Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 miculber the Magician (level 1, 0/13 HPs) Began as a Merfolk Wanderer on Sept 15, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (14 turns). miculber the Magician (Merfolk Wanderer) Turns: 14, Time: 00:00:56 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 14 God: Gold: 0 SH: 3 Dex: 11 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . d - +0 robe rNeg . . . Faith . c - +0 buckler rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour c - a +0 buckler (worn) d - a +0 robe (worn) Books a - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 b - the Almanac of Analysis Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 Comestibles f - a bread ration Skills: + Level 1.1 Stealth + Level 1.0 Shields + Level 3.0 Spellcasting + Level 2.4 Conjurations Level 1.0 Summonings Level 1.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 14% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites you. x2; The jackal barely misses you. x2 The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. Your shield prevents you from hitting the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. x2 The jackal closely misses you. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you. You die... ####+## ##.....# #......# ###'### #.....# #hh<..# #@h...# ####### You could see 3 jackals. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | miculber the Merfolk Wanderer began the quest for the Orb. 0 | D:1 | miculber set off with: a book of Minor Magic, the Almanac of Analysis, a +0 buckler, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Magic Dart 14 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Club || 7 Armor: Robe || 2 Dodge: Dodged || 16 Block: Buckler || 5