Dungeon Crawl Stone Soup version 0.19.1-1-g22dce08 (webtiles) character file. 2 miculber the Skirmisher (level 1, 5/21 HPs) Began as a Formicid Wanderer on Jan 6, 2017. Got out of the dungeon alive. The game lasted 00:01:19 (140 turns). miculber the Skirmisher (Formicid Wanderer) Turns: 140, Time: 00:01:19 Health: 5/21 AC: 2 Str: 15 XL: 1 Next: 33% Magic: 1/1 EV: 11 Int: 11 God: Gold: 10 SH: 0 Dex: 11 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +2 blowgun f - a +0 dagger Missiles c - 2 curare-tipped needles h - 24 stones (quivered) Armour e - a +0 robe (worn) Scrolls i - 2 scrolls of remove curse {unknown} Potions d - a potion of lignification j - a potion of curing {unknown} Comestibles g - a bread ration Skills: + Level 5.5 Fighting + Level 1.0 Long Blades + Level 1.0 Throwing + Level 1.0 Dodging + Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin barely misses you. You riposte. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. Found an escape hatch in the floor. You slash the hobgoblin! You kill the hobgoblin! You see here a club. You now have 10 gold pieces. You see here a dagger. A bat comes into view. The bat is sucked into a shaft! The shaft crumbles and collapses. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! # #....>.........# #..............# ##........[...## ##..........## ######.##### #.## #..# ##.#### #...@# ###### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | miculber the Formicid Wanderer began the quest for the Orb. 0 | D:1 | miculber set off with: 2 curare-tipped needles, a +2 blowgun, a +0 falchion, a potion of lignification, a +0 robe, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 21/21 MP: 1/1 77 | D:1 | HP: 1/21 [hobgoblin/club (3)] 140 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Falchion || 9 Armor: Robe || 3 Dodge: Dodged || 5 Rpst.: Falchion || 2