ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed. Version: Dungeon Crawl Stone Soup 0.19.1-1-g22dce08 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-0.19 -name micr0chasm -rc /dgldir/rcfiles/crawl-0.19/micr0chasm.rc -macro /dgldir/rcfiles/crawl-0.19/micr0chasm.macro -morgue /dgldir/morgue/micr0chasm/ -webtiles-socket /crawl-master/webserver/sockets/micr0chasm:2016-12-31.06:19:00.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 27 stack frames. /usr/games/crawl-0.19(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5ce963]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.19(_Z13do_crash_dumpv+0x2f2) [0x5d5cd2]: do_crash_dump() /usr/games/crawl-0.19(_Z20crash_signal_handleri+0x9c) [0x5cebfc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fa8a7a7f4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7fa8a7e15b7b]: /usr/games/crawl-0.19() [0x5d5489] /usr/games/crawl-0.19() [0x5d5751] /usr/games/crawl-0.19(_ZN7ray_def7advanceEv+0x180) [0x9a92d0]: ray_def::advance() /usr/games/crawl-0.19(_ZN21targetter_thunderbolt7set_aimE9coord_def+0xa15) [0xa8da95]: targetter_thunderbolt::set_aim(coord_def) /usr/games/crawl-0.19() [0x637843] /usr/games/crawl-0.19(_ZNSt17_Function_handlerIFbRK9coord_defESt5_BindIFPFbS2_14targ_mode_typebiP9targetter8aff_typeS8_ESt12_PlaceholderILi1EES5_biS7_S8_S8_EEE9_M_invokeERKSt9_Any_dataS2_+0x27) [0x63d887]: std::_Function_handler, targ_mode_type, bool, int, targetter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targetter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) /usr/games/crawl-0.19() [0x637cde] /usr/games/crawl-0.19() [0x6382df] /usr/games/crawl-0.19(_ZNK17direction_chooser27find_default_monster_targetER9coord_def+0x215) [0x6393c5]: direction_chooser::find_default_monster_target(coord_def&) const /usr/games/crawl-0.19(_ZNK17direction_chooser19find_default_targetEv+0x38) [0x6398c8]: direction_chooser::find_default_target() const /usr/games/crawl-0.19(_ZN17direction_chooser16choose_directionEv+0x1e3) [0x63b013]: direction_chooser::choose_direction() /usr/games/crawl-0.19(_Z9directionR4distRK22direction_chooser_args+0x22) [0x63b122]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-0.19(_Z15spell_directionR4distR4boltP22direction_chooser_args+0x1df) [0xa40e7f]: spell_direction(dist&, bolt&, direction_chooser_args*) /usr/games/crawl-0.19(_Z11your_spells10spell_typeibbb+0x76d) [0xa0123d]: your_spells(spell_type, int, bool, bool, bool) /usr/games/crawl-0.19() [0x6710e5] /usr/games/crawl-0.19(_Z10evoke_itemib+0x22a) [0x67462a]: evoke_item(int, bool) /usr/games/crawl-0.19(_Z15process_command12command_type+0x453) [0xba7f73]: process_command(command_type) /usr/games/crawl-0.19() [0xbaae89] /usr/games/crawl-0.19() [0xbaba95] /usr/games/crawl-0.19(main+0x2eb) [0xbaf08b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fa8a7a6a76d]: /usr/games/crawl-0.19() [0x534a59] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fa8a7e1584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007fa8a7e1584e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005cf06b in call_gdb (file=0x7fa8a7e00180) at crash.cc:420 gdb = attach_cmd = "attach 32032\000\000\000\000\000\000\000" #2 0x00000000005d5cf2 in do_crash_dump () at dbg-asrt.cc:670 t = 1483166292 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1e23a28 "/dgldir/morgue/micr0chasm/"}} name = "/dgldir/morgue/micr0chasm/crash-micr0chasm-20161231-063812.txt", '\000' file = 0x7fa8a7e00180 #3 0x00000000005cebfc in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007fa8a7e15b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d5489 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffea5453830 "ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed.", assert=) at dbg-asrt.cc:794 No locals. #7 0x00000000005d5751 in AssertFailed (expr=0xbdcece "in_non_diamond_int(r.start)", file=0xbdce61 "ray.cc", line=217, text=0x0) at dbg-asrt.cc:832 mesg = "ASSERT(in_non_diamond_int(r.start)) in 'ray.cc' at line 217 failed.", '\000' , ",9E\245\376\177\000\000\377\377\377\377\000\000\000\000\b", '\000' "\377, \377\377\377\376\177\000\001", '\000' , "7Q\370\001\000\000\000\000\250\071E\245\376\177\000\000I\bT\000\000\000\000\000\370\071E\245\376\177\000\000`9E\245\376\177\000\000\060\262\374\001\000\000\000\000\301eY\250\250\177\000\000\002\000\000\000\000\000\000\000 \367ߧ\250\177\000\000\"\000\000\000\000\000\000\000\340;E\245\376\177\000\000\000\000\000\000\000\000\000\000\t\000\000\000\000\000\000\000\b\000\000\000\060"... args = {{gp_offset = 538976288, fp_offset = 538976288, overflow_arg_area = 0x20202020202020, reg_save_area = 0x0}} fileName = #8 0x00000000009a92d0 in ray_def::advance (this=0x7ffea54541e0) at ray.cc:217 No locals. #9 0x0000000000a8da95 in targetter_thunderbolt::set_aim (this=0x1fcf7c0, a=...) at target.cc:860 ray = {r = {start = {x = -nan(0x8000000000000), y = -nan(0x8000000000000)}, dir = {x = -nan(0x8000000000000), y = -nan(0x8000000000000)}}, on_corner = false, cycle_idx = -1} p = {x = 33, y = 14} a1 = a2 = #10 0x0000000000637843 in _find_monster_expl (allowed_self_aff=AFF_YES, mon_aff=AFF_MULTIPLE, hitfunc=0x1fcf7c0, range=5, need_path=true, mode=TARG_HOSTILE, where=...) at directn.cc:2351 No locals. #11 _find_monster_expl (where=..., mode=TARG_HOSTILE, need_path=, range=5, hitfunc=0x1fcf7c0, mon_aff=AFF_MULTIPLE, allowed_self_aff=AFF_YES) at directn.cc:2327 No locals. #12 0x000000000063d887 in __call (__args=..., this=) at /usr/include/c++/4.7/functional:1156 No locals. #13 operator() (this=) at /usr/include/c++/4.7/functional:1215 No locals. #14 std::_Function_handler, targ_mode_type, bool, int, targetter*, aff_type, aff_type))(coord_def const&, targ_mode_type, bool, int, targetter*, aff_type, aff_type)> >::_M_invoke(std::_Any_data const&, coord_def const&) (__functor=..., __args#0=...) at /usr/include/c++/4.7/functional:1911 No locals. #15 0x0000000000637cde in _find_square (mfp=..., direction=direction@entry=1, find_targ=..., hitfunc=hitfunc@entry=0x1fcf7c0, wrap=wrap@entry=true, los=los@entry=0) at directn.cc:2633 targ_x = targ_y = targ = {x = 32, y = 14} temp_xps = 16 i = maxx = 42 ctry = 9 temp_yps = 9 j = vyou = {x = 17, y = 9} maxy = 34 y_change = onlyHidden = false radius = minx = -8 x_change = -1 onlyVis = false miny = -1 ctrx = 17 #16 0x00000000006382df in _find_square_wrapper (mfp=..., direction=direction@entry=1, find_targ=..., hitfunc=hitfunc@entry=0x1fcf7c0, los=los@entry=LS_ANY) at directn.cc:2654 r = #17 0x00000000006393c5 in direction_chooser::find_default_monster_target (this=0x7ffea5455270, result=...) at directn.cc:974 mons_target = success = false #18 0x00000000006398c8 in direction_chooser::find_default_target (this=this@entry=0x7ffea5455270) at directn.cc:1069 result = {x = 17, y = 9} success = false #19 0x000000000063b013 in direction_chooser::choose_direction (this=this@entry=0x7ffea5455270) at directn.cc:2000 mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_TARGET_PATH} legacy_range = { = {_vptr.targetter = 0xcabf70, origin = {x = 33, y = 14}, aim = {x = 33, y = 14}, agent = 0x114b320, why_not = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}}, exp_range_min = 0, exp_range_max = 0, exp_map_min = {mData = {mData = {{mData = {0 }} }}}, exp_map_max = {mData = {mData = {{mData = {0 }} , {mData = {0, 11170409, 0, 0, 0, 9649062, 0, 1, 0, 9933094, 0, 45426, 1108869120, 0, 1072693248, 18, 0, 10357308, 0}}, {mData = {18, 0, 10357101, 0, 0, 0, 10358630, 0, 45426, 1108869120, 0, 0, 0, 50, 150, 300, 500, 750, 1050}}, {mData = {1400, 1800, 2250, 2800, 3450, 4200, 5050, 6000, 7050, 8200, 9450, 10800, 12300, 30, 50, 75, 100, 120, 160}}, {mData = {27000, 29750, 8200, 9450, 7196308, 0, 18, 0, 18, 0, 0, 0, 18133792, 0, 1, 0, 9977813, 0, 145100}}, {mData = {0, 0, 18, 0, 0, 0, 0, 0, 0, 27000, 29750, 8200, 9450, 18, 0, 0, 0, 11170409, 0}}, {mData = {1, 0, -1478494432, 32680, 41, 0, 16, 0, 29392897, 0, 1, 0, 0, 0, -1481852347, 32680, 3, 0, 16}}, {mData = {0, 41, 0, 10894594, 0, 53, 0, -1522183536, 32766, 1, 0, 10910749, 0, 1, 0, 10910749, 0, 0, 0}}}}}, range = 5, affects_walls = true, affects_pos = 0} rva = {_vptr.range_view_annotator = 0xc3b6f0} #20 0x000000000063b122 in direction (moves=..., args=...) at directn.cc:495 No locals. #21 0x0000000000a40e7f in spell_direction (spelld=..., pbolt=..., args=0x7ffea5456120) at spl-util.cc:771 newargs = {hitfunc = 0x1fcf7c0, restricts = DIR_NONE, mode = TARG_HOSTILE, range = 5, just_looking = false, needs_path = true, self = CONFIRM_NONE, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f87fc8 "Aiming: Thunderbolt"}}, behaviour = 0x0, show_floor_desc = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x5, _M_const_object = 0x5, _M_function_pointer = 0x5, _M_member_pointer = &virtual table offset 4, this adjustment 140359531233280}, _M_pod_data = "\005", '\000' "\250, \177\000"}, _M_manager = 0}, _M_invoker = 0x3c}, default_place = {x = 0, y = 0}} #22 0x0000000000a0123d in your_spells (spell=SPELL_THUNDERBOLT, powc=5, allow_fail=, evoked=, fake_spell=) at spl-cast.cc:1382 prompt = 0x0 additional_desc = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x29, _M_const_object = 0x29, _M_function_pointer = 0x29, _M_member_pointer = &virtual table offset 40, this adjustment 16}, _M_pod_data = ")\000\000\000\000\000\000\000\020\000\000\000\000\000\000"}, _M_manager = 0}, _M_invoker = 0x7ffea5456220} needs_path = true mr_check = targ = TARG_HOSTILE dir = range = 5 hitfunc = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x1fcf7c0}, }, }} title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f87fc8 "Aiming: Thunderbolt"}} args = {hitfunc = 0x1fcf7c0, restricts = DIR_NONE, mode = TARG_HOSTILE, range = 5, just_looking = false, needs_path = true, self = CONFIRM_NONE, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f87fc8 "Aiming: Thunderbolt"}}, behaviour = 0x0, show_floor_desc = false, get_desc_func = {, std::allocator >, std::allocator, std::allocator > > >, monster_info const&>> = {, std::allocator >, std::allocator, std::allocator > > > >> = {}, }, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x0, _M_const_object = 0x0, _M_function_pointer = 0, _M_member_pointer = NULL}, _M_pod_data = "\000\000\000\000\000\000\000\000E\272\254\247\250\177\000"}, _M_manager = 0}, _M_invoker = 0x10}, default_place = {x = 0, y = 0}} spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} flags = 1 potion = -1 god = fail = old_target = wiz_cast = beam = {origin_spell = SPELL_THUNDERBOLT, range = -2, glyph = 42 U'*', colour = 0 '\000', flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, source_id = 0, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, pierce = false, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1249278 ""}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = true, animate = true, ac_rule = AC_NORMAL, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffea5455710, _M_right = 0x7ffea5455710}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, dont_stop_trees = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffea54557b8, _M_right = 0x7ffea54557b8}, _M_node_count = 0}}}} antimagic = cast_result = SPRET_FAIL #23 0x00000000006710e5 in _rod_spell (irod=..., check_range=check_range@entry=false) at evoke.cc:1902 power = 5 food = ret = spell = SPELL_THUNDERBOLT mana = 500 #24 0x000000000067462a in evoke_item (slot=9, check_range=) at evoke.cc:2035 unevokable = false wielded = true did_work = false entry = #25 0x0000000000ba7f73 in process_command (cmd=cmd@entry=CMD_EVOKE) at main.cc:2145 No locals. #26 0x0000000000baae89 in _input () at main.cc:1479 cmd = CMD_EVOKE player_disabled = {was_disabled = false} #27 0x0000000000baba95 in _launch_game () at main.cc:480 game_start = true ccon = {cstate = false, smartcstate = false} #28 0x0000000000baf08b in _launch_game_loop () at main.cc:381 game_ended = false #29 main (argc=, argv=0x7ffea5458698) at main.cc:337 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Dec 28 2016 at 03:24:40 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.19/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.19/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.19/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = rooms, absdepth0 = 4 Level vaults: layout_basic grunt_dithmenos_smoke_and_mirrors first_bread serial_shops nicolae_shop_crystal shop_statue shop nicolae_shop_waterfront uniq_crazy_yiuf_cottage uniq_sigmund Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Things that are here: an uncursed hand axe; an uncursed chain mail There isn't anything to butcher here. You start resting. You are feeling hungry. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. As you read the scroll labeled AZOULI VATICU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Blink to where? Press: ? - help, Dir - move target cursor, f - you Are you sure you want to cancel this blink? Okay, then. As you read the scroll labeled RUJOZ VENEOS, it crumbles to dust. It was a scroll of blinking. As you read the scroll labeled VUETZATIOPA, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. Your surroundings suddenly seem different. An orc comes into view. It is wielding a club. The orc shouts! The orc shouts! An orc comes into view. It is wielding a club. The orc shouts! You hit the orc. The orc is moderately wounded. You are feeling very hungry. The orc moves out of view. The orc completely misses you. The orc barely misses you. The orc hits you with a mace. The orc hits you but does no damage. The orc hits you with a club. The orc barely misses you. The orc priest calls upon Beogh to heal something. There is an open door here. There is a stone staircase leading up here. The orc hits you with a mace. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You hit the orc but do no damage. The orc closely misses you. You riposte. You hit the orc. The orc is heavily wounded. You hit the orc. You tail-slap the orc, but do no damage. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! Things that are here: an uncursed mace; an uncursed ring mail There isn't anything to butcher here. You start resting. HP restored. There is a stone staircase leading down here. This staircase is marked as excluded! Enter next level anyway? You climb downwards. Level annotation: exclusion: door There is a stone staircase leading up here. The gnoll hits you with a whip. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll barely misses you. You barely miss the gnoll. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll barely misses you. You riposte. You slash the gnoll! The gnoll is almost dead. You hit the gnoll. You kill the gnoll! You see here an uncursed whip. There is a stone staircase leading down here. You start eating one of the 9 fruits. That orange was delicious! Even the peel tasted good! This staircase is marked as excluded! Enter next level anyway? You climb downwards. Level annotation: exclusion: door The orc hits you with a club. The orc barely misses you. There is a stone staircase leading up here. The orc barely misses you. You riposte. You are feeling hungry. You hit the orc. The orc is severely wounded. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You barely miss the orc. You tail-slap the orc. The orc is severely wounded. The orc hits you with a club. You hit the orc. You kill the orc! Okay, then. n - 2 scrolls of amnesia (gained 1) Items here: )) [ † an uncursed club; an uncursed ring mail; an uncursed mace; an orc corpse You butcher the orc corpse. o - a chunk of flesh Things that are here: an uncursed club; an uncursed ring mail; an uncursed mace There is a stone staircase leading down here. You start resting. Eating a chunk of flesh. You start eating the chunk of flesh. This raw flesh tastes terrible. HP restored. This staircase is marked as excluded! Enter next level anyway? You climb downwards. Level annotation: exclusion: door The orc misses you. You riposte. You hit the orc but do no damage. There is a stone staircase leading up here. The orc barely misses you. You riposte. You barely miss the orc. The orc priest barely misses you. You climb upwards. Level annotation: exclusion: downstairs There is a stone staircase leading down here. You barely miss the orc. You tail-slap the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! You have reached level 7! Your scales start taking on a rich purple colour. You learn Spellcasting much quicker. You learn Hexes much quicker. You learn Charms much quicker. You learn Evocations quicker. You can breathe bolts of dispelling energy. You climb downwards. Level annotation: exclusion: door There is a stone staircase leading up here. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): k - 6 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a trident You shoot a poisoned needle. The poisoned needle hits the orc priest. The orc priest is poisoned. The orc priest invokes the aid of Beogh against you. Beogh smites you! Firing (i - inventory. (,) - cycle): k - 5 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a trident (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle closely misses the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start waiting. Done waiting. a - a +1 falchion (weapon) You climb downwards. Level annotation: exclusion: door There is a stone staircase leading up here. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear a shout! The gnoll shouts! The orc priest hits you but does no damage. You see here 2 poisoned needles. You barely miss the orc priest. You tail-slap the orc priest. The orc priest is lightly wounded. The orc priest closely misses you. You hit the orc priest. The orc priest is heavily wounded. The orc priest hits you with a trident! You closely miss the orc priest. The orc priest is heavily wounded. The gnoll hits you from afar with a halberd. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is heavily wounded. The gnoll hits you from afar with a halberd. The orc priest casts a cantrip, but nothing happens. You closely miss the orc priest. You tail-slap the orc priest. The orc priest is severely wounded. The gnoll closely misses you. The orc priest barely misses you. You riposte. You hit the orc priest. You kill the orc priest! Your base Dodging skill increases to level 4! There is a stone staircase leading up here. The gnoll misses you. You climb upwards. There is a stone staircase leading down here. You start resting. You are feeling hungry. You start resting. HP restored. b - a +0 blowgun (weapon) You climb downwards. Level annotation: exclusion: door The gnoll closely misses you. There is a stone staircase leading up here. Firing (i - inventory. (,) - cycle): k - 4 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a halberd You shoot a poisoned needle. The poisoned needle hits the gnoll. The gnoll is poisoned. The gnoll closely misses you. Firing (i - inventory. (,) - cycle): k - 3 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle completely misses the gnoll. The gnoll closely misses you. Firing (i - inventory. (,) - cycle): k - 2 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle barely misses the gnoll. The gnoll hits you with a halberd! Firing (i - inventory. (,) - cycle): k - a poisoned needle (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (lightly wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits the gnoll. The gnoll looks even sicker. The gnoll is lightly wounded. The gnoll hits you with a halberd. Throwing (i - inventory. (,) - cycle): m - 13 tomahawks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (moderately wounded, poisoned) You throw a tomahawk. The tomahawk hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a halberd!! a - a +1 falchion (weapon) You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a halberd! You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! You start resting. You are feeling very hungry. You start resting. You are near starving! m - 13 tomahawks (gained 1); k - 4 poisoned needles You see here an uncursed halberd. There isn't anything to butcher here. You start resting. HP restored. k - 6 poisoned needles (gained 2) c - 159 stones (gained 1) You see here an uncursed amulet of harm. You see here an uncursed club. c - 160 stones (gained 1) A rat comes into view. A rat is nearby! A rat is nearby! The rat twitches its whiskers. You closely miss the rat. The rat barely misses you. You slash the rat! You kill the rat! Found a white marble altar of Elyvilon. c - 185 stones (gained 25) Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. Partly explored, can't reach some items and places. (D) Dungeon Where to? (Enter - D:3 @ (x,y), ? - help) A goblin comes into view. It is wielding a club. Okay, then. The goblin shouts! You slash the goblin! You kill the goblin! Things that are here: an uncursed club; a goblin corpse You butcher the goblin corpse. o - a chunk of flesh You see here an uncursed club. Eating a chunk of flesh. You start eating the chunk of flesh. This raw flesh tastes terrible. You are feeling hungry. Partly explored, can't reach some items and places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. You see here an uncursed short sword. The orc wizard is too close now for your liking. An orc wizard is nearby! An orc wizard is nearby! The orc wizard shouts! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You barely miss something. Something hits you. You are feeling very hungry. You miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You miss something. Something hits you but does no damage. x2 You closely miss something. Something hits you. You barely miss something. Something hits you but does no damage. You miss something. Something hits you but does no damage. You hit something. Something hits you. You hit something but do no damage. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You hit something but do no damage. Your tail-slap misses something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You miss something. Something hits you. You miss something. Something hits you but does no damage. Something completely misses you. You miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You miss something. Something hits you. You hit something. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. You tail-slap something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hit something but do no damage. Something hits you but does no damage. You hit something. Something hits you. Something barely misses you. You feel better. Something hits you but does no damage. Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 lightning rod (11/11) (in hand) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line Something hits you. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line The lightning hits something. Reactivating autopickup. You feel a bit more experienced. Things that are here: an uncursed dagger; an uncursed robe; an orc corpse You butcher the orc corpse. l - 4 chunks of flesh Things that are here: an uncursed dagger; an uncursed robe; an orc skeleton You start resting. Eating one of 4 chunks of flesh. You start eating one of the 4 chunks of flesh. This raw flesh tastes terrible. Eating one of 3 chunks of flesh. You start eating one of the 3 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. You start resting. Your lightning rod has recharged. a - a +1 falchion (weapon) There is an open door here. HP restored. k - 7 poisoned needles (gained 1) There is an open door here. k - 8 poisoned needles (gained 1) k - 9 poisoned needles (gained 1) You see here an uncursed hand axe. There is an open door here. There is an open door here. k - 10 poisoned needles (gained 1) k - 11 poisoned needles (gained 1) k - 12 poisoned needles (gained 1) You now have 369 gold pieces (gained 9). c - 186 stones (gained 1) You sense a monster nearby. All of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. You see here an uncursed hand axe. There is a stone staircase leading up here. Found a burning altar of Makhleb. Found a glowing silver altar of Zin. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! Found a scroll of teleportation. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. l - a chunk of flesh You see here a frilled lizard skeleton. e - 2 scrolls of teleportation (gained 1) You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Eating a chunk of flesh. You start eating the chunk of flesh. You are feeling hungry. This raw flesh tastes terrible. You see here an uncursed falchion. You see here an uncursed dagger. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. A worker ant and Sigmund come into view. Ashenzari warns you: Sigmund is wielding a scythe of pain. You found a teleport trap! The worker ant twitches its antennae in your direction. Found three items. There is a stone staircase leading up here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 lightning rod (11/11) (in hand) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a scythe of pain and wearing a robe (resting) The lightning hits the worker ant. The worker ant is moderately wounded. The lightning hits Sigmund. Sigmund is heavily wounded. Sigmund shouts! The worker ant moves out of view. Sigmund flickers, as though insubstantial. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe of pain and wearing a robe (heavily wounded) The lightning hits Sigmund. You kill Sigmund! Your base Long Blades skill increases to level 7! Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (moderately wounded) The lightning hits the worker ant. You kill the worker ant! Your base Fighting skill increases to level 5! Found Ramoph's Antique Weapon Emporium. l - a sedimented black potion Things that are here: an uncursed scythe of pain; an uncursed robe; the human corpse of Sigmund You butcher the human corpse of Sigmund. o - a chunk of flesh Things that are here: an uncursed scythe of pain; an uncursed robe; the human skeleton of Sigmund Found a stone staircase leading down. n - 3 scrolls of amnesia (gained 1) There is an entrance to Ramoph's Antique Weapon Emporium here. Found 15 bolts. You see here an uncursed shield. t - an uncursed shield v - a wand of lightning You now have 386 gold pieces (gained 17). You now have 402 gold pieces (gained 16). You now have 408 gold pieces (gained 6). Found an uncursed long sword. A jackal zombie comes into view. Found 5 gold pieces and 23 stones. A jackal zombie is nearby! A jackal zombie is nearby! Drop what? 22/52 slots (_ for help) (? for menu, Esc to quit) You drop an uncursed ring of wizardry. You now have 416 gold pieces (gained 8). You now have 421 gold pieces (gained 5). A leopard gecko comes into view. A leopard gecko is nearby! A leopard gecko is nearby! The leopard gecko hisses angrily. Really attack while wielding your +0 lightning rod (2/11)? [Y]es or [N]o only, please. Really attack while wielding your +0 lightning rod (2/11)? [Y]es or [N]o only, please. Really attack while wielding your +0 lightning rod (2/11)? [Y]es or [N]o only, please. Really attack while wielding your +0 lightning rod (2/11)? Okay, then. a - a +1 falchion (weapon) The leopard gecko completely misses you. You barely miss the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. The leopard gecko closely misses you. You riposte. You miss the leopard gecko. Your tail-slap misses the leopard gecko. The leopard gecko is almost dead. You hit the leopard gecko. You kill the leopard gecko! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. o - 3 chunks of flesh (gained 2) Found 20 arrows. You see here an uncursed long sword. q - an uncursed long sword The jackal zombie bites you but does no damage. You hit the jackal zombie. The jackal zombie is severely damaged. The jackal zombie closely misses you. You riposte. You hit the jackal zombie. You destroy the jackal zombie! Adjust to which letter? (? for menu, Esc to quit) a - an uncursed long sword; q - a +1 falchion (weapon) a - a +0 long sword (weapon) b - a +0 blowgun (weapon) a - a +0 long sword (weapon) c - 209 stones (gained 23) w - a scroll of remove curse Found Qual's Weapon Boutique. Eating one of 3 chunks of flesh. You start eating one of the 3 chunks of flesh. You are feeling hungry. This raw flesh tastes terrible. There is an entrance to Qual's Weapon Boutique here. A gnoll comes into view. It is wielding a spear. A gnoll is nearby! A gnoll is nearby! The gnoll shouts! You hit the gnoll. The gnoll is lightly wounded. You hear a shout! x3 The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a spear. You slash the gnoll! You kill the gnoll! A gnoll comes into view. You closely miss the gnoll. The gnoll closely misses you. A gnoll comes into view. It is wielding a spear. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. The gnoll hits you from afar with a spear! You hit the gnoll. The gnoll is almost dead. The gnoll misses you. x2 You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you. The gnoll hits you from afar with a spear. You completely miss the gnoll. You tail-slap the gnoll. You kill the gnoll! The gnoll hits you but does no damage. The gnoll hits you with a spear! Things that are here: 8 gold pieces; an uncursed spear; a gnoll corpse You hit the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You riposte. You barely miss the gnoll. The gnoll is moderately wounded. You hit the gnoll. You tail-slap the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll. You kill the gnoll! Things that are here: an uncursed spear; a gnoll corpse You butcher the gnoll corpse. o - 6 chunks of flesh (gained 4) You see here an uncursed spear. You start resting. A gnoll comes into view. It is wielding a halberd. A gnoll is nearby! Things that are here: 8 gold pieces; an uncursed spear; a gnoll corpse You start resting. That item cannot be evoked! That item cannot be evoked! That item cannot be evoked! Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a halberd You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the gnoll. The gnoll is heavily wounded. You feel somewhat more hungry. The gnoll barely misses you. The gnoll misses you. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a halberd! You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! You now have 429 gold pieces (gained 8). Items here: )) †† an uncursed halberd; an uncursed spear; a gnoll corpse x2 You butcher the gnoll corpse. o - 8 chunks of flesh (gained 2) Things that are here: an uncursed halberd; an uncursed spear; a gnoll corpse You start resting. You have got your breath back. You start resting. HP restored. Your lightning rod has recharged. You see here an uncursed spear. Some of the chunks of flesh in your inventory have rotted away. Found 22 bolts. You see here 22 bolts. x - a white potion All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. There is a stone staircase leading down here. You see here 15 bolts. You open the door. There is an open door here. You now have 444 gold pieces (gained 15). An orc comes into view. It is wielding a flail. The orc shouts! Found a staircase to the Ecumenical Temple. An orc is nearby! An orc is nearby! The orc hits you but does no damage. You closely miss the orc. The orc barely misses you. You closely miss the orc. The orc closely misses you. You riposte. You hit the orc. You tail-slap the orc, but do no damage. The orc is lightly wounded. You hit the orc. The orc is heavily wounded. The orc closely misses you. You riposte. You hit the orc. You tail-slap the orc, but do no damage. The orc is almost dead. You barely miss the orc. You tail-slap the orc, but do no damage. The orc is almost dead. The orc closely misses you. You riposte. You hit the orc. You kill the orc! Found Maem's Distillery. Things that are here: an uncursed flail; an uncursed ring mail; an orc corpse You butcher the orc corpse. o - a chunk of flesh Things that are here: an uncursed flail; an uncursed ring mail There isn't anything to butcher here. Eating a chunk of flesh. You start eating the chunk of flesh. This raw flesh tastes terrible. Found a stone staircase leading down. There is an entrance to Maem's Distillery here. You can access your shopping list by pressing '$'. A centaur comes into view. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Found a bread ration. You see here 2 arrows. You start resting. The centaur shoots an arrow. The arrow hits you. The centaur unwields an uncursed shortbow. The centaur hits you but does no damage. You hit the centaur but do no damage. The centaur barely misses you. You riposte. You slash the centaur! You tail-slap the centaur, but do no damage. The centaur is moderately wounded. The centaur barely misses you. That item cannot be evoked! Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (moderately wounded) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the centaur. The centaur is severely wounded. You feel somewhat more hungry. The centaur barely misses you. You riposte. You barely miss the centaur. The centaur is severely wounded. Unknown command. You hit the centaur. The centaur is almost dead. The centaur hits you. x2 You closely miss the centaur. The centaur is almost dead. The centaur misses you. You riposte. You barely miss the centaur. The centaur is almost dead. The centaur hits you. You hit the centaur. You kill the centaur! Things that are here: an uncursed shortbow; 22 arrows You start resting. You have got your breath back. You start resting. A centaur zombie comes into view. A centaur zombie is nearby! You see here 2 arrows. The centaur zombie hits you but does no damage. The centaur zombie closely misses you. The centaur zombie hits you. You slash the centaur zombie! The centaur zombie is moderately damaged. The centaur zombie closely misses you. You riposte. You hit the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie hits you but does no damage. You hit the centaur zombie. You tail-slap the centaur zombie. The centaur zombie is severely damaged. The centaur zombie closely misses you. You slash the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie hits you but does no damage. You hit the centaur zombie. You destroy the centaur zombie! Your base Shields skill increases to level 1! Found an uncursed pair of gloves. You now have 454 gold pieces (gained 10). h - 6 bread rations (gained 1) You see here an uncursed pair of gloves. You see here an uncursed pair of gloves. Found a stone staircase leading up. Found Loteot's Armour Shoppe. Found a shadowy altar of Dithmenos. Found an escape hatch in the floor. There is an escape hatch in the floor here. A jackal comes into view. A jackal is nearby! A jackal is nearby! The jackal barks! The jackal misses you. You riposte. You slash the jackal! You kill the jackal! You enter the shallow water. Moving in this stuff is going to be slow. There is an entrance to Loteot's Armour Shoppe here. o - a +0 pair of boots of stealth Thank you for shopping at Loteot's Armour Shoppe! Wear which item? (? for menu, Esc to quit) Keep equipping yourself? You start putting on your armour. You continue putting on your +0 pair of boots of stealth. x4 The jackal barks! You finish putting on your +0 pair of boots of stealth. You feel stealthy. You hit the jackal but do no damage. The jackal completely misses you. The jackal misses you. You riposte. You barely miss the jackal. You hit the jackal but do no damage. You tail-slap the jackal. The jackal is lightly wounded. You are feeling hungry. The jackal bites you but does no damage. You slash the jackal! You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. z - 2 chunks of flesh Eating one of 2 chunks of flesh. You start eating one of the 2 chunks of flesh. HP restored. This raw flesh tastes terrible. A jackal comes into view. A jackal is nearby! The jackal barks! Things that are here: an uncursed flail; an uncursed ring mail The jackal closely misses you. You riposte. You barely miss the jackal. The jackal misses you. There is a staircase to the Ecumenical Temple here. You slash the jackal! You kill the jackal! You see here a jackal corpse. There isn't anything here! You see here a jackal corpse. You butcher the jackal corpse. z - 2 chunks of flesh (gained 1) Okay, then. You drop a +1 falchion. Found a runed door. An ice beast comes into view. An ice beast is nearby! An ice beast is nearby! b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): k - 12 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast You shoot a poisoned needle. The poisoned needle hits the ice beast. Firing (i - inventory. (,) - cycle): k - 11 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast You shoot a poisoned needle. The poisoned needle hits the ice beast. Firing (i - inventory. (,) - cycle): k - 10 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast You shoot a poisoned needle. The poisoned needle barely misses the ice beast. Firing (i - inventory. (,) - cycle): k - 9 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast You shoot a poisoned needle. The poisoned needle closely misses the ice beast. Firing (i - inventory. (,) - cycle): k - 8 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast You shoot a poisoned needle. The poisoned needle hits the ice beast. a - a +0 long sword (weapon) You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is lightly wounded. The ice beast misses you. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you. You feel yourself slow down. You hit the ice beast. The ice beast is lightly wounded. The ice beast barely misses you. You hit the ice beast. The ice beast is moderately wounded. You feel yourself speed up. The ice beast hits you. The ice beast freezes you! You feel yourself slow down. The ice beast hits you but does no damage. You hit the ice beast. You tail-slap the ice beast, but do no damage. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! The ice beast closely misses you. You riposte. You hit the ice beast but do no damage. The ice beast is moderately wounded. That item cannot be evoked! Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded) You breathe a bolt of dispelling energy. The bolt of dispelling energy hits the ice beast. The ice beast is moderately wounded. You feel somewhat more hungry. You feel yourself speed up. The ice beast barely misses you. The ice beast hits you but does no damage. You have got your breath back. You see here an uncursed ring of wizardry. Really walk into that teleport trap? You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. You start resting. You close the door. You start resting. An orc comes into view. The orc shouts! You hit the orc. The orc is heavily wounded. The orc hits you but does no damage. You hit the orc. You tail-slap the orc. The orc is almost dead. The orc barely misses you. You hit the orc. You kill the orc! You start resting. Some of the chunks of flesh in your inventory have rotted away. You sense a monster nearby. (D) Dungeon (T) Temple Where to? (Enter - D:5, ? - help) All of the chunks of flesh in your inventory have rotted away. You are feeling hungry. (D) Dungeon (T) Temple Where to? (Enter - D:6, ? - help) You see here an uncursed ring of wizardry. You see here an uncursed ring of wizardry. HP restored. An orc priest comes into view. It is wielding a falchion. An orc comes into view. It is wielding a mace. b - a +0 blowgun (weapon) Firing (i - inventory. (,) - cycle): k - 7 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a falchion (hasn't noticed you) You shoot a poisoned needle. The poisoned needle hits the orc priest. The orc priest shouts! The orc priest invokes the aid of Beogh against you. Beogh smites you! Firing (i - inventory. (,) - cycle): k - 6 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a falchion You shoot a poisoned needle. The poisoned needle hits the orc priest. The orc priest is poisoned. Firing (i - inventory. (,) - cycle): k - 5 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a falchion (poisoned) You shoot a poisoned needle. The poisoned needle hits the orc priest. An orc comes into view. It is wielding a whip. Firing (i - inventory. (,) - cycle): k - 4 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a falchion (poisoned) You shoot a poisoned needle. The poisoned needle barely misses the orc. The orc shouts! Firing (i - inventory. (,) - cycle): k - 3 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a mace and wearing a leather armour You shoot a poisoned needle. The poisoned needle hits the orc. Firing (i - inventory. (,) - cycle): k - 2 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a mace and wearing a leather armour You shoot a poisoned needle. The poisoned needle hits the orc. The orc is poisoned. Firing (i - inventory. (,) - cycle): k - a poisoned needle (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a mace and wearing a leather armour (poisoned) You shoot a poisoned needle. The poisoned needle closely misses the orc. The orc barely misses you. a - a +0 long sword (weapon) You closely miss the orc priest. You tail-slap the orc priest. The orc priest is heavily wounded. The orc priest looks more healthy. The orc misses you. The orc priest hits you but does no damage. You closely miss the orc priest. You tail-slap the orc priest. The orc priest is severely wounded. The orc hits you with a mace. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc hits you but does no damage. You slash the orc priest! You kill the orc priest! The orc misses you. You riposte. You hit the orc. The orc is almost dead. The orc barely misses you. You hit the orc but do no damage. The orc is almost dead. The orc misses you. You riposte. You slash the orc! You kill the orc! The orc closely misses you. You completely miss the orc. The orc hits you but does no damage. You closely miss the orc. The orc barely misses you. You slash the orc! You kill the orc! No target in view! Things that are here: an uncursed whip; an uncursed ring mail; an orc corpse You butcher the orc corpse. k - a chunk of flesh Things that are here: an uncursed whip; an uncursed ring mail You start resting. Eating a chunk of flesh. You start eating the chunk of flesh. This raw flesh tastes terrible. HP restored. k - a poisoned needle Things that are here: an uncursed mace; an uncursed leather armour; an orc corpse k - 2 poisoned needles (gained 1) k - 5 poisoned needles (gained 3) k - 7 poisoned needles (gained 2) Things that are here: an uncursed falchion; an orc corpse There is a stone staircase leading down here. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You have a vision of a gate. There is a stone staircase leading up here. Okay, then. There is a stone staircase leading up here. You climb upwards. Level annotation: 1 runed door There is a stone staircase leading down here. Things that are here: an uncursed falchion; an orc corpse Things that are here: an uncursed leather armour; an uncursed mace; an orc corpse Things that are here: an uncursed ring mail; an uncursed whip Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 lightning rod (11/11) (in hand) Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - you Evoke which item? (* to show all) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EVOKE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [micr0chasm] Species: Purple Draconian Job: Monk HP: 61/61; mods: 0/0 MP: 7/7; mod: 0 Stats: 14 (14) 11 (11) 14 (14) Position: (33, 14), god: Ashenzari (18), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 5 | 721 | 91/252 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 2 | 40 | 7 | 1641 | 241/400 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 20 | 4 | 751 | 157/297 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 1 | 20 | 1 | 80 | 30/100 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/42 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 454 #13: 161 #23: 6215 #24: -1811062632 #27: 1352 #35: 98 #49: 576 #59: 1 Mutations: cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #9: +0 lightning rod (9/11) eq slot #4, inv slot #14: +0 pair of boots of stealth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###### #....# ##################### #....# #>..................####....##### #.......)[[.....@....Y......+{(.Y #.#.....#...####......##....##### #.#.....#.######......##....# #.##.∩..#.....##......##....# #.......#..>..##......##.(..# ####......)...##......##....# ##......#.#[####......##....# .)........#.# ######..#....##### .#.#.#....#.# ##.####...... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (17, 38): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 30 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 1 at (19, 36): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 30 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 2 at (19, 40): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 30 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} Lua marker 3 at (21, 38): {{{{ CLASS: FogMachine pow_min: 25 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 1 size_max: 1 pow_max: 25 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 triggerers: 1: CLASS: DgnTriggerer countdown: 30 type: turn buildup_turns: 0 sub_type: countdown delay_min: 30 listener_only: false delay_max: 30 2: CLASS: DgnTriggerer type: entered_level listener_only: false size_buildup_time: 1 kill_cat: other activated: true activating: false excl_rad: 1 size_buildup_amnt: 0 buildup_turns: 1 spread_buildup_amnt: 0 cloud_type: black smoke props: walk_dist: 0 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>