Dungeon Sprint DCSS version 0.24-a0-644-g049a785 (webtiles) character file. Game seed: 10704815421409875637, levelgen mode: deterministic 7 mhtbhm the Conjurer (level 1, 0/21 HPs) Began as a Draconian Conjurer on Sept 25, 2019. Slain by an ice beast (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:37 (119 turns). mhtbhm the Conjurer (Draconian Conjurer) Turns: 119, Time: 00:00:38 Health: 0/21 AC: 4 Str: 15 XL: 1 Next: 91% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - 2 potions of magic Comestibles a - 3 chunks of flesh b - a ration Skills: + Level 2.0 Dodging - Level 2.0 Stealth - Level 0.2 Unarmed Combat + Level 2.2 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex #..... 22% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 26% 4 #####.. Force Lance Conj/Tloc #....... 58% 4 #####.. Fulminant Prism Conj/Hex #......... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ice beast. The ice beast is moderately wounded. You feel yourself speed up. The ice beast hits you but does no damage. You hit the ice beast. The ice beast is heavily wounded. You hit the ice beast. The ice beast is severely wounded. The ice beast hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.ZsaY@.....().(<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a scorpion, a worker ant and a leopard gecko zombie. Vanquished Creatures A goblin (D) A jackal (D) 3 kobolds (D) A giant cockroach zombie (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 33 | D | Reached skill level 5 in Conjurations 111 | D | Noticed a scorpion 111 | D | Noticed a worker ant 111 | D | Noticed an ice beast 119 | D | Slain by an ice beast Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Conjurations | 5 | 5.2 Stealth | 2 | 2.0 Unarmed Combat | | 0.2 Spellcasting | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 36 Tailslap || 1 Cast: Magic Dart || 4 Use: Potion || 2 Armor: Skin || 10 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 11 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 11 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------