Dungeon Sprint DCSS version 0.25-a0-56-g68f8618 (webtiles) character file. Game seed: 14344391456756009422, levelgen mode: deterministic 25 mhtbhm the Conjurer (level 2, -4/20 HPs) Began as a Draconian Conjurer on Oct 25, 2019. Slain by an ogre ... wielding a +0 giant club (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:28 (192 turns). mhtbhm the Conjurer (Draconian Conjurer) Turns: 192, Time: 00:00:29 Health: -4/20 AC: 4 Str: 10 XL: 2 Next: 82% Magic: 0/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Wands a - a wand of random effects (6) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Comestibles b - a ration Skills: + Level 2.2 Dodging + Level 2.2 Stealth + Level 1.0 Unarmed Combat + Level 2.4 Spellcasting + Level 6.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 #...... b - Searing Ray Conj ###... 2% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 16% 4 #####.. Dazzling Spray Conj/Hex ##.... 17% 3 ###.... Force Lance Conj/Tloc ##...... 50% 4 #####.. Fulminant Prism Conj/Hex ##........ 50% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) The magic dart hits the ogre. The ogre is severely wounded. Okay, then. You hit the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the ogre. Your tail-slap misses the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You hit the ogre. Your tail-slap misses the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ########## #<.#..'..# #..)..#..+ #..#### +# #..# #..# #.O# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 17 | D | Killed Ijyb 17 | D | Reached skill level 1 in Unarmed Combat 17 | D | Reached skill level 6 in Conjurations 17 | D | Reached XP level 2. HP: 20/20 MP: 0/5 174 | D | Learned a level 2 spell: Searing Ray 175 | D | Noticed an ogre 192 | D | Slain by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------