Dungeon Sprint DCSS version 0.18-a0-741-gff759c7 (webtiles) character file. 24 mhtbhm the Skirmisher (level 2, -5/29 HPs) Began as a Draconian Chaos Knight on Dec 10, 2015. Slain by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:20 (144 turns). mhtbhm the Skirmisher (Draconian Chaos Knight) Turns: 144, Time: 00:00:20 Health: -5/29 AC: 4 Str: 14 XL: 2 Next: 79% Magic: 2/2 EV: 12 Int: 12 God: Xom [...*..] Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 mace (chaos) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Dismiss . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, cold-blooded, AC +4 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a favourite toy of Xom. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace of chaos (weapon) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Comestibles b - a bread ration i - 2 chunks of flesh Skills: + Level 5.2 Fighting + Level 4.4 Maces & Flails + Level 3.2 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a giant spiked club. There is an open door here. The ogre misses you. You sock the ogre! You burn the ogre. The ogre is moderately wounded. The ogre misses you. You sock the ogre! The ogre is severely wounded. You hit the ogre. The ogre suddenly stops moving! The ogre is severely wounded. The ogre is no longer paralysed. The ogre hits you with a giant spiked club! You hit the ogre. You tail-slap the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.)'@.# #..'..#.O+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | mhtbhm the Draconian Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Noticed Ijyb 13 | D | XOM: potion effect (heal wounds) 21 | D | Killed Ijyb 21 | D | Reached skill level 5 in Fighting 21 | D | Reached XP level 2. HP: 18/29 MP: 2/2 138 | D | Noticed an ogre 144 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Mace || 22