Dungeon Sprint DCSS version 0.24-a0-373-g39439d8 (webtiles) character file. Game seed: 1122715076268692284 9 mhtbhm the Sneak (level 2, -2/19 HPs) Began as an Octopode Assassin on May 30, 2019. Slain by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:17 (41 turns). mhtbhm the Sneak (Octopode Assassin) Turns: 41, Time: 00:01:17 Health: -2/19 AC: 1 Str: 10 XL: 2 Next: 16% Magic: 2/2 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++...... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - 6 poisoned darts (quivered) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration k - a chunk of flesh Skills: + Level 2.1 Fighting + Level 2.7 Short Blades + Level 2.2 Throwing + Level 1.0 Dodging + Level 7.2 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Throwing (i - inventory) b - 7 poisoned darts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, poisoned) You throw a poisoned dart. The poisoned dart hits the ogre. The ogre looks even sicker. The ogre is lightly wounded. You see here a goblin skeleton. There is an open door to the Dungeon here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You are already wielding that! You barely miss the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is moderately wounded. The ogre closely misses you. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...@O...('(((oS+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre. Vanquished Creatures A ball python (D) A bat (D) 3 giant cockroaches (D) A goblin (D) A hobgoblin (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 5 | D | Reached skill level 6 in Stealth 12 | D | Reached XP level 2. HP: 18/19 MP: 2/2 27 | D | Noticed an ogre 29 | D | Reached skill level 7 in Stealth 41 | D | Slain by an ogre Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Stealth | 6 7 | 7.2 Fighting | | 2.1 Short Blades | | 2.7 Throwing | | 2.2 Dodging | | 1.0 Action || total -------------------------++------- Melee: Dagger || 8 Constrict || 1 Throw: Dart || 4 Stab: Sleeping || 3 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 14 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 14 | 100.0 | 0 | 7 | 100.0 +---------+---------+-------+---------+---------+-------