Dungeon Sprint DCSS version 0.24-a0-652-g46ecf6d (webtiles) character file. Game seed: 18152299199723073548, levelgen mode: deterministic 702 mhtbhm the Arsonist (level 7, -2/36 HPs) Began as a Deep Elf Fire Elementalist on Sept 26, 2019. Was a Believer of Vehumet. Shot with an arrow by a centaur warrior (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:57 (771 turns). mhtbhm the Arsonist (Deep Elf Fire Elementalist) Turns: 771, Time: 00:02:57 Health: -2/36 AC: 4 Str: 11 XL: 7 Next: 39% Magic: 1/22 EV: 17 Int: 22 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 15 Spells: 9/25 levels left rFire . . . SeeInvis . l - +4 quarterstaff (speed) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . m - +0 cloak rCorr . Harm . n - +0 pair of gloves MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.12/turn o - +3 ring of strength MPRegen 0.18/turn p - +3 ring of strength @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons l - a +4 quarterstaff of speed (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) n - a +0 pair of gloves (worn) Jewellery o - a +3 ring of strength (left hand) p - a +3 ring of strength (right hand) Wands k - a wand of acid (8) Scrolls h - 3 scrolls of remove curse i - 2 scrolls of blinking j - 2 scrolls of amnesia Potions b - a potion of invisibility d - 4 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 3 potions of magic Comestibles c - a ration Skills: + Level 7.4 Dodging + Level 7.3 Stealth + Level 2.6 Unarmed Combat + Level 9.9 Spellcasting + Level 5.1 Conjurations + Level 11.8 Fire Magic + Level 1.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire #####. 1% 2 None c - Conjure Flame Conj/Fire #####... 1% 3 None d - Sticky Flame Conj/Fire #####... 1% 4 ##..... e - Freeze Ice ##.. 6% 1 None f - Fireball Conj/Fire #####..... 4% 5 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sandblast Erth ##.... 6% 1 None Inner Flame Hex/Fire #####... 1% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History The fireball engulfs the centaur warrior!! The centaur warrior is moderately wounded. The fireball engulfs the crimson imp. The crimson imp completely resists. The crimson imp blinks! Unknown command. Unknown command. Casting: Fireball (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fireball (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior, p - crimson imp Aim: a centaur warrior (moderately wounded) The fireball explodes! The fireball engulfs the centaur warrior! The centaur warrior is heavily wounded. The fireball engulfs the crimson imp. The crimson imp completely resists. The centaur warrior wields a +4 shortbow. The centaur warrior shoots an arrow. The arrow hits you!! Ouch! That really hurt! The centaur warrior shoots an arrow. The arrow hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ z{s5c)§@.....÷..[..)|..' ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a skeletal warrior, a centaur warrior, a scorpion and a crimson imp. Vanquished Creatures A troll (D) A water moccasin (D) A sky beast (D) An ogre (D) A phantom (D) A howler monkey (D) 2 worker ants (D) An adder (D) A shadow imp (D) An adder zombie (D) A leopard gecko (D) A ball python (D) A bat zombie (D) A giant cockroach (D) 2 rats (D) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 36 | D | Reached skill level 4 in Fire Magic 80 | D | Noticed a howler monkey 80 | D | Noticed a worker ant 82 | D | Reached skill level 5 in Fire Magic 82 | D | Reached XP level 2. HP: 9/15 MP: 5/8 97 | D | Reached skill level 6 in Fire Magic 97 | D | Reached XP level 3. HP: 10/19 MP: 2/11 100 | D | Reached skill level 5 in Spellcasting 100 | D | Reached skill level 7 in Fire Magic 100 | D | Reached XP level 4. HP: 8/24 MP: 2/13 150 | D | Learned a level 2 spell: Throw Flame 154 | D | Learned a level 3 spell: Conjure Flame 159 | D | Learned a level 4 spell: Sticky Flame 424 | D | Found a roughly hewn altar of Beogh. 424 | D | Found a snail-covered altar of Cheibriados. 424 | D | Found a shadowy altar of Dithmenos. 424 | D | Found a white marble altar of Elyvilon. 424 | D | Found a blossoming altar of Fedhas. 424 | D | Found an opulent altar of Gozag. 425 | D | Found a hazy altar of Hepliaklqana. 426 | D | Found a viscous altar of Jiyva. 427 | D | Found an ancient bone altar of Kikubaaqudgha. 428 | D | Found a corrupted altar of Lugonu. 429 | D | Found a burning altar of Makhleb. 430 | D | Found a sparkling altar of Nemelex Xobeh. 431 | D | Found an iron altar of Okawaru. 432 | D | Found a stormy altar of Qazlal. 433 | D | Found a sacrificial altar of Ru. 434 | D | Found a shimmering blue altar of Sif Muna. 435 | D | Found a bloodstained altar of Trog. 436 | D | Found a hide-covered altar of Uskayaw. 437 | D | Found a radiant altar of Vehumet. 438 | D | Found an ornate altar of the Wu Jian Council. 439 | D | Found a shimmering altar of Xom. 440 | D | Found a basalt altar of Yredelemnul. 441 | D | Found a glowing silver altar of Zin. 442 | D | Found a glowing golden altar of the Shining One. 445 | D | Became a worshipper of Vehumet 493 | D | Noticed a phantom 493 | D | Noticed a water moccasin 493 | D | Noticed a troll 493 | D | Noticed a sky beast 503 | D | Killed a sky beast 503 | D | Reached skill level 5 in Dodging 503 | D | Reached skill level 5 in Stealth 503 | D | Reached skill level 1 in Unarmed Combat 503 | D | Reached skill level 8 in Fire Magic 503 | D | Reached XP level 5. HP: 28/28 MP: 2/16 507 | D | Reached * piety under Vehumet 507 | D | Offered knowledge of Freeze by Vehumet. 507 | D | Reached skill level 9 in Fire Magic 515 | D | Killed a troll 515 | D | Reached skill level 10 in Fire Magic 515 | D | Reached XP level 6. HP: 32/32 MP: 9/19 522 | D | Reached skill level 11 in Fire Magic 524 | D | Killed a water moccasin 524 | D | Reached ** piety under Vehumet 524 | D | Reached XP level 7. HP: 36/36 MP: 1/22 752 | D | Learned a level 1 spell: Freeze 758 | D | Learned a level 5 spell: Fireball 766 | D | Noticed a skeletal warrior 766 | D | Noticed a centaur warrior 769 | D | Offered knowledge of Sandblast by Vehumet. 769 | D | Reached skill level 5 in Conjurations 769 | D | Reached skill level 1 in Evocations 771 | D | Shot with an arrow by a centaur warrior Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 6 7 | 7.4 Fire Magic | 5 6 7 8 10 11 | 11.8 Stealth | 3 4 5 6 7 | 7.3 Spellcasting | 4 5 6 8 9 | 9.9 Conjurations | 2 4 5 | 5.1 Unarmed Combat | 1 2 | 2.6 Evocations | 1 | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Cast: Flame Tongue | 10 | 24 | 1 || 35 Conjure Flame | | 2 | 1 || 3 Fireball | | | 4 || 4 Evoke: Wand | | 2 | || 2 Use: Potion | 2 | 1 | || 3 Armor: Robe | 2 | | || 2 Dodge: Dodged | 9 | | || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 1004 | 100.0 | 0 | 17 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 1004 | 100.0 | 0 | 17 | 100.0 +---------+---------+-------+---------+---------+-------