Dungeon Sprint DCSS version 0.24-a0-459-g225fefd (webtiles) character file. Game seed: 6192264538859288171 32 mhtbhm the Skirmisher (level 3, -1/55 HPs) Began as a Minotaur Fighter on June 28, 2019. Slain by a worm (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (36 turns). mhtbhm the Skirmisher (Minotaur Fighter) Turns: 36, Time: 00:00:13 Health: -1/55 AC: 7 Str: 26 XL: 3 Next: 8% Magic: 2/2 EV: 8 Int: 5 God: Gold: 0 SH: 10 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.18/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: retaliatory headbutt, horns 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration l - 8 chunks of flesh Skills: + Level 5.7 Fighting + Level 3.5 Polearms + Level 5.2 Armour + Level 0.1 Dodging + Level 5.1 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History You feel yourself moving faster! You feel mighty! The iguana barely misses you. You furiously retaliate! You headbutt the iguana! You kill the iguana! Your Fighting skill increases to level 5! Your Polearms skill increases to level 3! Your Armour skill increases to level 5! Your Shields skill increases to level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 5, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Unknown command. You puncture the worm! The worm is heavily wounded. You completely miss the worm. The worm is heavily wounded. The worm bites you! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓w▓ ▓s▓ ▓r▓ ▓c▓ ▓.▓ ▓.▓ ▓+▓ You could see a centaur, a worm, a quokka and a giant cockroach. Vanquished Creatures An iguana (D) A dart slug (D) A giant cockroach (D) A goblin (D) 2 bats (D) 6 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 2 | D | Banished a spatial maelstrom 27 | D | Noticed an iguana 27 | D | Noticed a centaur 34 | D | Killed an iguana 34 | D | Reached skill level 5 in Fighting 34 | D | Reached skill level 5 in Armour 34 | D | Reached skill level 5 in Shields 34 | D | Reached XP level 2. HP: 5/30 MP: 1/1 34 | D | Reached XP level 3. HP: 6/37 MP: 2/2 36 | D | Slain by a worm Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.7 Armour | 5 | 5.2 Shields | 5 | 5.1 Polearms | 3 | 3.5 Dodging | | 0.1 Action || total -------------------------++------- Melee: Trident || 20 Headbutt || 1 Use: Potion || 1 Armor: Scale mail || 7 Dodge: Dodged || 6 Block: Shield || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 46 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 46 | 100.0 | 0 | 6 | 100.0 +---------+---------+-------+---------+---------+-------