Dungeon Sprint DCSS version 0.25-a0-179-g4c60e79 (webtiles) character file. Game seed: 4402704382790828600, levelgen mode: deterministic 39 mhtbhm the Poker (level 3, -1/31 HPs) Began as a Merfolk Fighter on Nov 26, 2019. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:50 (112 turns). mhtbhm the Poker (Merfolk Fighter) Turns: 112, Time: 00:00:51 Health: -1/31 AC: 6 Str: 19 XL: 3 Next: 45% Magic: 3/3 EV: 9 Int: 7 God: Gold: 15 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim, antennae 1, high mp 1, strong 1, subdued magic 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking l - 4 scrolls of identify n - 2 scrolls of immolation {unknown} o - 3 scrolls of remove curse Potions d - a potion of might e - 2 potions of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of mutation p - 4 potions of flight q - a potion of berserk rage Comestibles f - 3 rations m - 2 chunks of flesh Skills: + Level 4.6 Fighting * Level 5.3 Polearms + Level 3.1 Armour * Level 3.1 Dodging + Level 0.1 Stealth + Level 4.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of small antennae on your head. You have an increased reservoir of magic. (+10% MP) Your muscles are strong. (Str +2) Your spells are a little easier to cast, but a little less powerful. Message History It was a potion of mutation. You feel extremely strange. A pair of antennae grows on your head! Your connection to magic feels subdued. You feel stronger. You feel more energetic. There is an open door here. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. Sorry, you're not good enough to have a special ability. Unknown command. You open the door. A water elemental comes into view. Attack whom? Press: ? - help, Dir - move target cursor, f - water elemental Aim: a water elemental You reach to attack! You hit the water elemental. The water elemental is lightly damaged. You hit the water elemental. The water elemental is moderately damaged. The water elemental hits you! x2 Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓ ▓▓▓ <..#)..#### ##.# ...#......#####..# ..##....†..#..#..# ##.##.##...#..#..# #+#+# ##.##.###..##'#..#...... #.####.##÷.###..@E.⌠.... .###..##..####...#...### #..÷..##..###....# ⌠.# ###..##...##.....# .# ##..##....#......# # #..###..##.#.....# #..# #.. ####....# ▓▓▓▓ ▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A wolf (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 hellions (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Merfolk Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Reached skill level 1 in Dodging 40 | D | Reached XP level 2. HP: 25/25 MP: 2/2 54 | D | Reached skill level 4 in Polearms 59 | D | Reached skill level 5 in Polearms 59 | D | Reached XP level 3. HP: 31/31 MP: 3/3 91 | D | Killed a hellion 92 | D | Killed a hellion 105 | D | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 105 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 105 | D | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 105 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 110 | D | Noticed a water elemental 112 | D | Slain by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Dodging | 1 3 | 3.1 Fighting | 4 | 4.6 Polearms | 5 | 5.3 Armour | 3 | 3.1 Shields | 4 | 4.1 Stealth | | 0.1 Action || total -------------------------++------- Melee: Trident || 17 Use: Potion || 2 Armor: Scale mail || 3 Dodge: Dodged || 3 Block: Shield || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 56 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 56 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------