Dungeon Crawl Stone Soup version 0.21-a0-264-g3e31e41 (webtiles) character file. 2 micr0chasm the Skirmisher (level 1, -1/15 HPs) Began as a Halfling Abyssal Knight on Sept 9, 2017. Was an Initiate of Lugonu. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (149 turns). micr0chasm the Skirmisher (Halfling Abyssal Knight) Turns: 149, Time: 00:00:18 Health: -1/15 AC: 3 Str: 13 XL: 1 Next: 44% Magic: 2/2 EV: 13 Int: 10 God: Lugonu [......] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: mutation resistance 1 a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of flight {unknown} Comestibles c - a bread ration Skills: - Level 2.6 Fighting * Level 2.0 Axes + Level 2.2 Armour + Level 1.2 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The jackal closely misses you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is moderately wounded. You closely miss the jackal. The jackal bites you. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. x2 You closely miss the jackal. The jackal is severely wounded. You hit the jackal but do no damage. The jackal misses you. The jackal bites you. You die... ## .### ...# ...# #..# #..# ###hh# #..@.###### ###.........# #...........# #.#.##.†......# ..............# ##..##........# .........>....# #...#.###.##.## #.# #. #.##.# You could see 2 jackals. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | micr0chasm the Halfling Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 15/15 MP: 2/2 62 | Abyss:1 | Noticed a raiju 63 | D:1 | Escaped the Abyss 149 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_solitude, minmay_misc_feat_tower, minmay_quantized Action || total -------------------------++------- Melee: Hand axe || 10 Invok: Depart the Abyss || 1 Armor: Leather armour || 4 Dodge: Dodged || 16 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 149 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 86 +---------+---------+-------+---------+---------+-------+---------