Dungeon Sprint DCSS version 0.21-a0-426-g98080a9 (webtiles) character file. 0 mhtbhm the Charmwright (level 1, -1/16 HPs) Began as a Merfolk Skald on Nov 7, 2017. Slain by Ijyb ... wielding a +6 club (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:06 (16 turns). mhtbhm the Charmwright (Merfolk Skald) Turns: 16, Time: 00:00:07 Health: -1/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: infused (expiring) A: change form in water, swift swim, stealthy swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: + Level 2.1 Fighting + Level 3.0 Polearms + Level 0.6 Armour + Level 2.6 Dodging + Level 2.0 Spellcasting + Level 3.2 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Message History You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with an enchanted club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is heavily wounded. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Your magical infusion is running out. Ijyb hits you with an enchanted club. You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Merfolk Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 2 | D | Noticed Ijyb 16 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Spear || 13 Cast: Infusion || 1 Armor: Leather armour || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 16 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------