Dungeon Sprint DCSS version 0.24-a0-652-g46ecf6d (webtiles) character file. Game seed: 4850613037931285626, levelgen mode: deterministic 646 mhtbhm the Destroyer (level 7, -6/39 HPs) Began as a Deep Elf Conjurer on Sept 26, 2019. Was a Believer of Vehumet. Mangled by a six-headed hydra (18 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:03:18 (637 turns). mhtbhm the Destroyer (Deep Elf Conjurer) Turns: 637, Time: 00:03:19 Health: -6/39 AC: 6 Str: 5 XL: 7 Next: 27% Magic: 20/20 EV: 19 Int: 22 God: Vehumet [**....] Gold: 0 SH: 0 Dex: 15 Spells: 15/22 levels left rFire . . . SeeInvis . o - +4 quarterstaff (protect) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . m - +0 cloak rCorr . Harm . (no gloves) MR ..... NoTele + n - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.13/turn p - +2 ring of protection MPRegen 0.17/turn q - +2 ring of evasion @: very slightly contaminated A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You were not hungry. You visited 1 branch Inventory: Hand Weapons o - a +4 quarterstaff of protection (weapon) Armour a - a +0 robe (worn) m - a +0 cloak (worn) n - a +0 pair of boots (worn) Jewellery p - a +2 ring of protection (left hand) q - a +2 ring of evasion (right hand) Wands l - a wand of acid (5) Scrolls i - a scroll of blinking j - 3 scrolls of remove curse k - 2 scrolls of amnesia Potions d - 5 potions of curing f - a potion of haste g - 3 potions of magic h - 2 potions of heal wounds Comestibles c - a ration Skills: + Level 1.8 Fighting + Level 0.2 Staves + Level 7.5 Dodging + Level 5.6 Stealth + Level 3.1 Unarmed Combat + Level 8.3 Spellcasting + Level 13.1 Conjurations + Level 1.4 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ###### 1% 2 None c - Dazzling Spray Conj/Hex #####. 1% 3 None d - Sting Conj/Pois #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #####. 1% 2 None Iskenderun's Mystic Bla Conj ######.. 1% 4 ###.... Force Lance Conj/Tloc #####... 4% 4 ###.... Fulminant Prism Conj/Hex #####..... 4% 4 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (moderately wounded, blind, hasn't noticed you) The searing ray hits the six-headed hydra! The six-headed hydra is moderately wounded. (Press . to maintain the ray.) The searing ray hits the six-headed hydra! The six-headed hydra is heavily wounded. The six-headed hydra roars! The searing ray hits the six-headed hydra! The six-headed hydra is severely wounded. The six-headed hydra closely misses you. The six-headed hydra completely misses you. The six-headed hydra bites you! The six-headed hydra barely misses you. The six-headed hydra misses you. The six-headed hydra closely misses you. Unknown command. Magic courses through your body. The six-headed hydra barely misses you. The six-headed hydra closely misses you. The six-headed hydra bites you! The six-headed hydra bites you!! You die... ▓.▓ ▓|▓ ▓(▓ ▓.▓ ▓.▓ ▓[▓ ▓.▓ ▓(▓ ▓@▓ ▓D▓ ▓O▓ ▓)▓ ▓o▓ ▓.▓ ▓.▓ ▓†▓ ▓.▓ You could see a six-headed hydra (blind), an orc warrior and an ogre. Vanquished Creatures A hornet (D) A necrophage (D) An ogre (D) A centaur (D) A big kobold (D) A bullfrog (D) An orc priest (D) An orc wizard (D) A shadow imp (D) A leopard gecko (D) 2 orcs (D) A giant cockroach (D) 2 goblins (D) A jackal (D) A ball python zombie (D) A bat (D) A leopard gecko skeleton (D) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D | Reached skill level 5 in Conjurations 273 | D | Noticed an orc wizard 283 | D | Killed an orc wizard 283 | D | Reached skill level 7 in Conjurations 283 | D | Reached XP level 2. HP: 15/15 MP: 6/8 283 | D | Reached XP level 3. HP: 19/19 MP: 7/10 300 | D | Reached skill level 1 in Unarmed Combat 321 | D | Found a roughly hewn altar of Beogh. 321 | D | Found a snail-covered altar of Cheibriados. 321 | D | Found a shadowy altar of Dithmenos. 321 | D | Found a white marble altar of Elyvilon. 321 | D | Found a blossoming altar of Fedhas. 321 | D | Found an opulent altar of Gozag. 322 | D | Found a hazy altar of Hepliaklqana. 323 | D | Found a viscous altar of Jiyva. 324 | D | Found an ancient bone altar of Kikubaaqudgha. 325 | D | Found a corrupted altar of Lugonu. 326 | D | Found a burning altar of Makhleb. 327 | D | Found a sparkling altar of Nemelex Xobeh. 328 | D | Found an iron altar of Okawaru. 329 | D | Found a stormy altar of Qazlal. 330 | D | Found a sacrificial altar of Ru. 331 | D | Found a shimmering blue altar of Sif Muna. 332 | D | Found a bloodstained altar of Trog. 333 | D | Found a hide-covered altar of Uskayaw. 334 | D | Found a radiant altar of Vehumet. 335 | D | Found an ornate altar of the Wu Jian Council. 336 | D | Found a shimmering altar of Xom. 337 | D | Found a basalt altar of Yredelemnul. 338 | D | Found a glowing silver altar of Zin. 339 | D | Found a glowing golden altar of the Shining One. 342 | D | Became a worshipper of Vehumet 346 | D | Learned a level 2 spell: Searing Ray 350 | D | Learned a level 3 spell: Dazzling Spray 393 | D | Noticed a centaur 393 | D | Noticed a big kobold 393 | D | Noticed a hornet 393 | D | Noticed a necrophage 393 | D | Noticed an ogre 400 | D | Killed a centaur 400 | D | Reached skill level 5 in Spellcasting 400 | D | Reached skill level 9 in Conjurations 400 | D | Reached XP level 4. HP: 17/24 MP: 0/13 406 | D | Killed a big kobold 406 | D | Reached skill level 5 in Dodging 406 | D | Reached skill level 10 in Conjurations 406 | D | Reached XP level 5. HP: 17/28 MP: 1/15 406 | D | Killed a necrophage 406 | D | Reached * piety under Vehumet 406 | D | Offered knowledge of Sting by Vehumet. 406 | D | Reached skill level 1 in Fighting 406 | D | Reached skill level 11 in Conjurations 406 | D | Reached XP level 6. HP: 20/34 MP: 1/17 408 | D | Killed a hornet 408 | D | Reached skill level 5 in Stealth 408 | D | Reached skill level 12 in Conjurations 408 | D | Reached skill level 1 in Evocations 408 | D | Reached XP level 7. HP: 24/39 MP: 1/20 413 | D | Reached ** piety under Vehumet 518 | D | Learned a level 1 spell: Sting 624 | D | Noticed a six-headed hydra 628 | D | Offered knowledge of Throw Frost by Vehumet. 629 | D | Reached skill level 13 in Conjurations 637 | D | Mangled by a six-headed hydra Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 7 9 10 11 12 13 | 13.1 Dodging | 3 4 5 6 7 | 7.5 Stealth | 3 4 5 | 5.6 Unarmed Combat | 1 2 3 | 3.1 Spellcasting | 5 6 7 8 | 8.3 Fighting | 1 | 1.8 Evocations | 1 | 1.4 Staves | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 28 | | || 28 Quarterstaff | | | 3 || 3 Cast: Magic Dart | 15 | | 1 || 16 Searing Ray | 1 | 1 | 2 || 4 Dazzling Spray | 1 | | 2 || 3 Evoke: Wand | | 3 | 2 || 5 Use: Potion | 3 | | 1 || 4 Scroll | | | 1 || 1 Armor: Robe | 13 | | || 13 Dodge: Dodged | 24 | 4 | 12 || 40 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 923 | 100.0 | 0 | 19 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 923 | 100.0 | 0 | 19 | 100.0 +---------+---------+-------+---------+---------+-------