Dungeon Sprint DCSS version 0.24-a0-280-g7cec4da (webtiles) character file. Game seed: 13006211679061881116 104 mhtbhm the Skirmisher (level 4, -4/32 HPs) Began as a Gargoyle Berserker on May 9, 2019. Was a Follower of Trog. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:16 (144 turns). mhtbhm the Skirmisher (Gargoyle Berserker) Turns: 144, Time: 00:00:17 Health: -4/32 AC: 5 Str: 21 XL: 4 Next: 80% Magic: 4/4 EV: 12 Int: 7 God: Trog [*.....] Gold: 54 SH: 0 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: confused, berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration j - 5 chunks of flesh Skills: + Level 6.9 Fighting + Level 6.4 Maces & Flails + Level 3.7 Armour + Level 3.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are exhausted. You feel yourself slow down. Something hits you but does no damage. You bump into the rock wall. You feel less confused. Something barely misses you. Unknown command. You hit something but do no damage. Something hits you! You closely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You barely miss something. Something barely misses you. You sock something! Something hits you. * * * LOW HITPOINT WARNING * * * You hit something. You hear some strange, mumbled words. You are confused. Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you. You die... ############# #<.#..')@#..+ #..').#..'..# #..#####'#### #..# #..# #..# #### #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 2 | D | Noticed Ijyb 14 | D | Killed Ijyb 14 | D | Reached skill level 5 in Fighting 14 | D | Reached XP level 2. HP: 21/21 MP: 2/2 64 | D | Noticed an ogre 71 | D | Killed an ogre 71 | D | Reached XP level 3. HP: 28/28 MP: 3/3 71 | D | Reached XP level 4. HP: 32/32 MP: 4/4 127 | D | Noticed Sigmund 143 | D | HP: 1/32 [something (8)] 144 | D | Slain by Sigmund Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 6 | 6.9 Maces & Flails | 4 6 | 6.4 Dodging | 2 3 | 3.0 Armour | 3 | 3.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 15 | 8 || 23 Invok: Berserk | 2 | 1 || 3 Armor: Animal skin | | 2 || 2 Dodge: Dodged | 6 | 2 || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 149 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 149 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------