Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 145 miculber the Ducker (level 5, -4/39 HPs) Began as a Merfolk Wanderer on Sept 15, 2016. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:16:53 (1664 turns). miculber the Ducker (Merfolk Wanderer) Turns: 1664, Time: 00:16:54 Health: -4/39 AC: 5 Str: 15 XL: 5 Next: 27% Magic: 4/7 EV: 12 Int: 12 God: Gold: 129 SH: 0 Dex: 9 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . n - +2 pair of gloves SustAt . Harm . (no boots) MR ..... o - amulet of regeneration Stlth ++........ (no ring) (no ring) @: lethally poisoned (-4 -> -5), not resistant to hostile enchantments, unstealthy A: change form in water, swift swim, horns 1, clumsy 1, regeneration 1, robust 1, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +2 shortbow b - a +0 dagger (weapon) Missiles h - 33 arrows Armour d - a +0 shield e - a +0 robe (worn) g - a +0 leather armour n - a +2 pair of gloves (worn) Jewellery o - an amulet of regeneration (around neck) Wands i - a wand of teleportation (2/9) Scrolls j - a scroll of enchant armour k - a scroll of magic mapping {unknown} l - a scroll of remove curse m - a scroll of noise {unknown} q - a scroll of identify r - a scroll of teleportation {unknown} Books c - the Compendium of Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles f - 2 bread rations Skills: + Level 0.4 Fighting + Level 0.5 Short Blades + Level 3.3 Bows * Level 3.6 Dodging * Level 2.2 Stealth + Level 1.1 Shields * Level 1.3 Spellcasting Level 2.4 Necromancy Level 1.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sting Conj/Pois #... 34% 1 ##..... b - Mephitic Cloud Conj/Pois/Air #....... 88% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of small horns on your head. You are clumsy. (Dex -2) Your natural rate of healing is unusually fast. You are robust (+10% HP). You expend magic power (3 MP) to strengthen your wands. Message History The water moccasin closely misses you. You barely miss the water moccasin. You headbutt the water moccasin, but do no damage. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Zapping: i - a wand of teleportation (will waste charges) Press: ? - help, Shift-Dir - straight line Nothing appears to happen. Evoking this partially-identified wand wasted a few charges. You feel sick. The water moccasin barely misses you. The water moccasin bites you. You die... #. #. # #. ##.# .. # ######...# ## ##.PPP....$ .########## #.P.......§ ..........####...8.....§ ######.........S@....... #.##.###.#####..... #.##.###.# ..# #.#.#.##.# # #.##..##.# #.###.##.# #.# #.##.# #.. .....# ... You could see a water moccasin. Vanquished Creatures A hound (D:2) Ijyb (D:2) 5 adders An ooze (D:1) A dart slug (D:2) A giant gecko (D:2) 3 giant cockroaches 6 goblins 8 hobgoblins 2 kobolds (D:2) 2 quokkas 6 bats A giant newt (D:1) 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | miculber the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | miculber set off with: a +2 shortbow, 23 arrows, the Compendium of Intoxication, a +0 shield, a +0 robe, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 393 | D:1 | Learned a level 1 spell: Sting 484 | D:1 | Reached XP level 3. HP: 17/24 MP: 3/3 626 | D:2 | Noticed Ijyb 713 | D:2 | HP: 1/36 [adder (3)] 723 | D:2 | Reached skill level 1 in Dodging 766 | D:2 | Killed Ijyb 766 | D:2 | Reached skill level 1 in Spellcasting 766 | D:2 | Reached XP level 4. HP: 31/31 MP: 5/5 774 | D:2 | Learned a level 3 spell: Mephitic Cloud 1133 | D:2 | Reached XP level 5. HP: 13/36 MP: 5/7 1367 | D:2 | Found a burning altar of Makhleb. 1403 | D:2 | Gained mutation: You have a pair of small horns on your head. [potion of mutation] 1403 | D:2 | Gained mutation: You are robust (+10% HP). [potion of mutation] 1403 | D:2 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 1404 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [potion of mutation] 1404 | D:2 | Gained mutation: You are clumsy. (Dex -2) [potion of mutation] 1630 | D:3 | Noticed a water moccasin 1664 | D:3 | Slain by a water moccasin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Bows | 3 | 3.3 Dodging | 2 3 | 3.6 Spellcasting | 1 | 1.3 Stealth | 2 | 2.2 Fighting | | 0.4 Short Blades | | 0.5 Shields | | 1.1 Necromancy | | 2.4 Fire Magic | | 1.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 93 | 108 || 201 Headbutt | | 2 || 2 Fire: Shortbow | 51 | 42 || 93 Cast: Sting | 2 | || 2 Evoke: Wand | | 1 || 1 Use: Scroll | 3 | 2 || 5 Potion | 3 | 2 || 5 Eat: Beef jerky | | 1 || 1 Armor: Robe | 26 | 33 || 59 Skin | 20 | || 20 Dodge: Dodged | 86 | 104 || 190