Dungeon Sprint DCSS version 0.21-a0-404-g291f19a (webtiles) character file. 58 mhtbhm the Chopper (level 4, -1/44 HPs) Began as a Hill Orc Monk on Oct 26, 2017. Slain by a water elemental (20 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:15 (412 turns). mhtbhm the Chopper (Hill Orc Monk) Turns: 412, Time: 00:01:16 Health: -1/44 AC: 3 Str: 13 XL: 4 Next: 2% Magic: 4/4 EV: 14 Int: 10 God: Gold: 28 SH: 0 Dex: 14 Spells: 3/3 levels left rFire + . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . h - +0 cloak rCorr . Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........NoTele + (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: hasted, very quick A: clarity, fire resistance 1, subdued magic 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) h - a +0 cloak (worn) Scrolls i - a scroll of blinking k - a scroll of torment {unknown} l - 4 scrolls of identify m - 3 scrolls of remove curse o - a scroll of holy word {unknown} Potions g - 2 potions of magic n - 2 potions of flight {unknown} q - a potion of cancellation {unknown} Comestibles c - 2 bread rations p - a royal jelly Skills: + Level 6.0 Fighting + Level 6.9 Axes + Level 3.9 Dodging + Level 2.7 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You possess an exceptional clarity of mind. Your flesh is heat resistant. (rF+) Your spells are a little easier to cast, but a little less powerful. Message History The water elemental engulfs you in water! With effort, you pull free of the water engulfing you. You gasp with relief as air once again reaches your lungs. You feel better. You hit the water elemental but do no damage. The water elemental is heavily damaged. You barely miss the water elemental. The water elemental is heavily damaged. The water elemental closely misses you. You slash the water elemental! The water elemental is severely damaged. You hit the water elemental but do no damage. The water elemental is severely damaged. The water elemental closely misses you. You hit the water elemental but do no damage. The water elemental is severely damaged. You closely miss the water elemental. The water elemental is severely damaged. The water elemental hits you!! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.#* * ▓...#..÷...#####..# _ ▓..##..@E...#..#..# _ ▓##.##.##...#..#..# #+#+ ##.##.###..##'#..#..... ▓#.####.##E.###...'.⌠... ▓.###..##..####...#...## ▓#.....##..###....# ⌠.# ###..##...##.....# .# #..##....#.)....# *# #..###..##.#.....# You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) 2 oozes (D) 2 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Hill Orc Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 14 | D | Reached skill level 5 in Axes 14 | D | Reached XP level 2. HP: 20/28 MP: 2/2 78 | D | Killed a hellion 79 | D | Killed a hellion 132 | D | Noticed Crazy Yiuf 134 | D | Killed a yaktaur 137 | D | Killed Crazy Yiuf 137 | D | Reached skill level 5 in Fighting 137 | D | Reached XP level 3. HP: 16/37 MP: 3/3 143 | D | Reached XP level 4. HP: 16/44 MP: 4/4 148 | D | Killed a hellion 149 | D | Killed a hellion 149 | D | Killed a hellion 149 | D | Killed a hellion 162 | D | Killed a white draconian scorcher 194 | D | Killed a white draconian scorcher 365 | D | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 365 | D | Gained mutation: You are agile. (Dex +2) [potion of mutation] 365 | D | Gained mutation: You passively map a small area around you. [potion of mutation] 366 | D | Lost mutation: You passively map a small area around you. [potion of mutation] 366 | D | Lost mutation: You are agile. (Dex +2) [potion of mutation] 366 | D | Lost mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 366 | D | Gained mutation: You are partially covered in icy blue scales. (AC +2) [potion of mutation] 366 | D | Gained mutation: You are robust. (+10% HP) [potion of mutation] 367 | D | Lost mutation: You are partially covered in icy blue scales. (AC +2) [potion of mutation] 367 | D | Lost mutation: You are robust. (+10% HP) [potion of mutation] 367 | D | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 367 | D | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 367 | D | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 373 | D | Noticed a water elemental 412 | D | Slain by a water elemental Vault maps used: D: dungeon_sprint_mu Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 6 | 6.0 Axes | 5 6 | 6.9 Dodging | 3 | 3.9 Stealth | 2 | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 19 | 16 || 35 Use: Potion | 1 | 6 || 7 Stab: Sleeping | 2 | || 2 Dodge: Dodged | 9 | 6 || 15 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 84 | 0.0 | 0 | 6 | 0.0 | 412 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 84 | 0.0 | 0 | 6 | 0.0 | 412 +---------+---------+-------+---------+---------+-------+---------