Dungeon Sprint DCSS version 0.24-a0-487-g57318f2 (webtiles) character file. Game seed: 10851927749871993966 92 mhtbhm the Covered (level 4, -3/41 HPs) Began as a Barachi Fighter on July 10, 2019. Slain by a phantom (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (70 turns). mhtbhm the Covered (Barachi Fighter) Turns: 70, Time: 00:00:17 Health: -3/41 AC: 7 Str: 19 XL: 4 Next: 60% Magic: 4/4 EV: 8 Int: 8 God: Gold: 0 SH: 10 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, slowed, very slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration l - a chunk of flesh Skills: + Level 6.4 Fighting + Level 5.2 Long Blades + Level 6.5 Armour + Level 1.7 Dodging + Level 5.3 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You block the phantom's attack. You block the leopard gecko's attack. The phantom hits you! * * * LOW HITPOINT WARNING * * * The phantom blinks! You hit the leopard gecko. You kill the leopard gecko! You block the phantom's attack. There is an open door, spattered with blood here. Things that are here: a +0 giant club; a leopard gecko corpse Your shield prevents you from hitting the phantom. The phantom is heavily damaged. The phantom hits you but does no damage. The phantom barely misses you. You hit the phantom. The phantom is heavily damaged. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom hits you. You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓W▓ ▓@▓ ▓.▓ ▓.▓ ▓÷▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ You could see a phantom. Vanquished Creatures An ogre (D) A leopard gecko (D) 2 bats (D) 2 giant cockroaches (D) A kobold (D) A jackal skeleton (D) A rat (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Barachi Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 46 | D | Noticed an ogre 46 | D | Noticed a phantom 60 | D | Reached XP level 2. HP: 17/26 MP: 2/2 64 | D | Killed an ogre 64 | D | Reached skill level 5 in Long Blades 64 | D | Reached skill level 1 in Dodging 64 | D | Reached skill level 5 in Shields 64 | D | Reached XP level 3. HP: 18/35 MP: 3/3 64 | D | Reached XP level 4. HP: 21/41 MP: 4/4 70 | D | HP: 2/41 [phantom (2)] 70 | D | Slain by a phantom Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 6 | 6.4 Armour | 4 6 | 6.5 Long Blades | 5 | 5.2 Dodging | 1 | 1.7 Shields | 5 | 5.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 30 | 5 || 35 Use: Potion | 1 | || 1 Armor: Scale mail | 13 | 3 || 16 Dodge: Dodged | 9 | 1 || 10 Block: Shield | 11 | 3 || 14 Rpst.: Long sword | 3 | || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 132 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 132 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------