Dungeon Sprint DCSS version 0.25-a0-56-g68f8618 (webtiles) character file. Game seed: 8067837890409415912, levelgen mode: deterministic 75 mhtbhm the Destroyer (level 4, -4/33 HPs) Began as a Draconian Conjurer on Oct 25, 2019. Drowned by a water elemental (7 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:46 (443 turns). mhtbhm the Destroyer (Draconian Conjurer) Turns: 443, Time: 00:01:47 Health: -4/33 AC: 5 Str: 11 XL: 4 Next: 11% Magic: 0/8 EV: 12 Int: 16 God: Gold: 15 SH: 0 Dex: 9 Spells: 2/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: engulfed (cannot breathe), very slightly contaminated A: unfitting armour, horns 1, clumsy 1, poison resistance, cold-blooded, AC +5 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 15 gold pieces. Inventory: Scrolls a - 4 scrolls of identify d - a scroll of immolation {unknown} f - 4 scrolls of remove curse h - a scroll of blinking i - a scroll of holy word {unknown} Potions c - a potion of mutation e - a potion of haste g - 2 potions of flight {unknown} Comestibles b - 3 rations Skills: + Level 2.8 Dodging - Level 2.0 Stealth - Level 0.3 Unarmed Combat + Level 3.2 Spellcasting + Level 8.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 ##..... c - Iskenderun's Mystic Conj ####.... 6% 4 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ###... 11% 3 ###.... Force Lance Conj/Tloc ###..... 34% 4 ####... Fulminant Prism Conj/Hex ###....... 34% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have a pair of small horns on your head. You are clumsy. (Dex -2) Your system is resistant to poisons. (rPois) Message History (Press . to maintain the ray.) The water elemental hits you! The water elemental engulfs you in water! The searing ray hits the water elemental. The water elemental is severely damaged. Your lungs strain for air! The water elemental hits you! * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the water elemental. You headbutt the water elemental, but do no damage. Your tail-slap misses the water elemental. The water elemental is severely damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You hit the water elemental but do no damage. Your tail-slap misses the water elemental. The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<@#..'...♣♣ ♣.# ▓.E#..#....♣♣ ♣♣.# ▓#'####.....♣♣ ♣..# ▓.....#....≈.♣ ..# ▓.....#...≈≈.♣♣♣♣.# ▓.....#..≈≈≈≈..♣..' ▓####'#..≈≈≈≈≈≈♣..# ▓(....#.≈≈≈≈≈≈....# ▓.....#.≈≈≈≈≈.....# You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) 2 yaktaurs (D) 5 plants (D) 15 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 15 | D | Reached skill level 5 in Conjurations 43 | D | Killed a yaktaur 84 | D | Killed a hellion 85 | D | Killed a hellion 104 | D | Killed a hellion 109 | D | Reached skill level 6 in Conjurations 109 | D | Reached XP level 2. HP: 14/20 MP: 2/5 150 | D | Killed a hellion 165 | D | Killed a white draconian scorcher 172 | D | Killed a hellion 216 | D | Killed a hellion 221 | D | Killed a yaktaur 240 | D | Killed a white draconian scorcher 277 | D | Learned a level 2 spell: Searing Ray 281 | D | Noticed a scorpion 305 | D | Killed a scorpion 305 | D | Reached skill level 8 in Conjurations 305 | D | Reached XP level 3. HP: 19/26 MP: 1/7 305 | D | Reached XP level 4. HP: 24/33 MP: 1/8 337 | D | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 337 | D | Gained mutation: Scrolls take you a little longer to read. | [potion of mutation] 337 | D | Gained mutation: You evolve. [potion of mutation] 338 | D | Lost mutation: Scrolls take you a little longer to read. | [potion of mutation] 338 | D | Lost mutation: You evolve. [potion of mutation] 338 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 338 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 372 | D | Lost mutation: You expend magic power (3 MP) to strengthen | your wands. [potion of mutation] 372 | D | Lost mutation: Your flesh is cold resistant. (rC+) [potion | of mutation] 372 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 372 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 411 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 411 | D | Noticed a water elemental 443 | D | Drowned by a water elemental Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 108 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 108 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------