage. The bat barely misses you. Firing (i - inventory): d - 26 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot an arrow. The arrow misses the bat. The bat hits you but does no damage. Firing (i - inventory): d - 25 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat You shoot an arrow. The arrow barely misses the bat. The bat hits you but does no damage. You enter the shallow water. Moving in this stuff is going to be slow. The bat hits you but does no damage. The bat closely misses you. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The bat hits you. You have escaped! ###### #≈≈≈≈# #≈##≈# #≈≈≈≈### #≈#@b'(# #≈#≈≈#.# #≈##≈#... ≈#≈≈≈##b(# # #### ..# ..# (# .# You could see a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miculber the Demigod Wanderer began the quest for the Orb. 0 | D:1 | miculber set off with: a book of Minor Magic, a +0 ring mail, a +0 shortbow, 30 arrows, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 6/6 2 | D:1 | Learned a level 1 spell: Magic Dart 18 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Fire: Shortbow || 6 Armor: Ring mail || 7 Dodge: Dodged || 5