Dungeon Sprint DCSS version 0.21-a0-404-g291f19a (webtiles) character file. 112 mhtbhm the Covert (level 4, 0/31 HPs) Began as an Octopode Assassin on Oct 26, 2017. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:45 (146 turns). mhtbhm the Covert (Octopode Assassin) Turns: 146, Time: 00:00:46 Health: 0/31 AC: 1 Str: 10 XL: 4 Next: 93% Magic: 4/4 EV: 13 Int: 13 God: Gold: 54 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... NoTele + (no ring) Stlth ++++++.... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles c - 3 poisoned needles Scrolls k - a scroll of blinking Potions g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a bread ration l - 2 chunks of flesh Skills: + Level 3.2 Fighting + Level 3.2 Short Blades + Level 3.2 Throwing + Level 1.2 Dodging + Level 12.1 Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Sigmund looks as sick as possible! Sigmund is heavily wounded. Sigmund is no longer moving slowly. Firing (i - inventory): c - 5 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a glowing robe (heavily wounded, poisoned) You shoot a poisoned needle. The poisoned needle hits Sigmund! Sigmund looks as sick as possible! Sigmund is heavily wounded. Firing (i - inventory): c - 4 poisoned needles (quivered) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a scythe and wearing a glowing robe (heavily wounded, poisoned) You shoot a poisoned needle. The poisoned needle barely misses Sigmund. Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) a - a +2 dagger (weapon) Sigmund gestures at you while chanting. The puff of flame hits you! You die... ############# #<(#.)@..#.(+ #..(..#.)(.(# #.(#####'#### #..# #..# #.@# #### #.@# #⌠⌠# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | mhtbhm the Octopode Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 4 | D | Killed Ijyb 4 | D | Reached skill level 8 in Stealth 4 | D | Reached XP level 2. HP: 20/20 MP: 2/2 4 | D | Reached XP level 3. HP: 25/25 MP: 3/3 109 | D | Noticed an ogre 113 | D | Killed an ogre 113 | D | Reached skill level 12 in Stealth 113 | D | Reached XP level 4. HP: 31/31 MP: 4/4 123 | D | Noticed Sigmund 146 | D | Killed from afar by Sigmund Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 8 12 | 12.1 Fighting | 3 | 3.2 Short Blades | 3 | 3.2 Throwing | 3 | 3.2 Dodging | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Fire: Blowgun | | 7 || 7 Use: Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armor: Skin | | 1 || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 160 | 0.0 | 0 | 2 | 0.0 | 146 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 160 | 0.0 | 0 | 2 | 0.0 | 146 +---------+---------+-------+---------+---------+-------+---------