Dungeon Sprint DCSS version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 2353862584605194497 25 mhtbhm the Skirmisher (level 3, -6/24 HPs) Began as a Gargoyle Monk on May 14, 2019. Mangled by an ogre ... wielding a +0 giant club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:09 (110 turns). mhtbhm the Skirmisher (Gargoyle Monk) Turns: 110, Time: 00:00:10 Health: -6/24 AC: 10 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +2 ring mail {rPois} rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +2 ring mail of poison resistance (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - a chunk of flesh Skills: + Level 4.5 Fighting + Level 4.2 Axes + Level 3.6 Dodging + Level 2.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History a +0 club; a +2 ring mail of poison resistance; the goblin skeleton of Ijyb b - a +2 ring mail of poison resistance Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +2 ring mail of poison resistance. x4 You finish putting on your +2 ring mail of poison resistance. Unknown command. You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club! Ouch! That really hurt! There is an open door here. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! Ouch! That really hurt! You die... ########## #<.#.)@O.# #..'.[#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 28 | D | Killed Ijyb 28 | D | Reached XP level 2. HP: 14/20 MP: 2/2 28 | D | Reached XP level 3. HP: 17/24 MP: 3/3 108 | D | Noticed an ogre 110 | D | Mangled by an ogre Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Axes | 4 | 4.2 Dodging | 3 | 3.6 Stealth | | 2.7 Action || total -------------------------++------- Melee: Hand axe || 24 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 36 | 100.0 | 0 | 1 | 100.0 +---------+---------+-------+---------+---------+-------