Dungeon Sprint DCSS version 0.25-a0-306-g3faca94 (webtiles) character file. Game seed: 14575198598161272171, levelgen mode: deterministic 79 mhtbhm the Spear-Bearer (level 4, 0/38 HPs) Began as a Merfolk Gladiator on Dec 20, 2019. Slain by a human (14 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:19 (670 turns). mhtbhm the Spear-Bearer (Merfolk Gladiator) Turns: 670, Time: 00:01:19 Health: 0/38 AC: 4 Str: 15 XL: 4 Next: 37% Magic: 4/4 EV: 18 Int: 7 God: Gold: 33 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim, repulsion field 1, agile 1, robust 1, MP-powered wands a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking l - a scroll of immolation {unknown} m - 3 scrolls of identify n - 2 scrolls of remove curse p - a scroll of torment {unknown} q - a scroll of fear {unknown} Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 3 potions of magic j - a potion of berserk rage o - 3 potions of flight r - 3 potions of mutation Comestibles f - 3 rations Skills: + Level 3.5 Fighting + Level 8.6 Polearms + Level 3.2 Throwing + Level 1.0 Armour + Level 7.0 Dodging + Level 1.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Okawaru Trog Uskayaw Wu Jian Beogh Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You are surrounded by a mild repulsion field. (EV +2) You are agile. (Dex +2) You are robust. (+10% HP) You expend magic power (3 MP) to strengthen your wands. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f/p - human Aim: a human (almost dead, unusually strong) Okay, then. You are too injured to fight recklessly! You hit the human but do no damage. The human is almost dead. The human completely misses you. You closely miss the human. The human is almost dead. The human hits you! You die... ▓ ▓▓▓ ♣ ♣.# ##### ♣ ♣.# #___# ♣♣ ♣.# #__p# .♣♣♣♣.###+#'###+## ....♣.#........p@# ≈♣.♣♣.'.⌠........# ≈≈≈.♣.#...######+# ≈≈....#.⌠.# ≈.....#...# ......#+### ......# ......# ▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures A water elemental (D) A human (D) A phantom (D) 4 rats (D) 7 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 13 | D | Reached skill level 5 in Polearms 51 | D | Killed a yaktaur 56 | D | Reached skill level 6 in Polearms 56 | D | Reached skill level 5 in Dodging 56 | D | Reached XP level 2. HP: 7/23 MP: 2/2 101 | D | Killed a hellion 102 | D | Killed a hellion 103 | D | Killed a hellion 103 | D | Killed a hellion 109 | D | Killed a hellion 199 | D | Killed a white draconian scorcher 224 | D | Killed a white draconian scorcher 291 | D | Reached XP level 3. HP: 28/28 MP: 3/3 320 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 320 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 320 | D | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 320 | D | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [potion of mutation] 347 | D | Noticed a water elemental 361 | D | Killed a water elemental 361 | D | Reached skill level 8 in Polearms 361 | D | Reached skill level 1 in Armour 361 | D | Reached skill level 1 in Stealth 361 | D | Reached XP level 4. HP: 4/38 MP: 4/4 368 | D | Killed a hellion 646 | D | Found a hide-covered altar of Uskayaw. 646 | D | Found a roughly hewn altar of Beogh. 646 | D | Found an iron altar of Okawaru. 646 | D | Found a bloodstained altar of Trog. 646 | D | Found an ornate altar of the Wu Jian Council. 646 | D | Noticed a human 646 | D | Noticed a human 670 | D | Slain by a human Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 6 8 | 8.6 Dodging | 5 6 7 | 7.0 Fighting | 3 | 3.5 Throwing | 3 | 3.2 Armour | 1 | 1.0 Stealth | 1 | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 44 | 17 || 61 Tailslap | 1 | || 1 Throw: Throwing net | 4 | 1 || 5 Use: Potion | 1 | || 1 Stab: Held in net/web | 3 | 3 || 6 Armor: Leather armour | | 1 || 1 Dodge: Dodged | 19 | 4 || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 113 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 113 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------