Dungeon Crawl Stone Soup version 0.21-a0-273-g0785366 (webtiles) character file. 7 micr0chasm the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Sept 17, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (117 turns). micr0chasm the Grave Robber (Mummy Necromancer) Turns: 117, Time: 00:00:56 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Control Undead Necromancy 4 Skills: + Level 0.2 Fighting - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting * Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 3% 1 N/A b - Animate Skeleton Necr N/A 3% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a jackal (chance to defeat MR: 83%) The jackal writhes in agony! You kill the jackal! The bat hits you but does no damage. You closely miss the bat. The bat misses you. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. x2 The bat hits you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You completely miss the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... ..# #.# #.# #.# #.# #.# ### #.# ♣♣8### #@# ♣<.'.# #h# ♣♣8#.###h# #♣♣###b..b.# #.#.#†###### #######.....# ..........### #####.....# bh%...###.# You could see 2 jackals and a bat. Vanquished Creatures A bat (D:1) 2 jackals (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | micr0chasm the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 24 | D:1 | Learned a level 1 spell: Animate Skeleton 117 | D:1 | Slain by a jackal Vault maps used: D:1: saegor_arrival_simple_b Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Pain || 9 Animate Skeleton || 3 Armor: Robe || 6 Dodge: Dodged || 21 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 10 | 0.0 | 0 | 7 | 0.0 | 117 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 10 | 0.0 | 0 | 7 | 0.0 | 117 +---------+---------+-------+---------+---------+-------+---------